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znihilist

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  • Location
    Few countries
  • Interests
    Gaming, Running, and Reading.
  • Occupation
    Data Analyst and Astrophysicist
  1. Is this your attempt to revitalize the game? To get more people to do more of content they don't usually do? If that's the goal then I apologize for the following word, but that's idiotic. More Operations (add one more difficulty tier that is HM without the veteran edge), better PvP rewards/modes/maps. That will get people to do more stuff, not enforced gearing requirements.
  2. Why? Just why? Why would you do this to the player base? Yes of course you can buy it, but that's now how people are going to see it, they'll see it as being forced to play PvP or NiM PvE... This is beyond ridiculous, the market for solid matrix and embers is already tough, and now you want us to "farm" more materials??? Please reconsider this.
  3. The general preference is for a melee DPS that isn't a PT, however, any ranged class is welcomed. The team raids from 7 to 9 PM PDT on Wed and Thursday. If interested and have questions, please respond here or send me a PM. Guild: Inconsistent
  4. Since never, but if you go on /general in Nar Shadaa, people are openly talking about using one for this event. People really don't like just how much time it is taking them to use their Kingpin tokens.
  5. I don't want to go into an argument on whether the rewards are worth it, that can be done elsewhere. The major problem is having too many chips and not enough time to use them, which stems from two design decisions: It takes 3 seconds for each spin. There is a none negligible probability to get refunded the chip when you spin. I propose to remove the probability to get refunded and bake its chance back into the rewards. What do I mean by this? Imagine that there are three outcomes for a spin: 50% refund, 30% lose, 20% win. In reality, the chance to win something from a single chip is more akin to chance to win from the first spin, then a chance to win from getting a second spin by getting a refund first, then chance to win after getting two refunds in a row, etc. So the chance to win in reality is: 20% + 50%*20% + 50%*50%*20% + ...., which is effectively 40%, and chance to lose is 60%. This change will not affect the drop rates so whatever balance is in mind remains as it is. Second, reduce the CD on the spin to 2 or 1.5 seconds. I believe those two changes will vastly improve the event and would be a great QoL.
  6. No fixes for the Nar Shaddaa Nightlife??
  7. All abilities and utilities take at most 3 quick bars, between quick travel abilities and mounts I don't see how you could use all 6. I mean if you put every single mount and pet, sure, but that seems excessive. Please don't get me wrong, I am not saying we shouldn't get the 7th bar, I am just having a hard time figuring out a situation where it is desperately needed.
  8. I am inclining to agree on the Kolto Shot HoT, the value seems too low to matter, CF seems like it is still BiS. I am not sure in regards to tacticals, SC-4 seems like a good replacement of Rocket Fuel vapors due to the extra generation of Supercharge. But I can also see the usage of Running Restoration, being super important in movement heavy fights.
  9. Or it is not intended to be removable, which is why it is not there.
  10. What are you talking about, can you please elaborate?
  11. I left the game for 3 years, completely forgot about Quinn. So I came back and was doing the Iokath questline and I see Quinn is back, the first thing I did was stab him with my lightsaber, then I pressed escape and replayed the scene so I can stab him again. Don't get me wrong, I hate him as a character but not as in I wish he wasn't written.
  12. Besides the fleet and Ossus vendors, are there others that take Tech Fragments? I kinda have all of the set bonuses that I need.
  13. Well if the unlocks are permanent, that changes things a bit. At least now I have a reason to do it, still not sure if worth it though. Thank you very much (everyone) for your answer.
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