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Saimeren

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  1. Ok. I'll hang in there. I don't actually know what server I'm on. It just logged me into the game at the character select screen and I started creating a character. (Probably from before. I had the game when it first launched, but never really played it. (Various reasons) So I'm probably on the server I was before, but there were a bunch back then.) What exactly is the "Harrbie curse"?
  2. How long do they usually last for? Should I just go do something for half an hour and try back then? Or am I looking at an all night kind of thing?
  3. After watching some Youtube videos about the game, and asking questions in the comments and having conversations, I decided to download the game. It installed just fine, I jumped in, created my first character, and the game froze during the first real cutscene. I landed on the planet, I got off the ship, my superior started yelling at me, and then it froze with his subtitles.. (Although the characters were still moving) Not being able to do anything I forced the game to close. I opened the launcher again, and tried to log in, but it sais the login servers are unavailabe.. And that's it. Just.. "We're not working right now.. go ask for the forums for help" So.. Does this game actually work, or is it just a stream of bad luck for my first 15 minutes of this game?
  4. That's alright. The point of the thread isn't to save the firearm, it's to beat a guy senseless with it, and have it still be just as effective. Logic dictates a buttstroke over baseball bat swing. Logic also dictates running away from the Jedi Knight and using lightning instead of using my lightsaber. The point is to see if we can look outside the box to alternate effective methods.
  5. Because he has a burning overwhelming urge to hit someone with the butt of his gun.. You can parry a machete with a gun, and smack him with it like a baseball bat.
  6. Hey guys. Every so often I come back to this stupid game.. I just can't stay away from it. I have an Assassin, and a commando already, and I was thinking of starting up a Sorcerer, but I have one small issue.. I can't picture a Jedi, or Sith simply not using their lightsaber.. I understand that the Sage, and Sorcerer are both spellcaster classes. Their ranged cannons (are they even cannons? More of a DoT, and support class arn't they?) but I can't picture a lightsaber wielding fella not wielding a lightsaber. Is there any kind of damage output from the lightsaber's slash, and thrash, that could/would benefit a Sorcerer? I'm not talking about running up to every mob and beating it with a stick, but if a melee player gets in close, am I stuck with my spells and getting out, or can I just bubble, and whack at him a bit and still deal some damage? Ps. I don't give a **** if you feel the class is broken.. More often than not, it's the player, not the class. Learn how to deal with nerfs when you get them. Work around them. I don't need to hear the obligatory "Don't level this class, it's broken, and boring right now"
  7. Well, I really appreciate all the advice, and I'm definitely going to level up a trooper. I'm still going to need to think about what AC to go though. If we're talking strictly tank Vs healer for the trooper Vs the other tanks and healers in the game, do they stand up against the others? Can Vanguards tank just as well as my juggernaut, or assassin? Likewise, will a Commando be able to heal just as efficiently as my Sage? I know I said I'm not likely going to tank, or heal on this char, but you never know.. I like to switch it up from time to time, and I'm the guy running around the BG's, throwing out offheals, and guards just because I can help out a guy that might die otherwise. (Especially off healing.. I'll always heal when needed, even if I'm dps spec) I'm on "Prophecy of the five", and that would be awesome if you could make that happen. >_<
  8. TLDR: Commandos Vs. Vanguard.. Troopers with knives is stupid... Are Vanguards viable ranged dps with blasters? Commandos with Bazookas is stupid... Are Commandos viable with Blaster Rifles instead of Assault Cannons? Trooper story Vs. Bounty Hunter story.. I'm looking for a classic Clone Trooper type story, am I going to be disappointed skip troopers and go play a Bounty Hunter, or was it a pretty good story line? Hey Yo's.. lol. I'm coming to you guys because I don't know much about the trooper class, and just want some insight from the people who play them. I've always played the force classes (Sith Assassin, Jedi Sage, Sith Juggernaut) and I want to try out my first non-force user, and I thought first of the