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Belaeren

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  1. Oops, I meant to say Shadowlands, not Sith Meditation Sphere (my old server). Glad I am not alone!
  2. I play on Sith Meditation Sphere.. in the last 10 minutes every time I try to join a Warzone, I crash to the login screen. This happens across two characters. Anyone else having this issue?
  3. Thanks for the tips... but why do you tell everyone to unsubscribe and uninstall?
  4. I hit 50 recently, and have been running dailies to get gear (like the Campaign relic, ear, implants), along with daily story mode FPs. I hadn't tanked anything in SWTOR before I hit 50 so am using the story modes for practice. Single target threat is relatively easy; I can maintain threat and keep my energy up fairly well. AoE tanking is a bit tougher, however, so I'm looking for help. I've found Battle for Ilum trash one of the harder tanking jobs so far; not because the trash is hard, but because there are places in the beginning where it's very spread out. I don't like to have other members of the party get hit so when I can't grab them all it's a bit embarrassing. Any rotation tips for a relatively new VG tank?
  5. I noticed the new legacy character perk, "Legacy of Crafting", affects the chance for an augmented result when crafting. I am wondering whether this is really just an enhanced crit chance? Specifically, I am curious whether this legacy perk might affect Slicing missions to improve the chance to obtain those Neural Augmentors as ingredients for Augments. Does anyone know?
  6. I wanted to follow up for the Bioware team, considering how much frustration has been expressed on this forum (including by me). My server (Sith Meditation Sphere) was finally picked for transfer in the last round yesterday. My experience since then has been fantastic! 1) Transfer of my 7 characters took less than a minute each (though I was told to expect up to an hour). 2) The server population was awesome - we hit 300 at least on the Republic Fleet, maybe more in another instance. Word was that there were 400+ on the Imperial side too. 3) PVP was non-stop; I played 6-7 hours straight, with non-stop WZ queue pops, and made >60k valor last night alone 4) We've already added more people to our guild to help raid with us People in my guild are saying, "Now this is the game we wanted all along!" I have to agree, this is awesome and fun and all I hoped it would be. Nice work on the transfers!!
  7. Don't assume that just because we are on a PVE server, that we don't PVP - just as I wouldn't assume people on PVP servers don't do any Ops/FPs. There are a ton of dedicated PVPers on my PVE server (Sith Meditation Sphere), myself included. You can only do so many Ops/FPs, PVP fills in the rest of the time and is actually a prime choice of activity all the time anyway. Speaking for myself, I rolled on a PVP server simply because I just didn't want to get ganked while doing dailies or routine questing.
  8. Thanks and may the TRANSFER be with you! ^^ I fixed it for you.
  9. What annoys me is that Sith Meditation Sphere (SMS) was a pre-launch server. Bioware selected the server for our guild before launch in the guild pre-deployment days. So why leave it until last? Unlike others who may have picked their server themselves, Bioware self-selected SMS. So why leave us hanging now? - Belessar
  10. Don't forget about poor Sith Meditation Sphere! We need a transfer too, our server has such a low population. We've had two server transfers announced today already, and haven't been included yet ... and with Joveth claiming that "the opening of origin servers for free character transfers is now in the fine-tuning stage", I worry that we'll miss out. At the very least, the pace has slowed down so I don't see why there's a need to wait further.
  11. I am trying to get into space combat, after having ignored it since I was in my low teen levels. I am level 50 now, and have been for a long time, but have been ignoring space for some reason. I recently heard there were nice credit and daily commendation rewards to be had from the space missions. However, I tried the three missions in Ilum space and couldn't complete any of the three despite multiple attempts. Let me hasten to add that I recognized that I'd need grade 5 ship gear before trying these, so I equipped my ship with a bunch of crafted magenta gear: - ArMek Ship Armor - Quellegh Industrial Energy Shield - Sienar Systems Beam Charger - Kuat Drive Yards Missile Magazine - Plus a Grade 5 Shield Regenerator and Grade 5 Beam Generator I bought from the Space NPC on the Fleet I don't have the other stuff not mentioned, since they need fleet comms; Power Conversion Module, Proton Torpedoes, EMP Generator and Electronic Warfare Pod. Are these needed to complete these Ilum daily space missions? If so, how would you suggest I get them? Any general tips on how to succeed in the Ilum space missions?
  12. I am a Republic player, with an alt specced for Synthweaving / Archaeology / Underworld Trading. Multiple times yesterday, his UT missions came back with schematics for orange armour ... for Sith! While I am sure some people will say this is WAI (working as intended), since I can probably sell them on a neutral GTH on Tatooine, I claim this is broken. If I can't use the schematics myself for crafting, then they shouldn't be in the loot tables to drop for me. Thus, no Republic player should get any UT mission returning Sith armour schematics. Since I got 4 Sith schematics and just 1 Republic schematic, I am slightly irked. Devs; please fix this?
  13. Fully agree. I have run 4 HM flashpoints and 3 out of 4 times, we have had Columi loot drops for classes not present in the run. It is utterly ridiculous to invest so much time and get zero value in return for the successful win. Either make the barter token generic, not class-specific, or put in code to only drop class-specific loot for a class in the run!
  14. I did my first HM flashpoint last night, Taral V. It was fun ... right up until the barter item for the Columi gloves dropped - for a SMUGGLER. I'd like to note, my group had two Consulars and two Jedi Knights. No Smugglers! Bioware, please ... if you are going to tie dropped loot barter tokens to specific classes, PLEASE put in a check to match the dropped item to a class actually running the instance! Otherwise, just change it to a generic, class-blind token and let any person in the group win and use it. The current model is broken: we won the HM instance but not a single person in our group could use the Columi (bind on pickup) armor piece. You can't have class-specific item drops without class-checking loot tables first.
  15. That is a valid reason, but it's still feasible to "friend farm" Republic vs. Sith - just get buddies on Vent/Teamspeak on either side, and coordinate a match. I still want to see Tatooine fixed for viable (ie. worthwhile) PVP and feel awarding valour would help.
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