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Pfomo

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  1. Lets breed a better hamster guys and this time Dem It's not food!!!
  2. Hi, my name is Pfomo many of you may know me as the guy that always pugs. Well I want to try and start a guild from scratch. I will be contacting buddies and trying to get friends to help here and there and possibly join. However I was looking to possibly expand resources to those maybe looking to also join. If you'd like to maybe help put together a raid or fill various rolls in which helps that be great. Particularly if there is someone really into PVP and wants to maybe adventure and invest in that arena. I'd like to talk to them. Again am thinking about starting from scratch. I mostly delve in PVE for raids but am thinking about networking to maybe establish a guild which is respectable. Can always contact me in game Pfomo. I'm completely starting from scratch, If there people out there wanting to tag along and be part of the team that's great. One thing I want in this guild is a bit more of a "democracy" less of a "pyramid scheme" Thank you. I'm also looking at name ideas.
  3. Goes to show how Bioware is out of touch with its priorities and its customer base. I love this game and I do not roll a Jugg as a main.... but you will go in change a dps advantage a melee class has in a fight typically that sucks for melee with a genre of bosses that also suck as far as melee classes go and you will go in there spend your time changing that ,but won't spend time fixing your known bugs since 3.0 launched on Underlurker, Master, Revan, and Cortanni?.... lets face it engineering at its lowest, resources poorly managed and prioritized quite sad you fix something that doesn't affect the players negative ,but won't spend time fixing the issues which will and does effect the community negatively.... smart choice.
  4. I'm just here to start a petition to point out the economy which use to sell and buy exotic grade 11 crafting materials. These use to be used by raiders to not only help crafters find their materials, but as well as supply funds to the guilds and their raiding groups. I am not complaining about credits just the ability to either buy or sell certain materials used in content... which is generally earned and traditionally been used to help supply guilds with funds as well as raid repairs. I believe if you take away the ability to post Exonium on the GTN or Matter Transubstantiators you should at least lower repairs since you've taken an ability typically used to fund repairs in guilds and raid groups.... in past expansions and previously to 3.0 these materials in their previous forms and grades were sellable on the GTN which created a market. I believe this issue needs to be re-evaluated being as this was a main source of market income to raid groups and guilds as well as helped crafters. Even though some people obtained many of these things through hacking which you could have easily came in and fixed before it exponentially grew ( I didn't hack myself but 80% of most servers did) is a side note. You banned people for influencing or negatively influencing the economy in such ways what about when you greatly negatively influence the economy which was heavily dependent on raid groups and guilds? I believe you guys should re-evaluate the idea that these materials can be sold by hand but not on a GTN and possibly allow them to be sold on the GTN ones again so that it stabilizes the price of these items as well as enables us to take care of repairs in a more traditional and reasonable way as well as help our crafters. crafting in this game already sucks and I love this game but we don't need to handicap crafters any further in my opinion by this new idea of making materials not capable of being put on the GTN.
  5. None of the bonus bosses drop any loot.... whats the point of a "bonus" ..... "BOSS" if its pointless.... that's like adding a section to a new world you just created but oh btw you get nothing from checking it out or doing anything in that part of the "new world" we just created for your entertainment value... why waste even the time to create something you have no intention of...... either take out the bonus bosses and quit wasting your time programing and creating them or do something with them... Also side idea make a NiM Flashpoints with these 4m stuff.
  6. Hi my name is Pfomo from the Underdogs guild. Today I am hosting a 16m co-guild run at 7:00 P.M server time. This is looking to do NiM opportunities such at S&V and or TFB etc... Preferably looking to build guild alliances to promote older raid content that most people haven't accomplished or usually don't do as a guild because of newer raids. We will be trying to form one tonight at 7;00 PM and hope to continue it on a weekly basis either on Wednesdays or Thursdays an possibly other days etc. only requirements is vent, gear, knowledge of the raids and able to endure learning the fights. Dps: above 2,4k heals: above 3.3k (is changeable depending on survival) tanks: holding Agro and tactics. Thank you for any interest or guild alliance opportunities you may offer on this subject feel free to mail or whisper me on game (Pfomo)
  7. When you learn how to play merc and post up some parsecs you can talk
  8. I was talking with some merc healing friends of mine and we discussed kolto missile which you use 50-60% of the time we came up with a decent though. Keep Kolto how it is just make the tics after the first initial tick be more of an ideal heal like around 1k..... or so verses the 300-800.... in end game like NiM's and such is 300-800 a tic really that good of a heal to a boss that's doing aoe damage hitting every one for 2k or more in damage? They thought I should post that idea since they don't like dealing with morons that cant read parse or experiment with his trees like the above ^. they also mention you should post a parsec for them to pick on since your so hell bent on high alacrity.
