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BrownSugarr

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  1. yeah, lets just take stealth away from stealth classes. seems legit.
  2. Yeah, I wanted to ask are you sure legacy exp for FP affects Kuat exp? Never seemed like it did.
  3. Wait, there's a PvP Team?!!! Where have they been hiding all this time?
  4. You really need to learn how to read, friend.
  5. I haven't been to endgame yet, I started a new character. No reason to be a *****, I clearly stated call me an idiot if I am wrong. Thanks for being intelligent though, much appreciated.
  6. Wasn't the point of this post, but thanks for the information I guess:confused:.
  7. Well, the title says it all. I am mainly interested in endgame PvP and have been reading the forums quite frequently. I played at launch, but after a few months the game began to bored me. I see some of the stuff that was promised a loooooong time ago was not added in and was just wondering were the ideas completely scrapped? The main idea I wanted to know about was Ilum, they were going to completely redesign Ilum and keep the factor of open world PvP in. I was completely disappointed during the release of the game where (and still currently) open world pvp has no benefits... What was the point of even implementing it? Why wouldn't everyone just roll on a high populated PvE server? Personally, I love open world pvp see as I am from DAOC that's a no brainer. I miss the systems such as RAs where you gained extra abilities for PvPing and it made your character better. I also enjoyed the fact as the was a point to kill another player in open worlds. /rant; call me an idiot if I am wrong
  8. My guild recently rerolled from one server to another because of population issues, on my previous server I played a sage. A sage who has the ability to HoT, direct heal, cast an AoE that is NOT only 4 people, and a trance. (Lets not forget about the bubble), This time around instead of making a sorc on our new server, I made an Op, I leveled up as dps since that is the fastest leveling. At level 50 I respecced to healing, now lets see Ops healing abilitie, hmmm 1 Direct heal that cost 25% of your energy, HoTs that have a CHANCE to give TA for an instant heal that requires no energy. Their 31 skill tree ability for healing is a huge joke, my sage had a castable area heal for I think 8 people?(healed for 3k +). OP is 4 allies WITHIN 10 METERS. SERIOUSLY? 10 METERS? And the healing aspect of that instant is a complete JOKE. Oh also that ability costs 30% of your total energy. Sages get 600 force + Nobel Sacrifice which allows them to restore force from health, and if they trained in healing trance, they get a free nobel sacrifice that does not take any health away. ops get 100 energy. To sum this all up, please fix healing ops. They are so under powered compared to the other two healers.
  9. Color matching was in beta :>
  10. I know that you are adding in more customization to gear in the upcoming patch 1.2. Well, my idea is to remove the set bonuses off of the armor that is currently in because that is why everyone in end-game looks the exact same way. There is no color variance, not really any different gear. I would rather strip the mods from my gear and put it into gear that actually looks good and that I like.
  11. Just a few ideas of mine, if anyone wants to comment or suggest to improve them go ahead. 1) Camera Snapback : add an option to turn this thing off, tbh this is one of the most annoying things in this game. 2) Macros/Binding : Maybe an option for macroing spells on different bars to keys would be a really good idea, overall I detest click any spell or style of mine and I know many other people want this option enabled in also. I understand you can do this if you buy the swtor keyboard, but not everyone has the money for it or they don't want it. 3) Autoloot : A function that you don't have to interact with the mob to pick up loot and it auto matically does it. 4) PvP : I understand Warzones are there and they give you valor, but all valor does is allow you to wear better armor. What about implementing some reward system for open world pvp. Like Dark Age of Camelot has realm points maybe an idea like that would be awesome and make open world actually have a benefit to it. Also WarZones maybe should have level brackets instead of valor brackets because at level 20 I had about rank 20 valor so... Well, thanks for reading and I hope for some feedback!
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