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DavidAtkinson

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  • Location
    Romania
  • Interests
    music composition for motion picture. playing the piano. dancing, video games
  • Occupation
    Sales Representative
  1. There is a lot of doom and gloom lately surrounding this game , and some of is understandable . After all, the devs did a good job at selling us the 10 year anniversary thing and keeping us hyped about it, but kinda failed to live up to their promises in the end. If you ask me, they kinda shot themselves in the foot. Because I remember the initial news about 7.0 was all shiny about content, content.... Now we managed to get a very short story instead which is most likely unfinished. The trailer was exceptionally well done , but by the time I actually got to see that twilek jedi, it was already the end of the new story and it was like for a brief time only. The gearing is .. for me very bad and there were changes made to what 6.0 was like that bring or add nothing new . After KOTEt and KOTFE there was a trend of shorter and shorter updates content wise which culminated with 7.0 . My expectations regarding this expansion were very moderate because I didn't want to get disappointed and personally, I got what I expected . Nothing more , nothing less . It seems that a lot of players had very unrealistic expectations . Honestly, this is a ten year old game . It already has a ton of content and expecting releases like back in the days of Hutt Cartel or 2.0 times is unrealistic and will never happen. I work in the automotive industry and the management of our company sees only numbers and that's mostly what they cared about. I suspect the gaming industry is the same in many aspects. Newer projects produce better numbers for the companies and that's what Bioware did in the meantime. They moved on to a big part of their team to focus on new projects that look more promising $$$ wise . After all , we shouldn't forget that it's about money as well, not just art and entertainment. I really love this game since 2015 , but I don't expect miracles . You know , at some point , all things end . Let's hope that things get a bit better in time. Maybe they realize what they did wrong and improve . 6.0 did a lot of things right , but sadly 7.0 was your typical 3 steps back after 2 steps forward.
  2. And what do you actually suggest ? You want players to pay their subscription to gear up , and make that basically their main goal for playing the game ? Or you want them to have content to actually play.... Sadly we are getting insane and illogical gearing systems to keep us playing and compensate for lack of proper content . I mean this expansion was like what ? 15 minutes of story ? 6.0 gearing was perfect for everyone . They changed it cuz boyz were complaining about others farming certain MM FP's 24/7 , like those players were bothering anyone by doing so.
  3. Thank you. Do the augments work ? I mean the 286 ones.
  4. Hi all, I'd like some help and advice with this gearing system, which , in my opinion is the worst by far in the history of this game. So how do I even start ? I can go a PVE route and a PVP route. What's the point of even getting gearing through PVP and having 326 bis if players can earn 330 gear from PVE and que up WZ and outperform players who have 326 bis through PVP route ? what's the logic. also , why isn't currency for gearing legacy bound ? So, I need advice on how to proceed. I recently returned to the game after a few months break and I want to start up properly the correct and most efficient way. Thanks all.
  5. I had the same problem myself. The game didn't accept any credit card I had, even though I used to pay for my sub with them for a long time. I changed my origin account password so that it is identical with the swtor account one and it worked after that.
  6. Class stacking is not something you just need to fix , it is not a " problem" in itself . It's the direct result of poor class balance . What kind of classes you usually see stacked up ? The ones that are most OP . If opers are super good for ranked, a lot of people will que as opers , which will result in higher chance of 3, or 4 operatives stacked in the same team.
  7. I am ashamed to admit that I kind of dropped marauder after maining it for like 5 years , in preparation for 7.0 , where warriors look to be rock bottom trash . I have found this class to be a total pvp machine having all the possible tools to create to most possible mess and you can totally cripple anyone pretty quickly with a conc oper, However they are not that god mode and can be shut down . Like someone else has already said, if you pressure an oper well enough he will have to use dcds and thus waste his dps by not attacking the opponent. Every class has counters . Why it seems op to you is because a lot of scrubs( like me) jumped on the ship in hope of some pvp glory and the que is full them . But most of them aren't good . I meet PT's that smash my face pretty quickly , but I wouldn't start a nerf pt thread . It's quite possible, OP, you got destroyed mostly by a player that is way better than you and not by the class.
