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Ekemeister

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  • Location
    Texas
  • Interests
    Martial Arts, Drawing, Excercise, Music, Running, and Video Games
  • Occupation
    Full-time student
  1. Talos for heals & cc. Just buy the recruit enforcer set and drown his stats in power.
  2. Until the Ashara love scenes where bioware forcibly rips off your helm! Edit: I thought Darth Nadia was a sorc.
  3. Power is basically ability damage. Willpower gives you a technically lesser amount of ability damage but also adds a chance to multiply said damage. Analogy: x+1 is less than (x-1)*1.7. Plain and simple. Edit: for all those who stumble on this thread read: Power Vs. Main Stat
  4. The Social items Balmorra Resistance Helm and Taris helm both allow for a mask and hood look.
  5. Ran a warzone with guildies and went against a team of 5 healers, 2 tanks, and a marauder. Needless to say, life sucked for that whole match. Edit: and this was voidstar.
  6. This is why once I finish getting warhero gear, I'm gonna shove the lightsaber mods from bm onto an electrostaff. 31/0/11 doesn't need discharge for damage.
  7. It does. Once you have the first tier of gear of your crit or power build, this class begins to hold its own. For pvp, you should hit 50 with enough valor to wear warhero and at least 3200 war hero comms, have enough money for at least recruit set, and max warzone comms. This way you're not under geared. Lastly, you should know the bias against the assassin. People belive assassins are easy kills. So they focus you. If you prove that you have skills with the class, get your kill, and survive the dogpile, the other team will mark you and then focus you before they even go after your healers. Trust me on this one. My best advice would be to play your assassin the same manner you would play an un-fed assassin in LoL.
  8. I don't really see how ashara ruins the SI storyline. If you prefer, you never actually have to "see" or hear from her. Personally until recently, I always sent ashara on crew skills missions and otherwise left her in her corner. If you want companion storyline, Khem Val, Andronikos, and Talos are a great choices; I additionally enjoy watching Xalek grow as a Sith. In Ashara's defense however, It's easy to farm affection with her via Belsalvis dailies. The blunt manner which the SI argues with her is entertaining. Lastly, I have it on good account that depite a lack of a long term relationship with her, you can still have "bedrock" moments in the back room with your companion. Edit: Thana was too weak for me to accept as a companion. I would of fed her to Khem instead.
  9. Deception burst aside, I think all that's needed is a lower cd on Blackout and Force Cloak. A 45s or 1min cd force cloak will give deception assassins more survivability and allow them to "hit and run" reliably. A 15s cd blackout/darkswell will reproc dark embrace more often whilst in combat and give deception assassins more force similar to how battering assault works for marauders. Both of these changes could be implemented by tweaking talents mid way up the skill tree so other specs don't off spec for these advantages. These changes would also give deception sins enough sustained force regen to pve similar to what Deathmark & Blood of the Sith does for their various specs.
  10. Deception burst aside, I think all that's needed is a lower cd on Blackout and Force Cloak. A 45s or 1min cd force cloak will give deception assassins more survivability and allow them to "hit and run" reliably. A 15s cd blackout/darkswell will reproc dark embrace more often whilst in combat and give deception assassins more force similar to how battering assault works for marauders. Both of these changes could be implemented by tweaking talents mid way up the skill tree so other specs don't off spec for these advantages. These changes would also give deception sins enough sustained force regen to pve similar to what Deathmark & Blood of the Sith does for their various specs.
  11. True. Also allowing crew skill missions to double as player content (ie Treasure Hunting's Pazaak tournament mission or the "sealed in stupidity" treasure hunting mission) would be just as profound, but apparently Bioware seems to think that mini-games detract from the star wars experience. Hint: they do not. Pazaak and swoop racing made players feel part of the culture thus enhancing immersibility. Also there was a chess-like game.that Goto mentioned in KoTOR2. I'd like to see that be part of the game too. These are definitely good ideas. I think they should be kept at bioware's attention.
  12. Didn't know cybertech could craft rakata gear.
  13. I personally hate it when people stupidly overpriced their products. Case in point? Might mod 12 on Drooga's pleasure boat(server). I know for a fact that the scavenging and Underworld trading missions cost at tops 2k. People normally sell for 8k. I sell for 5k.
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