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Unext

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  1. It takes 460 Bio Chem to craft....wow people how long have you played the gaem?
  2. Great post Carousel_t. Thanks for taking the time! Unext
  3. Don't care...I'm old school and just plain OLD. It is PROPER to sign your name. Thanks! Unext
  4. I don't play other MMO's and what is acceptable to those communities is not acceptable to ME on this game. Those other MMO's have no bearing on this one. This is run by BW/EA not Blizzard or anyone else. I pay to play here and expect a certain level of professional programming. If that is not possible don't charge us. I believe only subscribers were able to pre-order but I could be wrong and in that case this would apply to anyone who pre-ordered. As to the rest I'm tired of being screwed by BioWare/EA and I truly believe they should at this point do something NICE for the early adopters instead of us always getting the short end of the stick. Thanks! Unext Sincerely Unext
  5. One or the other. They left the drop rate very low like we have re-usables and we don't!! Now I have a bunch of raiding toons with Bio-Chem that now need a new profession.
  6. Has no one suggested having training dummies for our Strong Holds? This would be a nice addition in my opinion.
  7. This is a suggestion from a person who has played continuously since pre-launch: This is the second expansion that you have used and abused the subscribers, I can hear it now, "How did we screw our subscribers?" Well I'm here to tell you what you've done this time and how you could make it better for me and feel the rest of the subscribers, at least the ones I've talked to in the Old Timers Guild. What did you do? 1). During the first weekend of early access Yavin 4 was mostly unplayable for over a day. 2). Early access people got to pay well over a million credits per toon for talents that will be free next week. 3). The Revan fight is a total mess and doesn't work correctly. 4). An impressive list of various other bugs to long to list here. I think BioWare should addressed these items with a special gift to subscribers. Here is what I would like to see: Offer your early access subscribers a choice of rewards along these lines (you can offer more but I wouldn't offer less than what is here). Their choice of one item per legacy (once you choose a mount all legacy toons get that mount, same with the pet and the coins would be one time only): 1). A unique mount 2). A unique pet 3). Some amount of Cartel Coings that is equal in value to the pet and mount. This would show both the subscribers and the non subscribers the VALUE of being a subscribers. If you do these types of things (which are very low cost to you BioWare/EA) you might actually increase subscriptions instead of loosing them. Just my humble opinion. Sincerely, Unext
  8. What he said. I want to trade the title for coins. Since we pre ordered why not give us the coins and the Title? Who thinks this stuff up? Someone who wants people to complain about how they treat the early adopters (without which this game would be dead)? So REALLY? A TITLE? WOW!!
  9. Unext

    Gloves.

    MORE GLOVES, GLOVES, GLOVES, GLOVES, GLOVES, GLOVES, GLOVES.... Dear Developers, PLEASE FIX THIS MOST ANNOYING ISSUE. That is all. Thank you!
  10. I am having a problem sometimes when I send my companions on Crew Skills Missions. They come back and the window for the mission is there but no message about success or failure and there are no mats. ***??
  11. I have noticed a change, before on Underworld Missions I used to get a few purples from the Rich and Bountiful missions. Since the patch NOT ONE PURPLE in over 20 missions with 10K affection and +1 or 2 to crit. I have noticed on Treasure Hunting that we are getting more Carbonic Crystals but not more purples. I haven't run enough of the other mission skills to be able to say they are FUBAR also!
  12. I agree with the OP. I spent an hour on Makeb and went to three platforms and I found maybe 10 nodes most of my mats came from killing mobs. But if someone else is farming mats then there are any mobs to kill. Please up the number and frequency of the material nodes on Makeb or REDUCE the amount required in the schematics.
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