  9. Learn to read Parsec..... also understand and know your fights..... scum and villainy which that parsec is taken out of is high in end game content of which you stand in groups of 16 people and aoe heal as well as sometimes double heal because of 4 healers on the bosses in that raid.... I'm sorry that your just not that good of a healer to understand your end game fights to know which 2 trees are actually top right now..... and to even understand how to read parsec and connect that to the given fight.... ( I also was in full virpine at the time of that parse no set bonus) Here I'll do some basic math for you: If you take the top 21 healing stats for that fight alone in that boss you will find that the top 21 people averaged 30.4666667 in inaffective heals.... If you go to 30 people in that top list its much higher.... If you go into real details and actually read parsec you will also notice most individual healers (now this isn't class based its all healers pub and imp that's posted that makes this top 50) You will notice the healers that all range between 25%-33% in inaffective heals on average did less then 2 million in heals but there are some scoundrel classes that did quite well with over 2 million in heals with around 25% inaffectiveness. Now if you take most of the individuals that healed 2-5 mil in heals whatever class they be you will noticed most of those individuals are all in the 35-46% range..... If you wanted to get into real details every 1 mil heals you do you can roughly point out from the top 50 on the list of that raid that there doing about any where between 10-15% inaffectiveness now times that by every mil what do you get? Just because your mediocre and don't know your circumstances in end game content.....more alacrity=more heat problems=less heals when you really need them and more rapid shots..... 200 or less alacrity and high criting heals is better then a healer that's stuck on rapid shot and can't crit over 11k when he needs to...
  10. Its over power to maybe offer the idea to allow the heal to tick on every one in the area rather then just 4 people? and then do the same affect it already does at the moment after that original tick? If it is done like it already does just allows for every one in the area to get healed it would be on par with the other healers aoe's but still wouldn't be up to the sorcs aoe healing ability and wouldn't be close to the ops ability either it would equalize it a bit more not over power it? The Merc healer is generally not known as an AOE healer second you've both not offered any counter to a tree ability that is better then the one I have posted.... P.S I also suggested that the merc healer is perfect where it is so make sure you if your going to point out every detail you point out that I'm happy with these changes and happy staying with no changes after them. B. the kolto missile doesn't heal every one it hits for the full amount on a crit.... so if it hit everyone in the raid it will each consecutive person be healed less then the one before..... maybe if you paid attention to your kolto missile you would realize that at the end of the day allowing it to heal all 16 members would mean that the 16th member probably would only get maybe 600-1k heal because he's the 16th member with the first member getting somewhere between I think its 5-6k..... so how about you relearn your merc healers abilities and tree..... either that or you've just recently become a merc and haven't experimented with it as much as some of us have since beta =P Alacrity has diminishing returns which begins at 200 for the most part. You can use any general engine site you google for an alacrity graph its amazing what you can google =P Some mercs argue heavily between crit and power surge etc.... that's a very viable argument ,but any merc healer arguing that alacrity should be above any number above 200... is clearly either A. putting skill points in pyro rather then a more useful skill which would provide a better result in the other. Its very simple you don't know your tree... you didn't diminishing returns and you didn't pay attention to XX alacrity= xx seconds taken off.... Why would any one spec into pyro if your a merc healer? Its just that simple to look at the tree and know its stupid to do such. Adding alacrity %..... in the first row? Why? if you really want higher alacrity and don't want to hit diminishing returns go min/max it. I wouldn't suggest it because you'll greatly ruin your crit.... your surge.... and your power to do it.... which is why I suggest don't do anything with alacrity period.... If you don't you will naturally have it in one piece or another which will put you somewhere between 99-200 which is perfect naturally. As for the other attributes in pyro why increase your on endurance? To try and lie about your gear quality in hopes of obtaining a raid that they don't gear check? So at the end of the day that leaves you with nada.... nothing to do with pyro. The best tree for PVE if you plan on min/maxing the hell out of your gear in 78's 72's 75's what ever stepping stone you currently are at still is 39/7/0 which is the one I suggested. It gives you crit where your more likely to use it, helps your gas cylinders gives you aim gives you more without the problem of getting into diminishing returns like you would with pyro tree because there is no reason any merc healer should have above 200 alacrity FOR ANY REASON PERIOD. And just for you I uploaded a raid fight on 16m HM styrak for you on torparse to prove that the spec's I gave are more then better then your average tree in pyro. Your tree should be set up to keep your raid alive not yourself.... and a lot of fights go into small snippets of healing verses a consistent range of healing which usually means spiky which your parsec will usually verify that. If I'm doing over 4k HPS and I not in a lot of 78's and not with set bonuses I think my tree spec is more then capable of competing with the top mercs better then yours with your alacrity
