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HeVans_

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  • Location
    London, England
  • Interests
    PC gaming, Drumming, Going out with friends
  • Occupation
    Website Designer
  1. Please can you give some idea of when there will be balance changes to Mercenaries/Commandos? As it stands we have little or no utility or survivability in PvP. Our DPS is easily shutdown, our heals are easily interrupted and as a community we just feel let down. I think I speak for all mercs/commandos when I ask - what are you going to do about this?
  2. I've managed to keep 99.5% ranged without losing out on other stats. Just a case of min-maxing.
  3. If you want to have some low level fun in PvP i recommend a sniper/gunslinger. They are the overpowered ones in low pvp! I had a lvl 42 sniper hit a 4.6k ambush on me the other day... Also very decent at 50.
  4. As someone who has done more pvp than most people have time for (on a mercenary) I am just going to say that DPS mercs are not broken they just have a much higher skill cap than other DPS classes. A good merc can and will do well in any warzone - IF they roll pyro or arsenal/pyro hybrids. Full arsenal is just broken, I don't care what any of you say, I will destroy you 1v1 as pyro vs arsenal regardless of your skill/rotation, I will out dps you in any warzone related situation, and my utility/burst is much better due to the consistent dot pressure on healers, as well as not relying on tracer missile. All the pyro tree lacks is an interrupt. The arsenal tree needs some serious love to make it competative. At this point I don't even know what will save it, maybe some kind of unique escape/kiting ability? As it stands on my server (the nightmare lands) there are 2 maybe 3 DPS mercs in ranked teams across THE ENTIRE SERVER. 2 of them are pyro and 1 is arsenal. I have farmed war hero heal gear for my team. There are well over 20 ranked teams. Go figure.
  5. We (until our merc healer quit, due to rl stuff) cleared EC HM with a merc healer without problems, and we do nightmare pilgrim every week with 2 merc healers. They seem to be fine in PvE? Also Arsenal can get upto 1850-1900 sustained dps, check some of the guides on the forums by Aerro and others, mercs really should have NO problems with dps. Especially after the recent unload target tracking fix.
  6. I can post screenshots of me completely out-dpsing anyone all day in arsenal: http://files.enjin.com.s3.amazonaws.com/157692/module_gallery/original/588758.jpg Doesn't change the fact that we are flat out destroyed by a marauder playing even half-well, or a sniper, or a juggernaut, or an operative, or an assassin... etc etc. We need to be carried to survive. That is the problem. No amount of L2P is gunna solve that. If you play Pyro it is possible to deal with assassins and snipers, but it leaves you even more vulnerable to marauders due to the decreased knockbacks. There are just too many trade-offs with this class at the moment, with little to no hybridisation between trees.
  7. Yeah what the hell is going on with the dev posts in this thread? I could only see the first one after someone quoted it and now I can't see the second one.
  8. Please stop suggesting advanced class transferrs, because we both know that is never going to happen. Mercs are damn good healers in any ranked team, you just need a dedicated tank to guard you (like all other healers). We just need some love to the arsenal and pyro trees, for one there should be pushback reduction in the pyro tree, and we should just get another defensive cooldown, or interrupt immunity. DONE. No need for this trash talk about changing classes, if you want a powertech, go bloody roll one. You can legacy transfer all your war hero armorings over as well, so that means you only have to invest 60-70 hours levelling and then you have your request.
  9. I am fully aware of all this, the guy in the post above me was talking about his PvE dps. I think it is obvious that we suck in PvP for DPS. Heals still works if your team looks after you, and Pyro is OK if you can kite well and are really well geared. Just feels like we have nothing going for us right now apart from average healing, and the ability to burst weak healers down in Pyro.
  10. I have had this bug since release. It is really annoying
  11. My raid group (i couldnt make it last night so they subbed for me) said that they couldn't kill kephess due to server lag also. Fix this please Bioware, I logged on this morning and there seems to be intermittent server lag in war zones as well, instant abilities sometimes taking 3-4 seconds to activate etc.
  12. I agree with this, I am BIS arsenal geared, (with what i think is a good rotation) and I average around 1800.
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