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Raani

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  1. Of course I'll continue healing. Just not in this game. It was a nice distraction while WoW offered no new content and I can't say I didn't enjoy the first couple of months. However, what I enjoyed was the novelty - the new content and quests, figuring out new classes, etc. I've been rather bored since February, but kept subbing because my partner wanted to play and because I hoped things would be tweaked for the better. I leveled another 2 healers, leveled every profession, and made a lot of credits by playing the GTN. In the end, what bothers me so much is not just the nerfs, but the fact that the devs have a poor understanding of what makes healing challenging and the fact that they refuse to listen to the community. Ruqu and others have done good testing and number-crunching, and the fact that they went ignored is infuriating. Having to obsessively manage a resource bar via unimaginative mechanics like hammershot and struggling with an inadequate healing interface don't make healing hard. They make it boring and unfun. Complexity comes from spell interactions and having a good number of utility tools which allow for damage reduction or prevention if used at the right time and on the right person. The bottom line is that I don't have unlimited time to play, and I'd rather fill the time until MoP comes out with some single-player games. If between now and MoP they do something extremely cool, I'll certainly resub. Obviously, I'm speaking just for myself. I don't expect others to share my views and I won't criticize anyone who still enjoys the game.
  2. Obviously, he had no idea it's a 2-person FP and that it's trivial even at level. I've soloed it at 11-12 with my sage healer, scoundrel healer, and gunnery commando. Not sure if it would be as easy for an AC without heals, but perhaps using the medpacks that heal both you and your pet would do the trick. I remember when I first did it back in December with my friend (Combat Medic and Vanguard tank) and we laughed that it was easier than Hogger.
  3. Aim boosts - Ranged damage bonus and critical strike - Tech damage bonus and critical strike - Healing Power Cunning boosts - Tech damage bonus and critical strike Obviously, her healing can't be higher with Cunning instead of Aim. Her Cunning barrels are a mistake which they haven't bothered to fix. They probably intended to make her a Cunning-based healer, like all other healing companions, but then realized that it wouldn't go well with the Havoc Squad theme (which requires all our companions to be troopers as well).
  4. If you mean Hammershot, I can do more DPS in 1 GCD as a healer than I can heal with HS (i.e. by using my HS offensively). Now let's think about how much more damage a DPS spec can do in 1 GCD versus how much HS heals.
  5. I read your original post. Here's a quote from it: How exactly are you required to PvE in order to craft? You can sit at the Fleet spamming missions and queuing items. I've done exactly that on a level 14 alt, as an experiment, and made 1 million in a couple of weeks. I just spammed Archeology/TH/Slicing missions, sold most of the mats, and then dropped Slicing for Synthweaving. I had enough capital and leftover mats to max out Synthweaving and buy a bunch of orange patterns, which I'm currently crafting and selling. How much PvE do you think I did on a level 14? Starter zone and class quest on Coruscant to get my ship and Kira (since Kira has a Synthweaving Critical bonus). I could have achieved the same by doing the starter zone and then being dead weight in WZs till level 14, although I would have still had to do the class quest for Kira. Is the class quest too much PvE for you? Since a level 14 can't do HM FPs and raids, I'm obviously not crafting top-end items, but my orange shells are selling pretty fast, along with a few leveling blues. I'm also RE-ing bracers and belt for my Sage to use at 50, and which I'll be crafting to sell afterwards. Obviously, the fact that I'm not doing any PvE on that toon isn't preventing me from crafting.
  6. 1. Idiocracy (or the more commonly used idiosyncrasy) does not mean what you think it means. 2. End-game PvE is not required to craft, unless you want to craft top-end items. You are perfectly able to craft both leveling and 50 gear without setting foot in an HM FP or raid. I am not a hardcore player, I don't belong to a raiding guild (by choice, since I shift between games and I don't want to tie up a spot), and I can craft just fine. 3. Leaving WoW out of the equation is pretty strange, considering that it has the largest subscription base out of all MMOs. The main difference is that a lot of raid recipes are BoE, so non-raiding crafters can buy them. Rare mats have been BoP at times, BoE at others, and available from badge vendors. It's a bit less restrictive from this point of view. As someone who isn't currently raiding, I have no problem with raiders getting recipes and mats I don't have access to because they are doing something I'm not. The price for playing on my own time is not having every recipe in the game, and I'm fine with that. I do well enough working other markets.
  7. What are you planning on using Armormech for? If all you want is orange recipes and augment recipes in 1.2, or just Rakatas for yourself, you can powerlevel it using only green Scavenging mats. If you don't intend to RE and use or sell blues/purples, you don't need UT. If you want to make yourself gear or sell any gear, having UT would be more cost-effective. I sell UT mats for far more than I spend on the missions, and that's particularly applicable to metals.
