True, waiting for the second companion is another way to go. Though I do think that delaying your start of crafting until level 16 is a bit, well, not preferred. And level 16 may be a bit early, from my experience. Getting to the fleet, doing a few PvP missions, then doing all the missions on the homeworld as they come up - I've always been past 16 when i got my ship.
I'd also like to note that I made an incorrect assumption, apparently. I assumed that the 400 possible crafting points displayed on my panel was for the first tier. But crafting with level 1 mats stopped adding points at 60 - so now it seems that 400 is the total possible crafting points. So in fact there are only 12 5-minute intervals for me to max tier 1. This is much less of a burden to get done.
By the time you can get more crafting points, you need level 2 mats, so you'll have a second companion, unless you get all your mats from an alt or the GTN.
I am surprised how few mats it takes to max tier 1, and, by extension, max completely. I have enough scavenged mats, apparently to get not only my Cybertech through tier 1, but an Armstech and Armormech too, with mats left over. That's the cheapest crafting advancement I've seen in an MMO.
In light of this, I think what the developers have said about crafting being less of a grind is demonstrably true (the 12 5-minute increments with 1 companion notwithstanding). So I guess the focus with crafting is getting good schematics, which is a lot more engaging than gathering mats, whether on a crew mission, or while adventuring.