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Morebeerplz

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  1. Agreed, the itemization on rakata gear is just awful all around. The worst part is that this will eventually cause raiders to lose motivation to continue running these ops. If the poor itemization doesn't do it, then the large amount of bugs sure will.
  2. WOW that is pretty disappointing! I was sad to find out that NM mode ops still only drop rakata gear which you can get in regular HM ops. Now when you add on those problems you mentioned I guess I shouldn't get so motivated to clear through our HM ops. We are currently up to Soa HM and now I think we will just stick with HM. Why bother in NM if you don't get anything for your trouble.
  3. My ops group just started clearing out HM EV and saw the same thing with the rakata gear. Needless to say that this poor itemization has caused a major lack of motivation and increase in frustration with the way this game is being run. Anyways, I hope this problem gets addressed, but with the way things have been going I wont be holding my breath. I'm starting to think the only way Bioware/EA are going to listen to our pleas is if we start unsubbing. Too bad by then it will be too late. MMOs don't often get a second chance.
  4. Any way you do it you are going to have a hard time. Our guild mostly guides the tank via voice chat if he is a little off. It is also important to note that this boss does have a bug where even if the floating pillar hits him he will not drop his shield. When this happens the boss will drop to his knee like normal, but only for a split second and then return to his shielded phase.
  5. More than 1 tank is a waste. Yes that is true. All the bosses have enrage timers that are very difficult to beat for a first tier raid. None of the boss mechanics require a second tank at all. I should also add that Bonethrasher The boss in the Karraga's Palace doesn't need a tank at all.
  6. Sadly my guild has had a few similar nights of 3 hour wiping to this fight as well. The biggest bug that needs attention in my opinion is the one where the boss' shield doesn't come down after clearly hitting him with the pillar. With his enrage timer it is essential not to miss more than one of those and with the bug it is hit or miss. I wish they would focus on fixing existing content before putting out new stuff which will probably be buggy too. I know of two end game raiding guilds who are now considering leaving SWTOR due to the poor polish on end game raids.
  7. My entire group is also having this same problem and it caused two people to rage and log out. This needs to be addressed SOON.
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