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wilygrayfox

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  1. It all depends on which spec you're going with. I'm assuming you're going carnage if you're playing a high alacrity build. If you want to go 1.3 s gcd build, then you need 2374. Anything above that takes somewhat away from your other stats. The rest you pour into crit, which will give you about 2100. If you want to go 1.4 s gcd, then you need 663 alac. This parses a bit worse in pve, but it's arguably better in pvp. Most people don't care for carnage in pve, so this might be better if you insist on playing carnage. If you're playing anything else, fury or annihil, it's 1213 alac to make the 1.4 s gcd.
  2. The lightsaber is treated as any other piece of gear. Fill it with a hilt, mod, enhancement and augment to compensate for whatever you’re missing: Accuracy to 110% Alacrity to hit the alacrity break points Crit to 3000-3300 (lower with a high alacrity build) Also, you get to throw in a color crystal. At end game should be Eviscerating +41, IIRC. You should have a focus in your offhand that provides extra stats with another color crystal.
  3. Also don’t want to be too much of a jerk, but Sorcs are kinda top of the pyramid now. As are PTs. It’s funny how both were touted as garbo classes, and now they’re top of the heap. Wish they gave that kind of love to carnage maras. In other words, it might be a L2P issue.
  4. The poster above has a point. If you're playing VM FPs then you're not really tanking so much as lending additional dps and soaking up some damage. If you want to feel appreciated as a tank, keep strictly to MM FPs. Everyone loves a decent tank in MM. As for pvp, you can soak up to 2 mil damage and still get no appreciation, and therefore no votes. Tanks are the unsung heroes of pvp. Makes it impossible to bring down healers for people like me who mains a dps. I guess that's why you get more medals for your contributions.
  5. So, uh, yeah... when do you guys plan to put these back into rotation? Kinda sick of 3 pops of old huttball in a row.
  6. I'm sorry, you do. I forgot to put that in. Sniper Volley by itself is pointless without a second Penetrating Blast. So: Penetrating Blast --> Sniper Volley --> Penetrating Blast --> Followthrough
  7. Your set should be either Precise Targeter or Established Foothold. (EF does more damage, but I use both). Tactical should be Agitating Energies or B-O Differential Targeting System. I would go with AE first. Your rotation should be: Start with Corrosive Dart. Once this is up, you should never have to apply this again if you're using Agitating Energies. Penetrating Blast --> Sniper Volley --> Followthrough Snipe --> Snipe --> Followthrough Ambush --> Followthrough Repeat minus Sniper Volley till it's off CD Couple things to remember: Sometimes you can sneak an extra Snipe in before Ambush before Ambush comes off CD. Drop Entrench any time you're about to start your Penetrating Blast rotation. Extra damage comes from using Established Foothold if you grabbed this set. Make sure you take the talent that lowers the CD on Entrench. Laze Target should be used before Ambush, but it's off the global CD so you can fit it in anywhere before Ambush. LT makes Ambush an autocrit. Target Acquired should be used any time it's off CD. It speeds up your Alacrity so you can shoot stuff faster. There are other things to consider like when to use an adrenal, when to use Orbital Strike, what the opener should be when fighting a raid boss, etc. This is for PVE, btw. PVP is an altogether different thing. I would practice this before trying to figure out what to do in PVP. Hope this helps.
  8. And yet you come back to the same point. I heal all three, ops, merc and sorc. All three are fine. You would get absolutely zero definitive evidence from two healers dueling each other, because if both are worth their salt, then neither would be able to kill the other.
  9. Holo-Locate seems to be the devs' answer to snipers getting focused in pvp. I'm speculating, so I don't know. The issue with Holo-Locate and Force Camo for that matter, is that you have to take advantage of a cheesy mechanic to make effective use of them. Since Marauders and Snipers have no real directed self-healing abilities, they're forced to run around a corner and hide and wait until they're out of combat to heal themselves, thereby taking them out of the fight. That's why sorcs make much better use of Phase Walk, because they can directly heal themselves without risk of interruption (while in combat). IMO, especially Holo-Locate needs to be reworked, especially since they don't stealth while doing it. Which is why Force Camo is better in this regard. Maybe give Holo-Locate a percentage heal after doing it?
  10. Why on earth does it matter who wins in a duel between two healers? I literally have no idea what you're talking about right now.
  11. You're right, Scrapper is burst and Ruffian is dot spec. To say either is the absolute for pve or pvp is not really true. Nominally, Ruffian is the preferred for raids. Parses top 3 most damage out of all classes, and can even offheal in a pinch. However, to say that it doesn't work in pvp is just plain silly. Does fantastic in regs and ranked. Easy to spread the DOTS love because the AOE dot spread is so easy to do. The burst from Scrapper is disgusting now. And since there are so many good tacticals for Scrappers, they even parse well in raids. Plus, so easy to play... I believe Scoundrel is the broken class of 6.0. Assassins get the bad rap, but I think Scoundrel/Operative are the current kings of the meta.
  12. While I certainly wouldn't object to a buff to Carnage, it's not in the terrible spot everyone seems to think it is. Just because it parses on the bottom of the barrel, doesn't mean it's garbage. I switched from Fury to Carnage in 6.0 cause frankly, I'm sick of Fury. It's clunky and lacks the grace and fluidity of Carnage. I won't go back into sr anymore because I miss the cc immunity of Fury, but at least it's fun to play my Marauder again in regs. I'd like to climb solos again, but I don't miss it that much. I still end in top 3 dps in most games I play, and I have a lot of fun. In SWTOR, you can get away with playing anything you want, and still be successful.
  13. Lol. Best class in the game, concealment or lethality. Get it while it’s hot.
  14. I'm assuming you mean PVE. Never tried parsing Tactics, but this seems reasonable. https://vulkk.com/2019/12/29/swtor-6-0-tactics-vanguard-pve-guide/ PVP is different, but mainly consists of spamming assault cannon between your hardest hitting attacks. Set up is with Assault Plastique and Gut, and then attack spams and cannon.
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