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Persephonica

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  1. I have been having the issue this morning of being unable to remain logged into a character of mine. I will log in to the Character Screen, and could set on the Character Screen for 30 minutes if I wanted to without being disconnected. However, when I click PLAY on a character, she is immediately logged out and I am returned all the way back to the Server Select screen, logging in to all abilities being greyed out, the Who where there is supposed to be a number for the amount of people online on the planet I'm on coming up as 'unde' and the »x» icon in my latency spot, telling me 20+ seconds of server lag for a few seconds before the disconnect occurs. I am presently unable to play as a result of this. I have tried ALT+F4 and reloading the entire server, and this has not corrected the issue. It is becoming extraordinarily frustrating in addition to certain other graphical issues (such as getting the screen with Tau Idair on the right side with Malgus in centre-screen and Dantooine in the background whenever I alt-tab, lasting some 15 seconds before I get a screen again, or loading screens essentially pausing for up to 30 seconds when I alt-tab to, say, check discord, or something like that). I hope there's some way to fix this. I can also confirm that this is happening on multiple servers, as I have reserve characters on the Satele Shan server, and can stay connected throughout the character creation process but cannot actually do anything once logged into it, there, either.
  2. Personally, I feel as if this is a 0% Chance scenario unless it is like the Coruscant and Dromund Kaas Apartment options -- it would come as a paired set, like Jedi Stronghold on Tython and Sith Stronghold on Korriban. A Stronghold on Oricon or Nathema would be fantastic, and beautiful, but would absolutely NOT be faction-specific in any context and would likely therefore not have a description title like 'Sith Stronghold.' It might be marked as "Oricon Temple" or "Dread Temple," on Oricon, because that would be more neutral. The same is likely the case for Nathema: it would likely not be called Sith Stronghold, it would have a faction-neutral designation, like the Tatooine Homestead. It's up to you what you decide to DO with it, essentially. I would also like to see more diverse strongholds, like a Luxury Winter Resort on a Hoth mountaintop or small plateau, a Quesh bunker, Taris ruins that are "expanded" by spending money to *renovate* the place and make it look more restored and less in ruins in the first place, a Copero Villa with a cliff that you can see Copero from, a Zakuul Loft that would be tiny comparative to the Coruscant and DK Apartments but which would make great sense as a way to have a secret outpost and later a sort of Zakuulan command centre post-KOTET, and etcetera.
  3. I followed the instructions at the above-linked site; it has not had the intended effect. I have also discovered that I am unable to travel to Tatooine, except in the Tatooine SH. If I attempt to exit to Tatooine from my stronghold, there, once again the game crashes.
  4. The Ignore feature needs to be improved. First, please make clicking Ignore on someone add *every character in their legacy* to the ignore list. It is possible for someone to have dozens of characters on one server, making the ignore extremely reliant on you knowing all of their character ID's to be able to guarantee you won't run into someone you'd rather not play alongside. Second, please make clicking Ignore on someone add them to a universal, legacy-wide ignore list. I currently have 32 characters across the two factions, and remove the 10-second global cooldown on adding/removing people that are presently not online. It takes me long enough to add everyone to each character's ignore list that I have to move in the midway point to avoid being logged out for inactivity while I'm typing in names.
  5. Last week, I was unable to travel to Corellia on any character, and was unable to log into the game on the character I had on Corellia because he was at that part of the class story-arc. Whenever I attempt to log into him, the game just simply crashed on the spot without travel. Now I am having the same issue occur when I attempt to travel to Alderaan. This is a serious hardship because while I don't have any character on Alderaan at the moment, there are Conquest Objectives on Alderaan I wanted to pursue. I'm uncertain whether or not the crash has been corrected with Corellia, but please do something about it on Corellia and Alderaan,both. It feels rather game-breaking to not be able to travel to the final planet in the class story-arc, or to a planet of particular beauty and deep lore value.
  6. For perspective: I have the complete set of Remnant Arkanian gear for the Agent, Bounty Hunter, Inquisitor, Knight, & Warrior classes. I have the complete set of Remnant Dreadguard gear for Agent, Knight, Smuggler, & Trooper classes. I have the complete set of Remnant Yavin gear for Agent, Bounty Hunter, Consular, & Warrior classes. I have the complete set of Remnant Underworld gear for Agent & Warrior classes. I have the complete set of Remnant Resurrected gear for Bounty Hunter & Trooper classes. This represents, currently, 119 slots of my current total of 560 in my Legacy Cargo Hold. I would like to propose the idea of a new Decoration item for Strongholds, and Guild Flagships: Personal Armoire -- Like the Personal Cargo Hold, this would be able to hold any bound "Armour" item, allowing the player to, as with the Collections system, "Reclaim" the complete set of any outfit set they want to keep available on a specific given character. This would NOT be like having an additional "Outfit," because to use it they would still need to reclaim a copy and pay the credit cost for activation of an outfit. Legacy Armoire -- Like the Personal Cargo Hold, except that it would take any item that is Bind-to-Legacy or Unbound and allow the player to put it into this Armoire where they can reclaim it from any character on their legacy that they want to do so with. As an alternative: I would propose that rare armour sets that require you to gather them in a specific manner (not including those with set bonuses, for obvious reasons) should fall under the "Collections" system/tab, allowing you to reclaim an outfit only once you've accumulated all of the constituent elements of that outfit (such as having 7/7 of the Remnant Underworld Warrior armour-slot items). This would NOT include placing set bonuses on these items, it would simply make it possible for you to not need to KEEP a set in your Legacy Cargo Hold or in some Personal Cargo Hold to have access tosomething that can take hundreds of locked crates to accumulate the complete set for.