  11. You want to bet here I'll break it down for you pve builds that I highly doubt can keep up with other healers or even my merc healer with those other builds. Any merc healer building a lot of alacrity anything I'd say above 200 unless you have to I promise you I'll out heal you by atleast 100k come to bastion server and I'll destroy your in a parsec hows that for a statement.... Second pve a build do this and then compare to your old build and tell me I'm wrong: Bodyguard: Get your first 2 full rows, in your 3rd step row get everything but power shield. not necessary for pve maybe pvp., in your 4th step row get everything but, protective shield why because if your dying as the healer.... you got more problems then that can save you with. In in 5th step row get everything you will need cleanse in a lot of fights this unless you want to keep switching constantly then go ahead I can see that. In row 6 and above get everything they are all usefull parsec will prove this In arsenal get mandalorian and ironsights in row 1 in row 2 get upgraded arsenal this will help in certain areas. So before you quote a class you clearly suck at Mr thinks I'm b.s come to my server and let me out heal you in any raid of your choosing with parsec I'll blow you out of the water and I keep minimium alacrity as well so prove to me how your small amounts of quicker heals literally less then a second will out crit/out pars my over all heals with what power can do better and crit Any merc healer going for pyro is wasting time and will never parse higher then even a merc that went full fledged bodyguard its just that simple.
  12. First thank you for asking the community of merc healers. I'd suggest maybe going into the game itself and asking the top merc healers in each server to speak. A lot of past MMO"s devs could be seen in game doing these things maybe try it see what happens? Some of us merc healers like myself have been a healer since beta and have played and subbed through the rise and fall of the merc healer. I love some of the ideas and changed being done such as being finally able to heal myself without wasting something important, being able to bubble more then one target. I disagree strongly with changing the heat system. Your wheel works don't trash the wheel for something similar to a sorc.... the wheel needs a few fixes not an overhaul... I like what you want to do with surg and overrides etc.... lets concentrate on fixing the heating if that seems to be an issue that you agree exists if I read correctly. How to fix it? Well heat management is a better fix rather then changing it/overhauling it to something else like a resource manager..... instead keep the heat it is worse case lower some of the abilities heat gen a bit or better yet have our supercharged gas charges vent more then 8 heat... does it need to go to 16? no but maybe increase it to 10 see what happens if don't like it go to 12 etc.. experiment don't overhaul. An aoe option which perhaps will make us a bit more vialbe would be make our kolto missile which a good merc uses over 50% of the time to aoe heal every one in the vicinity not just 4 people.... and then tic small amounts for every one... rather heals every one in its area and also tics everyone along with maybe add some of the other ideas to it like some others have pointed out here. It will retain its original use but make the aoe a bit more affective while not dominating aoe like the other sorc or op ability does just makes it more effective. I like a start if you feel like actually doing some of these ideas I have a few more feel free to contact Pfomo on bastion if you like in person. Been a merc healer since beta talk to us I love my class don't want to overhaul it just change small bits to make it seem more viable on charts especially in pvp
  13. There are only 2 optimal trees for merc healing none of which is given above. for PVP I would say different then what I'm putting below but for optimal healing as a merc: 39/7/0 will give you the best. I'm sure you will figure out way. Alacrity for a merc healer is a waste you are sacrificing bonus healings and adding alacrity and % of alacrity for a quicker timer? when instead you can just crit/overall heal better then what small amounts of.01 seconds you take off what? healing scan? Kolto is instant..... as is emergency.... just don't do that pve build its ****** and you will need cleanses in most raids in some form or another sometimes yeah you can live without and live through but most things one boss here or there has something you can cleanse.... also just don't do alacrity unless you have to period.... you want to argue I'm on bastion server Pfomo is my merc on most days and been a merc healer since beta and will always be. I'll blow any other merc healer out of the water with my build verses this one hands down.
  14. If there is a rep based on class type within the class such as merc heals or merc dps I would like to nominate Pfomo as a merc healer.
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