  8. At low level you don't have proper gear in the first place and you are mixed with higher level players that have more abilities or item rating than you do and you just get 2 shot killed . Yeah it's annoying . I would just power level up to make sure you mostly skip lowbies and midbies. They are a total senseless mess and shouldn't be in the game since they removed pvp gear and tokens .
  9. In order to que ranked now, you need to have max gear rating (306), otherwise it's a no go for you . Seeing how gearing looks like , and that we night not be able to gear up to max fast enough , will the que create gear discrepancies again ?! I forsee a pretty long pre season....
  10. If spamming Hammer Station was such a problem, changing the way get gear with such an enslaving system was not something this game needed was it ? All they had to do is build on what they started in 6.0 and fixing HS spam would have been one of the easiest tasks for them . And what exactly was your problem with farming content in order to gear up fast ? Do you think people pay their sub to spend their gaming time grinding forever to gear up their characters or they prefer to actually have access and enjoy the content they like ? As for myself, I am a PVP-er and want to gear up in order to play what I like . If you think I am wrong, just read through this thread and see for yourself how much people love what they gonna get . Like I said in previous posts, it is all set in stone and they have decided long ago that they will bring this in . All they can do now is make it suck less .
  11. Hi and thank you for the changes. I am really baffled tho and just cannot understand why you are doing this . 5.0 had an absolutely abysmal gearing system with Ossus being probably one of the worst ever . You listened to feedback and you released 6.0 with , in my opinion, one of the best gearing systems this game ever had, with the only down part of us being able to farm certain types of content 24/7 to reach max gear . Overall, the system was pretty good as it allowed everyone to play how they wanted to the game . The RNG part of the amps was a bit annoying and so were some RNG aspects. but overall it was pretty good. Now here comes 7.0 and you decide to SCRAP it all and introduce a system that let's be honest, no one likes... 90% of the feedback you got was against it and you still go on with this idea and you still think it's going to be great despite players telling you that it is terrible. You might end up half of the time in 7.0 fixing your gearing system , while you could have improved your 6.0 gearing and you could have spent less time on sorting out all the mess . Now, believe... adding stating gear is one of the worst things you could have done. You basically dictate players what stats to use instead of letting them do what they want with their builds . This is a really bad idea . I really hope , you guys are listening and keep improving this system to make it bearable. I understand the core design is set in stone , but please don't be stubborn and insist going on with this .
  12. The only people who like this gutting of classes must be casual rp-ers or story players, because to them it makes no difference. But for someone who plays regular and ranked, these changes can totally destroy one's class . The same applies to anyone looking to do hard endgame content , but for PVP a juggernaut is already garbage and due to these changes they get the final nail in their coffin . Don't be mistaken by the people posting and testing on PTS. Yes, there is 90% negative feedback because obviously these changes make absolutely no sense at all and they are done without any purpose other than gutting for the sake it, but the vast majority of players playing the game have no clue about what is coming . What you see on pts and pts forums is not even 1% of the players . The rest will find out as they play 7.0 . They could have nerfed the defensives without making us choose between them very easily by changing somehting that gives 30% dmg reduction to only 10% , but no. They need to dumb down the game , it's too complicated as it is .
  13. Silver is possible, pretty much so . But in my humble opinion , it's very unlikely you will get gold . The majority of players are sitting in the silver, bronze, below bronze range . How some people just go straight to the top or to get gold is always a good question , but you should be playing ranked out of enjoyment and not out of glory hunting. Like I've said, statiscally and mathematically it's highly unlikely you will get near gold due to what the que throws at you all the time. You will have very good runs with lots of wins followed by series of losses you just cannot do anything about . Maybe roll another char, or make another alt and try again .
  14. This was always an enigma . How they are asking for feedback , but still seem to be fixed on their ways. The core of 7.0 was intended to be what was seen on PTS. The only changes they can probably make is tweak some numberrs, like mission X will have a 50% more chance of dropping gear Y , and so on... Make it easier and less grindy in general. Also, let's not forget about the bugs. Those need some fixing. From what Ive seen so far, I like the char creation improvements, and the class flexibility . These 2 look nice to me.
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