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  1. Intrepid is recruiting for our Sun/Mon ~9 pm 8-man pub team. Site is in signature. Hit up an officer in game if you want to chat more.
  2. Hi Rayne, Intrepid is opening up a Sun/Mon 8-man group in the evening (start time ~9 PST). If this time works out for you, we can see about working in a tryout. Check out our recruitment thread here or our site here. Cheers.
  3. I believe both teams are recruiting. Currently working through trials to solidify 3.0 rosters.
  4. I'd prefer to leave them free at this point.
  5. Unfortunately, real life has begun to conflict with raiding during my current raid team's times. While it may be possible that their schedule changes down the road, I was hoping to start looking for a raid team that runs twice a week, weekdays at around 7:30 or 8:00 PST. Ideally, members would be at least 4/5 in both NiM DP and DF. If this sounds like your team or if you might be interested in discussing forming one either reply here or shoot me a PM. I have done all content 8-man and 16-man as dps and heals with the exception of killing blows to phase 4 Dread Council. I have the following toons available: Commando Healer (180/186 / could dps) Shadow Tank (180/186) Sentinel (Majority 186) Gunslinger (nearly BiS 186) Scoundrel Healer (BiS 186)
  6. 24 more dps pls in order for you to use the Intrepid sig again.
  7. Sorry to respond late. From a gearing standpoint if you can pick up level 50 Enforcer's Helm and Glove armorings, you will be omitting two Dread Master (186) pieces with Crit mods and Crit/Alacrity Enhancements -- both of which you will end up replacing anyway. That said, the +5 energy @ 186 level is not absolutely horrible if you go with that 4-piece. From what I remember, the dps difference is going to be very minimal by opting to use the level 50's
  8. What are you up to now Dahl?
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