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Kvazarus

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  1. I often get in loot mod, armorings, enhancements, barrels, hilt, with bad values ​​or below level 306, but having excellent amplifiers. It would be nice to add the ability to transfer amplifiers from a bad item to the right one. Amplifier transfer system To transfer amplifiers we need: two things of the same type, for example two mods Amplifier transfer kit some credits and tech fragments The amplifier transfer kits is a craft item from crew skills. amplifier transfer kit mk-1 for green amplifier amplifier transfer kit mk-2 for blue amplifier amplifier transfer kit mk-3 for purple amplifier amplifier transfer kit mk-4 for gold amplifier The crafting schematic for the amplifier transfer kit mk-1 is purchased from a crafting trainer. The crafting schematic for the amplifier transfer kit mk-2, mk-3, mk-4 obtained by reverse engineering. For example schematics for Armstech: amplifier transfer kit mk-1: Augmentation Slot Component MK-11 x5 Premium Dallorian Researched Component x5 Premium Duranium Arms Assembly Component x5 amplifier transfer kit mk-2: Augmentation Slot Component MK-11 x5 Prototype Dallorian Researched Component x5 Prototype Duranium Arms Assembly Component x5 amplifier transfer kit mk-3: Augmentation Slot Component MK-11 x5 Artifact Dallorian Researched Component x5 Artifact Duranium Arms Assembly Component x5 amplifier transfer kit mk-4: Augmentation Slot Component MK-11 x10 Artifact Dallorian Researched Component x10 Artifact Duranium Arms Assembly Component x10 Legendary Ember x5 Amplifier transfer price: green amplifier: 50000 credits + 100 tech fragments blue amplifier: 100000 credits + 250 tech fragments purple amplifier: 250000 credits + 500 tech fragments gold amplifier: 500000 credits + 1000 tech fragments The source amplifier item is destroyed during transfer Amplifiers can also be transferred from the armor shell to another shell other except Amplified Champion's set.
  2. It is a concept, an example of realization. As option, it is possible to add an option in collections by analogy with a unlocking for all characters. I consider it useful change both for players and for the Bioware.
  3. It would be quite good to add a feature for a binding of equipment to legacy in Item Modification Station Cost for a binding Weapon/Part of armor from Cartel Market Bronze - 50 CC+Command Tokens (drop from Command Crates in 5.1) Silver - 100 CC+Command Tokens Gold - 200 CC+Command Tokens Platinum- 300CC+Command Tokens Craft/drop weapon/Part of armor Credits+Command Tokens Implants/Relics/Ears Credits+Command Tokens PS: Has specified the number of CC for an example, the it is less the better
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