  8. My suggestion would be to RE enhancements with combinations which are not available from Ilum dailies. A good example would be Power/Surge, which most healers prefer over Crit/Surge or Power/Alacrity.
  9. I am guessing that you don't have a maxed out companion. Since you say you've run so many Rich missions, I'd imagine you're far past the point where they're orange, so skill shouldn't be an issue. If you do have maxed companions, then I don't know what to say, other than use the special missions. The blue ones have always returned purple mats for me, although fewer than the epic missions. I wish I had your problem, to be honest. Since blues sell so well, I haven't RE-ed much to purple, as the opportunity cost for bad luck streaks can be pretty hefty. I have stacks and stacks of purple mats I'm not using, but I'm always out of blues.
  10. Regarding the Psych Aid test, I spammed it on my level 47 Sage on live. Her bonus healing is a whopping 397 and she has slightly outdated gear (lv 45 mods). These are my ranges: 331-466 regular, 547-681 crit. Seems like the CM one at 50 and in proper gear is a bit less, or the scaling is extraordinarily poor and mine will not go up much or at all when I'm maxed. *************************************************** What I would like them to tell us clearly is what niche they have in mind for Combat Medics. It's obvious at this point that not every healer is equally suited for each situation, and if they want to keep them different, that's fine. But what is it that a CM will be able to do better than anyone else in 1.2? At this point, we have the least amount of utility, with no interrupt, no slow, and no battle rez. That doesn't seem to be changing much, with the possible exception of the b-rez. With the changes to ammo, it seems to me that Scoundrels will be able to sustain single-target healing more efficiently via Underworld Medicine + Emergency Medpack spam, while having SRMP running. With UP stacks going up to 3, they might be able to toss EMs out to other people if they can afford the GCD. Being able to do 2 EMs in a row also ups their mobility. In terms of AoE healing, without Kolto Bomb and Kolto Cloud being smart heals, and with both being limited to 4 targets, I think it's safe to say that neither CM nor Sawbones will bring much to the table. Salvation is still the best AoE in the game, and combined with bubbles and Rejuv, it will allow Sages to continue being solid group healers. So if you're bringing 2 healers, why would you bring a CM, unless you have no choice? If the other healers can handle burst on tank, then you don't need SCS, and therefore you don't need a CM.
  11. At least for techblades, the crafted one, especially with an augment slot, is better than the one you get from the Belsavis daily. It depends on how expensive they are on your server, but I sell them for 20-25K, which is basically a few dailies at 50. I haven't bothered RE-ing the Veracity epic because my own pet has an augmented blue and we can do the Ilum/Belsavis heroics just fine, so I don't see the point. Maybe after the patch. Regarding Elara, if she's your main companion, you should buy her an epic Reflex barrel the first or second day of dailies, since they only cost 8 comms. I know her weapons are always modded wrong, but you'd have remodded the blue anyway.
  12. At tier 6, you have Moderate or Abundant (no Bountiful or Rich, which tend to crit more often, from my observations). While the Abundant technically should have a higher chance to crit, the Moderate ones have also crit for me. There are about 3 of those, so you should try to run all of them at the same time by resetting until they show up. Just make sure that all your pets are maxed out on affection and always send the one with a UT critical (if you have one) on the Abundant, with the others on the Moderate missions (including the fake Rich).
  13. Are you sure you don't mean BT4 for females? That one is the same height as BT2, but with some fancy curves (and washboard stomach, unlike the male counterpart). BT3 is a lot taller and well, manlier. I ran a dungeon with a female BT3 trooper, and my BT4 looked tiny next to her. As a matter of fact, especially since she was Zabrak and had no hair, I thought she was a dude toon until she won a convo roll and I heard her voice. I'd say that in real measurements, a BT4 would be a good 6'0-6'2" and built like a football player. I'm 5'10" and used to towering over other women, but next to someone like that, I always feel small and insignificant. In my opinion, for female troopers, BT2 and BT4 are probably the best - big enough to support that armor, but not manly in any way. My bf has a BT3 Vanguard, and while the rifles look kind of puny on him, I think his toon looks pretty awesome. For male troopers, probably BT2 or BT3, unless you're going for a funnier look.
  14. That's kind of silly considering that both Risha and Zenith use sniper rifles, and at least Risha is a pretty popular companion. Granted, they come with orange weapons and you can get them new ones from comm vendors or the Belsavis daily, but it will make it harder for people to get a specific model they want or even a free upgrade while leveling. They should have done away with the Aim scatterguns instead, since I don't think anyone Rep side has a companion who uses them.
  15. There are no moddable techblades and techstaves, but that doesn't mean the blue or epic versions aren't decent. Even if you can't find one for the level you want, you can see who posts the other techblades on the GTN and write the crafter directly.
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