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RisenDragon

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Personal Information

  • Location
    Overseas: Japan
  • Interests
    Fantasy/Sci-fi; Lucas works; Roddenberry works; Anime; Art
  • Occupation
    Military; Sailor
  1. Yeah, but most NPC comments aren't based off of the player's race. I had to laugh a little bit when the Republic General on Hoth said 'Paint me blue and call me a Chiss' to my Chiss Sage after I turned in a mission.
  2. Don't forget titles. There are a few gender specific titles too. Pretty sure the Devs mentioned how complicated implementing a gender change option would be back when they were talking about the Appearance Change Kiosk. If I remember correctly, they first intended for gender change to be part of the Kiosk, but when they looked into exactly how much a player's gender was tied into the mehcanics of the player's game, they realized that they wouldn't be able to swap genders without breaking things.
  3. Just wanted to thank you for taking the time to respond to the thread and the comments within. Knowing that the devs are listening to legitimate complaints does wonders for my personal piece of mind, and I appreciate the effort.
  4. I actually used 3 separate class priority transport terminals today- My own (Consular), Trooper, and Smuggler. All worked fine for me, as did the terminal in the Black Hole and Section X areas.
  5. Not sure where you've been, or what you've been reading, but your statement is false. http://www.swtor.com/blog/treek-guide-gaining-new-companion There are two methods for getting the new companion. 1- Purchase the contract off of the Cartel Market for 2100 Cartel Coins. Doing so requires no Legacy Level requirement to be met. 2- Be at least Legacy Level 40 and purchase the contract for 1 million in-game credits. These options are available for everyone. If you want to unlock Treek for all of your characters, you have two routes to go about that as well. 1- Purchase the Legacy Unlock with Cartel Coins- a purchase of 700 Cartel Coins. 2- Purchase a the Legacy Unlock with credits- requires Legacy Level 40, and costs 300,000 credits. As you can see, you don't actually have to pay a single cent on this companion to get her in game. Your argument is invalid and unnecessary.
  6. For me, Pay to Win means a game where the only way to progress and/or succeed at normal in-game content is to spend money outside of the established price of the game (ie, extra if you're subbed to a subscriber based game, or paying anything for a free game.) Paying extra money to make things faster, or easier, or to bypass an in-game restriction is not P2W, in my opinion. That's just gamer laziness and marketing profit. Paying extra for appearance fluff is definitely not P2W because appearance does not have anything to do with playing the content. Putting actual game content on the market would be P2W, especially if subscribers must pay for that content. At least, in my opinion.
  7. I would love this simply for the customization options that would be opened from this. There's a moddable domino-esque mask that I would absolutely love to port over to my Bounty Hunter, but it's BOP, and there's no equivalent on the GTN. Being able to add BOL to that item would be amazing, for me.
  8. There's some consistency with the nomenclature: Primary version, Alpha version, Beta version, Gamma version. /shrug
  9. They already have the Major and Minor experience boost consumables. True, it's not quite a double xp boost, but it's more than enough to level quickly- especially after you include the Subscriber and Guild exp boosts.
  10. Don't all your guild member's names appear in your dropdown when you send mail to people? That's one way, if a rather cumbersome one, to get mail to guild members.
  11. While I love the idea, I don't really see how it would be able to be implemented without potentially breaking the game. Each companion falls into one of the 16 AC roles available to a player, even if their gear is slightly different. (Techstaffs, for example.) They each have set abilities and powers for their individual roles (and many can be switched between two different roles, however inefficient they may be at that second role.) Getting down into the guts of the mechanics to alter the way that works would potentially conflict with a lot of game things, not to mention would probably cost a whole lot of time/money. Alternatively, another option would be to pick a role set, kind of like an advanced class, for your companion once you get him/her. This would be permanent, and would work off a preset list of powers/abilities, and would allow players the ability to customize the way their companions compliment their characters' playstyle.
  12. My Sentinel can outjump any Guardian- offensively, at least. My 30 meter jump range has gotten me into trouble with my party's tank quite a few times, as I'd accidentally jump in before they could pull aggro.
  13. There is a significant difference between 'Free' and 'At no additional cost.' Every time someone says that the 'Subscriber appreciation' grant of 500 CC was 'free,' I cringe. I paid for those cartel coins. I paid over 12 months of subscription time for those 500CC. And that- that right there- is the difference in opinion between the two factions here on the forums. Is an additional 500CC a valid 'show of appreciation' to a group of people who have stuck with this game since launch or before? Yes, we have the Founder title, yes we have the Taun-Taun pet, and if you've got the digital expansion, you've got some other things too. Even more if you're a Collector's Edition member. But all those were one-time things, and yes, were appropriate at the time. Since then, BW/EA has implemented a lot of changes to the game, including the Cartel Market- a feature that many subscribers do not appreciate or like at all, and some subscribers don't mind the CM itself but take issue to some features of the CM (gambling packs, pay for rep, ect.) To give these players an additional grant of Cartel Coins is not showing them appreciation at all, in their eyes, as they don't like or use the CM in the first place. From a marketing standpoing, I can see and cede the validity of granting in-game money to subscribers as a 'thank you' gift- it's easy, and everyone knows giving a gift card is a lot less likely to get someone upset than the possibility of giving a gift that someone doesn't like. However, at the same time, I can also see and acknowledge the viewpoint that subscribers deserve more than a quick fake 5 bucks for their loyalty and patience with the way the game is being managed. It would be one thing if, as mentioned earlier, we all saw our subscription fee for the month drop 5 bucks, but I think we all know that's not going to happen. I'm easy to please, honestly. A title, a pet, or a speeder would have been absolutely fine- even if I never used it. I do feel a little put off by the 500 CC, though. Was it a gift? Definitely. Was it free? No. Did it show appreciation? To a lot of people, apparently not.
  14. So, I did a group run of Surgok'k and Gravak'k a little while ago, and stomped the ever living Force out of them. I then checked my achievement tracker; lo-and-behold, the legacy achievement tracker says that I haven't killed either of them at all. I know for a fact I've killed them at least twice- once for the initial area quest, and again just now. Anyone else having this issue?
  15. My personal pet peeve is getting flagged for PVP from healing in a PVE group. If I wanted to be flagged for PVP, I would flag myself or join a Warzone. And the 5 minute wait to unflag is frustrating to say the least. Other pet peeves are more player related than game related, honestly. But for the most part, I've been enjoying my experience here.
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