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JThrash

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  • Location
    Utica, NY
  • Interests
    Sports and MMOs
  • Occupation
    Teacher
  1. Plenty to keep you busy...but nothing that rewards you. Toon doesn't get better after 100 hours of play but you can brag to people about finishing a codex. YAY!!!!!
  2. Nothing. There's very little incentive to play. You can get all the codexs but what do you get from that? Bragging rights that nobody cares about. You can finish all the challenges but what do you get from that? Bragging rights that nobody cares about. BW should give an incentive to finish codexs and challenges...maybe a power special ability or power special weapon. The game goes like this: level toon to 55, gear up...than play for hours where your character doesn't get any better. And it's so easy to max your toons ability out. There's no character progression after hitting max level all there is to do is go after bragging rights: codex, challenges, cool looking gear that does the same thing as what u were wearing before.
  3. Everyone keeps saying "you can't make everyone happy." Great analysis. The problem is they're making very few people happy. How many paying subscriptions do they have? Increasing? Decreasing? That decides if they're making the right people happy. I started playing the game with 7 people...we all left and only play once in a while because it's F2P and we never spend a penny on the cartel items. I'd take a guess that's what happened to the majority (more than 50%) of players. The game is EXTREMLY limited (reach level cap and only one thing left to do...grind gear out). Once Sony's EQ Next and Blizzard's Project Titan are released ToR will be a ghost town IMO.
  4. BW could help us out by adding an incentive to open world PvP. Like others have posted, people want to get to max level and spending half an hour killing/dying in open world PvP is fun for some, it isnt for others. If they can come up with a system that gives incentives for losing/winning (like WZs do) open world PvP than I bet a lot more people would be doing it. I don't mind doing it for one. maybe two battles cause its fun...but there's no incentive after that.
  5. Here's what I do. I level to 10 than WZ till I hit Valor 10. Level to 11 than hit Valor 11. Every time I ding a level I do WZs until I hit maximum valor than go back to leveling. I end up being around 2-3 levels higher than my missions doing that. Makes things a lot easier plus I'm building up my PvP.
  6. I've been searching but can't find this answer. Is it possible/smart to play either a Jedi Shadow or Jedi Sentinel with a single bladed lightsaber? How much of a dps difference is there? I'm a traditionalist and I want a single bladed DPS jedi but I can't figure out what to do. Thanks for the help!!!
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