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narau

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  1. narau

    MMOs

    I advise you Skyforge, release in 2015 There was a balance in the beginning of 2016 making it more viable than it was at the launch of the game Good group content and GvG. There are large evolution possibilities, and it's not that easy.
  2. A patch to the patch ! You guys release more bugs than fixes, don't even talk about updates... Disapointing
  3. WHY DID YOU (BIOWARE) MOVE THIS THREAD TO off-topic ? Are reasons to stop/start a game, nothing to deal with a game ??? WITHOUT notifying us the reasons why you did it ... THIS IS TRULY NOT PROFESSIONAL At least, it reveals how you guys finally know what you are doing Using tricky moves covered by your professionnal status you wouldn't dare do it in your private lives or you would directly spotted as weak cowardness with no faces. Go ahead and keep on putting aside people who actually were trying to giving you feedbacks, in this way, you would be able to look like ignorant I used to play it for 5 years as a SW fan. From now on, I am an EA and Bioware hater because of all your acts. Keep doing sports games as you don't state the rules because you seem to be unable to be fair.
  4. 1/10 I think they don't realize how this event is completely wrong to their reroll logical and even gathering in a global way. Talking about the general event that will provide a new companion wanna SOLO ? Well, either you got 40 toons or 50 toons, if you actually REALLY would like to play that event, you would have to put a side Half of your characters to focus only the Dark/ Light ones ? wanna GROUP ? The first flashpoint Why do i go group research for a flashpoint where my affiliation choice will be canceled by my teammate who made the contrary one? I would rather run it SOLO to ensure my choice will be counted. Even worse if most of my group make the contrary choice, i would just participate the other choice to win ... and there you can give a real purpose to ruin it << Darth side will win this game >> All that thing that prevent me from playing
  5. I tought i would stay subscribed until HK 55 bonus chapter will come out but this DvL event convince me to ... STOP it by now. They don't even realize how this event is wrong to their reroll logical Talking about the general event that will provide a new companion Well, either you got 40 toons or 50 toons, if you actually REALLY would like to play that event, you would have to put a side Half of your characters to play only the Dark/ Light ones ? Another example ? the first flashpoint Why do i go group research for a flashpoint where my affiliation choice will be cancel by my team mate who made the contrary one? i would rather run it solo to ensure my choice will be counted. Even worse if most of my group make the contrary choice, i would just participate the other choice to win ... When i noticed this event were designed for SOLO players to get a companion which can only be used SOLO, i realize i won't have the patience to wait for the HK 55 bonus chapter (which is by the way another SOLO thing) and unsubscribed after 5 years. The group content 's lack finally shot me down. And it has ended up so well : Looking for a group content mmo game, someone advise me to try Skyforge on this forum. Me and my guildmates would like to thank him for giving us back, good fellings we used to have here
  6. First, sorry for my language, I'm not an English spoken native. The simply fact that I first connect to Swtor forum before connecting to the game is making me sad A bad feeling reminding me when i used to play other mmo's From E3 's lack of EA announcement, we should start wondering what will happen to mmo players who play for group content? Why KOTFE is still online? There is NO POINT for making it online .... It's a SOLO rpg extension/dlc My personal compare : The ones who loved KOTFE should play The Force Unleashed. They could realize KOTFE is a solo extension which come 8 YEARS later with less things : - Story (assuming this is subjective) - Gameplay - Tree specs - Details - Equipment DLC less expensive than Cartel Market I mainly play replubic light side for 5 years and I felt more immersive to be vador's aprentice than an outlander. I would like TOR gamers to explain me or remind us the interest of KOTFE to be online? a 6 months subscription's value is worthing a solo rpg game price. Nevertheless, from 6 to 12 months without any group content... it becomes pretty expensive
  7. Playing the 3 Roles tanks from the beginning, there are few things which came back on top problems for us First, the fact that they give importance to Defense, is completely in opposition to the mitigation and the gameplay : Shadow tanks and Vanguard have their gameplay based on the shield which increase their absorption. by giving importance to def, they lower the block rate and the absorption gained It s even fatal to the mitigation tank gameplay Secondly, the critical cap up from 25% to 37% (like in the 2.0). It was the same problem therefore, Critical which override precision and shield Example : a 50%crit dps vs 55% shield tank will end like this : your shield will be downgrade to 50% (to match with the 50% crit against you and obtain 100%) Moreover, that make you block all uncritical hit and take only crits.... And no matter your defense rate because Crit override precision and cannot be blocked This was the 2.0 logical from a dev team which has been replaced by another who finally repeat the same patterns ... but later xD
  8. well, now you can see the difference between Six Flags Mountain and the Mouse Park
  9. The only thing they should announce : To officially state that they finally succeed to transform a MMO rpg to a SOLO rpg in 15 lessons(chapters)
  10. Je suis pilote de production IRL dans le milieu bancaire et je peux jouer au taff tout en faisant mon travail ...il y a surement un probleme dans votre monitoring. Diagnostic : Authentification : OK Connexion automatique au dernier serveur : KO (retour sur mire des serveurs) Connexion a Mantle of the Force : KO Connexion aux autres serveurs : OK (en mode planete de depart) On parle, on parle mais si ca se trouve le mec a reveiller la terre entiere mais rien est fait... sans aucune comm : inadmissible (et la ca concerne directement les community managers !!)
  11. get an hypercrates = feel screwed, mixed with a little shame to not understand it before i am subscriber for years, playing several mmos but there is a first time to everything...
  12. résumé par une chanson pour enfants : Un pas en avant, Deux pas en arriere, Trois pas sur le coté, Trois pas de l'autre coté, il etait une bergère, qui allait au marché, elle portait sur sa tête, Trois pommes dans un panier, les pommes faisaient rouli roula, les pommes faisaient rouli roula,
  13. complétement d'accord Et j'ajouterai que c'est le type de sujet qui devrait être abordé dans les Q/R(si elles existent encore) et qui bizarrement ne l'est jamais. Par contre le pourquoi du comment de l'entree de codex "x", la il y a du monde pour te répondre...
  14. Bonjour à tous, J'ouvre ce thread afin d'avoir différents avis sur un point qui me taraude depuis un petit moment déjà. Je ne comprend pas pourquoi l’équipement modifiable est plus élevé que le non-modifiable. Je m'explique : il devrait y avoir des équipements non ajustables de meilleurs qualités (avec plus de stats) que l’équipement modifiable. Cela ajouterait un challenge dans l'optimisation du stuff via le modifiable. Actuellement, pour un index donné, le modifiable est meilleur que le non modifiable. Il n'y a aucun intérêt à équiper un objet fixe par rapport à un objet variable. Un exemple concret et plus clair est l'arme principale d'heritage (du lvl 16) qui offre des stats Fixes certes mais inatteignables avec les modifiables du même niveau, ce qui est compréhensible du au caractère "limité" de l'objet. A l'inverse, les catalyseurs, boucliers Hero de guerre non modifiable sont moins puissants que ceux de maitre de combat modifiables... Qu'en pensez-vous?
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