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GNWP

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    Russia, Tver'
  1. I think Bioware should give players a choice with two options when they open a command crate: 1) Get gear 2) Get cosmetics
  2. Devs, please consider the following two points: Activate Smoke Screen after character lands. It supposed to provide 4 seconds protection against leaps and pulls, and immunity against interrupts, but it actually provides 2.5 seconds, because its buff appears at the same time as Rocket Out/Propulsion Round buff and 1.5 seconds of Smoke Screen are wasted while player is in the air and can't use any abilities. Make Rocket Out/Propulsion Round usable while rooted, but not hindered. This one is specifically because of Vengeance/Vigilance Disciplines. After Force Charge/Force Leap you can't control those guys, you can't knock them back because everyone of them take Unstoppable/Unremitting utility. The only option is to use Rocket Out/Propulsion Round, but it's not usable while rooted. Also there're a lot of occasions in PvP in general when player gets chain rooted and dies without a chance to escape.
  3. It would only make life for win traders easier. WoW abandoned this system and did the right thing.
  4. No one would play them if you remove 4v4 group ranked and keep Ranked Solo q. And yeah, queue times again. They would be even worse in 8v8.
  5. 1000 times "yes" for ranked rewards only for 4v4 queue. I would get back 8v8 Ranked too. It promotes creating PvP guilds and builds up PvP community as a whole. And I'm against premades in "practice" arenas. This solo sh*t should boil in it's own cauldron. All this GREAT but we have 1 BIGGEST *never-will-be-solved* problem - queue time. Due to little servers populations and lack of such a standard feature as cross server queues.
  6. Update: Team looking for players. Infiltration Shadow and Scoundrel-healer looking for Combat Sentinel and Defense Guardian.
  7. Bugged item 1: Temple Guardian's Robes Male Body type 3 Idle pose Collar sticks out through the hood. The most noticeable and annoying. http://i.imgur.com/rRvPPa3.png The belt passes through the robe. http://i.imgur.com/u8zHCOk.png http://i.imgur.com/keE6iIv.png But on the item preview it doesn't. http://i.imgur.com/AAaC9vt.png With double-bladed lightsaber in hands. Same issues, but worse. Clipping become really ugly. http://i.imgur.com/fJHXaNs.png http://i.imgur.com/eA0llBB.png Male Body type 2 On Male Body type 2 collar doesn't sticks out through the hood. http://i.imgur.com/cjSQH68.png Idle pose http://i.imgur.com/6srscYE.png With double-bladed lightsaber in hands. http://i.imgur.com/SVuwEvy.png http://i.imgur.com/ifsv4BP.png http://i.imgur.com/haJprVY.png Bugged item 2: Temple Guardian's Gauntlets Male Body type 3 http://i.imgur.com/XJa6e65.png http://i.imgur.com/9WewwXc.png
  8. Not resist, Defense! Don't misinform people! Shadows|Assassins and Sages|Sorcerers have 10% base Defence, so there's a slight chance they avoid your white attacks: Maul, Assassinate, Low Slash, Thrash. 6% if you run with 0 Accuracy on your gear and about 5% if you run with Obroan piece with 72 Accuracy. Not saying every Deception Assassin should run with +10% Accuracy. I'm running +5% btw, but sometimes it's annoying when some sorc Dodges Assassinate or Assassin Low Slash.
  9. Hi. I play Infiltration Shadow. I'm gathering a team for ranked arena. Need Scoundrel-healer, Combat Sentinel and tank, Guardian or Vanguard. Play time from 4 p.m. till 8 p.m. GMT /w Depardieu
  10. What about improving existing Warzones? If on first doors in Voidstar attacking team have a big chance of breaking them, the second doors are literally unbreakable for attacking team if the defending team knows how to play. Maybe add some obstacles between respawn of defending team and doors and/or move doors more far from each other?
  11. 100% agreed with this post.
  12. Imp. vs. Imp. maches are very common at 30-54 WZs. Just hit 55 on Powertech yesterday so can't say the same about lvl 55 WZs because played maybe like 10 matches on level 55 on Imp. side.
  13. Guys, don't flood in this topic please. Stream online.
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