trooper. (Considering the Bounty hunter Merc aswell) Basically when I think of the Republic trooper, I think of the army, or squad that consists of a few guys, but mainly a soldier with a blaster, a few gernades, and balls of steel. (You have to be brave to go up against Jedi and Sith) On to my questions. Giving my thought on the large *** bazooka that I don't really like.. My thoughts go straight to the Vanguard, yet my issue is that, looking at all the vanguards on the battlefield, and checking out the talents, I see a lot of melee combat.. I can't really see this awesome, super armored combat oriented, assault rifle proficient battle tank running in with a skinning knife.... It's kind of lame to think of a commando using a knife instead of his rifle. (Commando used as a general term, and not the AC.. -_-) I already have two tanking classes (Assassin, and Juggernaut) so I don't really care to tank on this next character, so I'm thinking about the dps specs (possibly healing if I go the commando route) So my questions are, are the vanguards viable as actual ranged dps, and what kind of abilities do they get to help them with this? And are Commandos viable without a bazooka, and can they use assault rifles like a normal trooper would? (I'm looking for more of the traditional Clone trooper feel) What did you guys think of the story for the trooper overall? I really loved the battlefield games for the PS2, and I'm really hoping it will be similar to that, but I feel I'm likely going to be disappointed. I need some convincing from people who love their troopers, or else I might have to make a Bounty Hunter.. I hear their story is pretty ******, and the Merc spec seems like it will be pretty fun.
  9. TLDR: Will my assassin tank become less squishy at L50 with actual pvp gear? TLDR: Will my Sorcerer get focused less, or become less squishy as I gain level past L12, and get more abilities? Assassin = Tank for support.. I don't want to die!!! Sorcerer = Most like a mage from WoW.. My main class. (Will it eventually become more like that as I gain more abilities) How do I overcome not being able to get behind a target that has guns? (They spin around with you automatically as a class mechanic when their shooting you..) Hey guys, First off, I want to say that I don't need the ******** answer of "The class is broken, go to _______ class if you want to 1 shot people" I know on every forum, for every game, everyone always thinks that their class is broken 90% of the time... I don't want to be Omnipotent, I just want to be viable, and have fun. With all that out of the way.. On to my question. My highest character is my Assassin, and I love it. I'm going tanking spec, and my goal with him, is to be support. Ball carrier, node defender Ect.. I like the thought of being able to use taunt, and guard to actually decrease the damage the opponent does to the people around me. I've always been a very defensive player in the aspect that I don't like to die. I don't really care if I don't do a hell of a lot of damage, as long as I have support mechanics. My Assassin being L36 right now, I find that I die fairly quickly in WZ's, so my question on this guy is.. When I hit L50 on him, and get actual survivalist pvp gear, will it make a difference? Will I become less squishy, and actually be able to take hits from several guys, or am I always going to be relatively squishy? Should I realistically just stick to dps at this point? I find that if there is guard on anyone, then there's no stealth. The second I get in range of that person, I'm out of stealth, and my opener is lost. The second issue I have is with the Sorcerer. Note that he's only L12, so I can't say much for the class at this point.. I'm not trying to say that their the best, or that I'll be the best on them or anything. I was in the BG's, and I would constantly get focused, and I think a lot of that has to do with the fact that I have a giant purple beam coming from my hands to the target so everyone always knows who's attacking who, and focus me down. I don't really have a problem with that, but my question is, without being able to get behind your target in this game (if you shoot someone, they automatically follow your character, and if you don't touch the mouse, they spin around and constantly look at you) will I become less squishy as I level and gain more abilities? I'm not the worlds best pvper, by far, but I can hold my own in almost every game I play. I'm decent when it comes to pvp, but I'm having these issues right now. With my static barrier, force speed, and force slow, it might make a difference, but I'd like the opinion of someone who has a little more experience with the class. I'm just trying to find out which character I like playing more, and if things will change for them in the future once I get higher levels, and actual gear. Thanks in advance -Saimeren
