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KaitoX

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  1. Hopefully we'll get a lot of new info at the celebration.
  2. Never said valor ever indicated skill but it does indicate time spent. And like i said,I still play today as much as i did back then so today's pvp state and faction imbalance is something I know about. My point is that i agree that more cross-faction warzones would help greatly. Where you and I disagree (or maybe you misunderstood what i said before) is that these cross-faction warzones should be new ones added to the game,not old ones changed. There is room for both the gameplay experience and the lore on this game. It doesnt have to be one or the other and trying to force things to cater to one way of enjoying the game when there's room for both is narrow minded in my opinion.
  3. Been playing both pvp and pve since I started playing this game during the first few months after launch.I may be wrong but it seems your point will be that you think I'm ignorant when it comes to pvp or something similar.I have 4 elite warlords which i got during my first few months on this game all those years ago and I have not stopped playing since.I was there during the random gear bags and was there for the short lived 8v8 ranked warzones. While I understand that cross-faction warzones can bring benefits to the game experience,I feel this shouldn't and doesn't have to come at the cost of destroying the core lore of the game. We should add to it,not just destroy what came before. That's why I support the addition of new warzones that are cross-faction and making arenas and huttball cross-faction. This way,the lore survives and we still get more cross-faction content. Like I said before,in my opinion balance is key to make this fun but yet still keep what makes this game,a Star Wars game.
  4. In my opinion and of many others ( not all of course) one of the main things that makes this game special abd stand apart from other sci-fi games is not only the story but the fact that it's Star Wars.And to a lot of ppl (again,not all granted) one of the core iconic things to expect out of a Star Wars game is Light vs. Dark/Jedi vs. Sith action. Sure if a great threat appears and is gonna wipe both factions out,it makes sense to team up for a while to defeat the common enemy. But,if all we do from now on is hold hands with the other faction until the game is shut down years into the future then this game loses one of the main things that makes a Star Wars game,a Star Wars game. Sure,you could say the story here regardless is good,but only relying on a good story while we progressively keep eliminating core iconic elements then all you have left is a (in my opinion) a mediocre game with a decent story. If that's all we have left,then there's many other games that do this better. Of course,we all know the Cartel Market saved this game when it went F2P but the thing is that even the Cartel Market wouldn't have saved this game if it wasnt for the fact that it's a Star Wars game to begin with. My point is that in our quest to make grouping easier we need to be carefull that we don't ultimately end up with a generic sci-fi game and not the Star Wars game we all fell in love with. There needs to be a balance.
  5. Can we not destroy whats left of the core lore and story of the game? I'm all for new warzones that fit into the alliance storyline where teams are cross-faction but changing every single warzone into cross faction maps goes against the lore of said warzones and the core war between the Republic and Sith Empire.Huttball and arenas can be cross-faction i'll agree to that though. And also it would make even less sense to change existing flahspoints or operations into cross-faction ones,these missions follow a specific story point and lore.Again,I'm all for new cross-faction content that follows the KOTFE story but lets not butcher the previous story points please.
  6. My hope is that after KOTET is done,we can finally take a break from the whole third faction story and go back to the war between the Sith Empire and the Republic. I understand the whole "we must work together to destroy this new threat that will destroy us both) idea but I feel it loses it's uniqueness and importance when these "grand threats" just keep popping up one after another. In my opinion,we could use a break from this and should go back to the original war for 1 or 2 expansions at least.We don't need a story line for each class but imo we need 2 faction storylines with force and non-force user variations where we aren't forced to play lightside if we want to get anything done. I understand the whole working together with the opposite side temporarily to defeat a bigger threat but i didn't join the Sith Empire so I can hold hands with the Jedi all the time and i didn't join the Republic so i can hold hands with Sith all the time.
  7. /Signed. We have a severe lack of variety in military personnel (need officers,techs,pilots,etc.) and force users (Sith and Jedi of different ranks and both genders). Many of these npcs can be copypasted from many areas of the game.
  8. Can we please get this hood up version of the armor?
  9. As the tittle suggests,my idea would be to add cutscenes for when you exit the flagship to the docked planet/fleet/location. We already have a cutscene for when we board our flagship which shows a transport ship flying into the guild ship which is escorted by 2 terminus-class capital ships.I think a similar cutscene could be added for each location that could show the guild flagship heading towards the planet/location and then having that same transport ship fly out of the hangar and head towards the planet/location.
  10. Since there are forum rules against personal name callouts,we cannot post the actual evidence and make it public here but,I will say this,the OP is not who he says he is. While I agree that the GM of a guild should be more careful with the guild vault,actions like these should not go ignored. And even though most will say that since there were no exploits,there is no chance of action from bioware,but action has been taken before on events very much like these on players i cannot name here. But OP,they know who you are,you weren't careful enough. And what goes around....
  11. My guild managed to conquer the planet Corellia,but now with all the reports from guilds saying they lost control of their conquered planets even though said planets weren't up for conquest again we are afraid to start invading another planet. Can we start the invasion on another planet and still keep control of the one we conquered? Please answer this Bioware. Its pretty disappointing to see guilds asking these very critical questions about the conquest system and yet not a single Bioware employee has taken a minute to give us a definite answer.
  12. <Reign of Darkness> Is a new guild looking for all kinds of mature players! (Pref. level 55) We welcome all types of players (PvE,PvP,RP,GSF) that are willing to work as a team and achieve any goal we strive for.We are buying our Capital Ship on day 1 of the Galactic Stronghold expansion and will be competing in the planetary conquests! Anyone looking to join can whisper me on my main character (I am the GM) Ákashi.Or ask around for our guild and a member will send the guild invite or answer any questions you may have. I am very active and chances are you'll find me online.Apart from regular members,I'm looking for players willing to commit and fill leadership positions so we can better organize the guild and continue to grow! See you all out there! -Ákashi
  13. The only clipping that needs a fix is the hood clipping,but the sleeves are barely noticeable and trying to fix that would mean shortening the sleeves mostlikely. If they ruin the sleeves because of trying to fix a very small clipping issue then I'll want my money back. tl;dr: Fix the hood clipping but leave the sleeves alone!
  14. What are you waiting for Bioware? Release it today!
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