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DarkForster

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    http://swtor.askmrrobot.com/character/16772e83-b643-40dc-ac14-ebde0a2b2c80
  1. ^ This Increase the % chance from 45 to 55? in the skill tree, as is my merc dps is more based on luck than skill for top #'s vs my sniper. 3. improve set bonus back to something along the lines of 2 set = 15% crit to TM and reduction of rail shot cost by 8 and 4 set keep +8% damage to rail shot.
  2. /signed Why not have 2set give 15% TM crit and lower RS cost by X amount and keep the 8% RS boost for 4set. Would be more in line with the set bonus boosts marauders & snipers got. (play all 3)
  3. Like stated above get your accuracy from initiative 28+ All augs should be reflex all mods power (agile 28+) and remaing enhancements adept 28+ To get BIS going to take allot of ultimate coms & UW tokens esp offhand
  4. Same thing happens on my Merc. Turned in multiple bug reports with no response.
  5. New set bonus should stay for small boost the 8% will give to arsenal/pyro and commando equiv. Also Raise the minimum on tracer missile some, while leaving the new 2.0 high for a dps boost. (To raise dmg a little and help with erratic dps due to rng) Increase Hired muscle to 6% will help all 3 specs, plus it's a 3 point talent with just 3%?? And heat issues be address: E.G. Improve Terminal Velocity to 10 heat vented every 6 secs. lower cool-down of improved vents and thermal sensor For PVP Net really needs it cool down lowered drastically 45/60 secs. tech override/power surge cool down lowered. Still might not enough to get us into Ranked, suggestions are simple to implement and would least be a start.
  6. That would fix some of the mobility issues (unload is our hardest hitter and is 3sec +/- cast) IMHO class still needs following: new set bonus should stay for small boost the 8% will give to arsenal/pyro and commando equiv. Also Raise the minimum on tracer missile back to around 1.7 settings, while leaving the new 2.0 high for a dps boost. (To raise dmg a little and help with erratic dps due to rng) Increase Hired muscle to 6% will help all 3 specs, plus it's a 3 point talent with just 3%?? And heat issues be address: E.G. Improve Terminal Velocity to 10 heat vented every 6 secs. lower cool-down of improved vents and thermal sensor For PVP Net really needs it cool down lowered drastically 45/60 secs. tech override/power surge cool down lowered (if tracer cannot be cast on move) Still might not enough to get us into Ranked, suggestions are simple to implement and would least be a start.
  7. It's a issue on PTS 2.0 update as it sits.
  8. Reason Terminal Velocity / Cell charger needs to be improved. 10 every 6 secs for example. And instead of 10% alacrity of cell charger/improved vents, lower its cooldown.
  9. Dread Guard power click and kenitic (for arsenal) are currently BIS . Matrix is way down on list below even Battle master static power.
  10. I had noticed weird heat issues but 1st blew them off as rng. But after upgrading 5 agile mods & 2 initiative enhancements from lvl 26 to lvl 27 plus adding 1 hazmat implant. I ran 5 5 min parses to compare vs last 5 5 min parses I ran in 1.3 on ops dummy and saw a averaged loss of DPS. That's when I went in deeper and found same intermittiate issues.
  11. Bug report Filed, others please do same
  12. Merc max armor debuff comes from 3 TM not 5.
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