  7. In the Bounty Hunter class mission FAMILY CLEANSING when you reach the objective for TALK TO VERETA FRAABAAL, there is a graphical bug. The eyes of both VERETA FRAABAAL, and the player-character, will be completely black fields. The eyes of both Vereta Fraabaal and the player-character, both, will have no pupil, no iris, no sclera: all graphical elements are replaced with a simple black screen.
  8. I am experiencing repeated disconnects from the Star Forge server. I log in and I'm almost immediately disconnected from the server after logging my character back into Nar Shaddaa, again. I can't even actually DO ANYTHING, I can't even take a few steps, before it disconnects me, YET AGAIN, from it. I know this is not on my end, because I have discord, which is highly sensitive to internet connectivity concerns, and it has not had one single problem during this entire incident. This is becoming really extremely agitating and I have no clue why it is occurring, because my internet is absolutely stable and hasn't been giving me any trouble whatsoever at this point. When I say repeated, I mean it's done it over 10 times so far.
  9. @SteveTheCynic Yes, but this is an issue where I used the Skill that *Breaks Combat* and it stealthed me, but did not break combat. It continued to have the hostiles pursue and attack me, breaking stealth *again,* a *second time,* and forcing me to use Force Cloak TWICE to do what it says it does in one.
  10. The Foundry has a massive amount of them, as well, though that's also time-intensive and might not be quite as fast as multiple runs of Esseles/Black Talon, respectively, but I seem to recall getting a massive amount of them out of the Foundry.
  11. KOTFE & KOTET need to be examined. Force Cloak does not work properly in these chapters. I have used it and had combat continue until I used it *again.* It is as if these were coded specifically to penalise stealth characters and force stealth characters into open combat which is not the reason people play stealth characters.
  12. I'm sorry, but I'm going to just say one thing: the Onderon and Mek-Sha Datacrons are pathetically unworth the effort. If the developers are going to be sadistic and cruel like they're Romans, the Datacron value should be increased. It should be increased rather dramatically. If you're going to make these things this ridiculously difficult to obtain, and obnoxious besides, up the value to a minimum of +20. I'm an avid player and love the game, but this nonsense? It is not worth the effort to get. Period.
  13. January 2020. 951 Armor Maintenance. Time: 47 minutes and 57 seconds. Effect: Rank up to 50 for I-08. Rank 14 to Rank 50 for HK-55. The last 165 brought HK-51 from Rank 8 1104 | 1700 to Rank 29 3864 | 5900. Notation: Cartel Market-purchased Companions have no comment. You can mute the computer to be able to bypass that stuff. Cartel Market-purchased Companions grow affection faster. Armor Maintenance for I-08: +532 Influence per item used from 40+ Armor Maintenance for HK-55: +300 Influence per item used from 40+ The difference made it take several hundred to get HK-55 clear to 50. The main issue with bulk gifting is that the amount of Influence gained decreases at certain intervals. Thus, if you bulk-gifted an item that gave +1016 Influence per gift in the early levels but only 300 in the last ten levels of influence, they would need to find a way to program the stage-downs of return value for the gift given. I would STRONGLY support instant-gift-giving like the instant acquisition of decorations, as has been mentioned above. 48m3s to give 961 Gifts is cruel. The argument could also be made 961 Rank 6 Artifact-tier Gifts resulting only in 2 Rank 50 Companions (and one of those Cartel Market-bought with the sweet boost that gets, effectively), is also cruel. Frankly, the current gift-giving feels like it was programmed by the Sith, between how long it takes to give the gifts and how many you need to give. For those interested: +599 Influence per Armor Maintenance for HK-51 up to 15. +524 Influence per Armor Maintenance for HK-51 until Rank 20. +449 Influence per Armor Maintenance for HK-51 until Rank 29. If it follows HK-55's progression, it drops to 374 from 30 and to 300 at 40.
  14. Yea. I killed everything all the way through. I was standing in the green circle with the missile launcher, and it was telling me I needed to be facing the train wreckage. It's a bit annoying because I was at least that far and I feel like that must be almost done since flashpoints are never SUPER long, individually.
  15. Crisis on Umbara is broken. It will not allow me to 'Use Missile Launcher to Bypass Wreckage' - it keeps telling me I must be facing the wreckage of the train to fire the missile launcher, WHILE I am facing it and looking directly at it. I also get an error message every time I try to report bug or report spam.
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