  10. Wow. Thanks guys. This is awesome. Just what I was looking for in information. Haha. I know what you mean. I played WoW straight from 5 months after launch. I'm a Vanilla baby, and I played my lock from day 1. I have a multitude of experience with all the classes, but my main was always my lock, so I'm down for some class management. That was one of the things that facinated me about the lock. You actually had to be watching everything to do well. DoT management, health, and mana mangement (as you can use your health as mana with life tap) pet management Ect.. I like a busy class and get bored really easily if I'm stuck spamming 2-3 buttons over and over. I do really like the range though. For some reason DoTs and melee just don't sit well with me. I like the thought of kiting ,and keeping distance in pvp for survivability, with some self heals (don't have to be major heals, just enough to keep me up if I take a big hit.) I really appreciate the help. Your sample builds will really help me figure out what I want, and what things have to offer, and to help me get started. I deffinatly don't need to look like a warlock, I just want the gameplay feel of one. This is a completely different game, and I don't expect to look like one. =) That's because the warlock class took skill to play. You actually had a lot of paying attention to do on the field. DoT management, target management (Ie. CC) Health, and mana management, pet management along with their resources (less so after BC) position relative to everyone else (don't want to be kiting and find yourself standing next to a warrior of the opposing faction) A lot of other classes were faceroll whether you want to believe it or not. If a mage is kiting, and finds himself next to a warrior he uses frost nova and moves 5 yards. Or uses blink, or invisibility. Ect.. The list goes on.
  11. Moar DoTs, moar DoTs, moar DoTs.... Ok, stop DoTs.. I love the Damage over time playstyle, and having come from WoW playing a Warlock, I was wondering if there was a similar class. Now I know what you're going to say. "This isn't WoW, the classes arn't the same" But they are.. A lot of the classes in this game play A LOT like classes in WoW. Juggernaut/guardian = Arms/prot warrior Powertech = Death knight Merc = Survival hunter Sage = fire mage The list goes on, but you get the point. So I'm looking for something that has a lot of instant DoTs, that last for more than the consular's 8 secs, has no CD, and can be applied to multiple targets. (The DoTs don't nessessarily have to be instant, but it would be nice) Does anyone know of a class or spec that allows this? Even if it's a class I know of, but the spec I havn't tried, and lets me get more DoTs, and amplifies them Ect.. Thanks in advance. -Saimeren
  12. Hey guys. I'm looking for a certain playstyle, and I'm not even sure if it's in this game (yet). What I'm looking for is more of a Warlock feel from WoW. I love DoTs, and I love to pvp as a lock in WoW. Now I know that the Jedi Consular has some DoTs, but their on a CD, don't last very long, and he only has two, and the rest of the time he's spamming one abilitiy. Not really what I'm looking for. I thought I'd ask, because maybe there was another class that had a lot of instant DoTs that can be put on multiple targets Ect..
  13. Have you seen Jango Fetts ship? The one before he stole the Slave 1? It's called Jaster's Legacy, and it looks A LOT like the one the bounty hunter class gets in this game. So everyone complains that we don't get to be just like the guys in the movies, and then when they give us something almost straight from the lore, you complain about that too.. Stop whining.
  14. And think of it like this.. Make a code for yourself that you follow. Do you want to play as the cold heartless killer that doesn't care what happens as long as he gets paid, or do you want to go by a strict code where you're nice to your clients, and get the job done exactly the way the client asks, and you never go back on your contract, even for more credits? Mako's only going to like one of those, but the other one's a little more fun.
  15. The whole point of Mako being lightside is to make you choose between being the bad *** bounty hunter, or gaining affection with your love interest. That way it makes the game a little more indepth, do you really want to kill the mom and her kids because she looked at your the wrong way? Probably.. But will Mako like you afterwords? Likely not. Moral choices.
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