I think some things need spiced up for warzones, their to well planned every body knows what to do and how to do it I'm not complaining so much it means I'm meaning i got a good streak going, but i feel like there needs to be some wild elements, I mean in hut ball its not just your opponents you need to beware of you also have the acid pools to watch getting dragged in and the fire pits not to get thrown in. There is just so many different ways to die its more like playing to see how you can kill or be killed rather than scoring, unless your good at scoring like i am with my inq (had to show off) anyway, my point is the other warzones need a wild card, something like tossing down land mines around the voidstar doors to add an extra guard when your guarding or to low down the respawning guards if your planting a bomb, or lay out some suicide droids that kamikaze the first person that gets in their radius when your guarding a turret, something that can make someone go "aw f*** i didn't expect that" now keep in mind if such things were to be there needs to be limits on how many you can spawn so people use it logically and not just whole team spread it out also it shouldn't be instant kill just something to put on some damage, and there should be ways around them, I'm not tlking give the opponents a chance to pick up the mines or switch off the suicide droids more like if your in stealth the droids can't find you but you still can't walk through them, or if you got a shield of some kind on the land mines do half their regular damage, these tricks should only be used for warzones should be a limit on how many the team can use in total and the individual can use in total that way everyone on the team has a chance to least use some, a wild card like this could make playing warzones more fun and challenging if its a war lets add some new toys to use