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grania

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  1. Good luck Luna and everyone, I'll let you speak for me and just say ditto to everything you said. I can't finish the project I set out to do, which was record all the stories, even knowing that Vector is fixed. It came too late, and I've found a home away from home in Fallout 4, for now anyway. I hope we'll all meet here at the Quinn thread and the others again someday in the future. <3
  2. Reminds me of how I felt when they added the family tree. 😐😑😴
  3. It's weird isn't it, that right now I play two online games. One is swtor where I paid for the vanilla game and I still pay for the sub and I get pretty much nothing. I paid for a game that I still pay for - and if I want any stuff, I pay again. The other is a free game that I didn't pay for and there's no sub. If I took the money I spend on my swtor sub and spent it on the free game, I'd get boatloads of stuff every month. And yet, I love swtor and when I leave, I miss it badly :confused: This is not a healthy relationship..
  4. It's true, I am definitely not fond of manspreading in beachwear.. Default sit is embarrassing, the only time I can imagine sitting like that is if I'm trying to get my husband's attention. Good luck with your suggestion
  5. Yeah, that's the thing! Maybe kink is the wrong word.. I'm just tired of trying to decide who I love the most, how tedious. Why I can't I just love both? In fiction at least, because real life tends to be a little too, oh what's the right word -
  6. Haha I can see why that might be a bit a nuisance if it's someone you don't want staring at you with smoldering intensity.
  7. I hope the companions not healing/following properly comes next, it's gotten me killed a couple times. Seems to be a particular headache for my warriors and knights because of force charge/leap. How am I supposed to pretend I'm a bad*** if my companion won't follow around putting band aids on me? Remember when our companions followed along right beside us like they were real people instead of behind us like cocker spaniels? I didn't realize the problem would get worse before it got better.
  8. If they fixed or do fix Vector's eyes I swear I'll take back everything mean I ever said about them >.>
  9. Musco is the one responsible for posting these things, I believe? I've always assumed he's dyscalculic like I am. I read that bit several times before I could see the problem.
  10. Very nice screenshots everyone, thank you You guys all made some very good and thoughtful posts in the feedback thread. Sarova's list of conspiracies really stood out to me, and now *I'm* worried about cluttering up the thread too. I'm just a peasant story player. If I'm feeling chatty and rambly, which I am right now for some reason, there are better places to put it all. Here, of course, I just wish I had some new screenshots to share too but my other pc bit the dust the other day and I've got nothing good on this one yet. *shrug*
  11. I'm still trying to figure out how to advocate for you. People who are more thoughtful and articulate than me are still trying to figure it out. We're all working under the assumption that resources are limited, that none of us are going to get exactly what we want but we'll take what we can get. Making all romanceable npcs player-sexual is the first, obvious solution that comes to mind. But is that really good enough, for anyone? Are all relationships really the same - interchangeable? It's been a long time for me, but I'd say no, they aren't. I also don't like the implication of sexuality and romantic feelings being a choice. A person's preferences, in this case a character's preferences, are hard-wired (as far as I know this is the case). This is part of a character's integrity, meaning, they don't or shouldn't bend to our every whim. On the other hand, I believe player happiness should come before story integrity, being that this is a game we play, not a movie we watch or a book we read. Which brings me back around to the question of whether all npcs should be player-sexual because having dedicated straight or bi or gay relationships is asking too much. Perhaps, like the saying goes, don't let perfect be the enemy of the good? I want you to have choices in this game, I want choices too. I also want them to be great and perfect but maybe that's not possible. I think I've just decided that I fall on the side of all npcs being player sexual. How terribly lonely it must be to play through those vanilla stories. I remember how lonely I felt playing a male agent and sighing sadly over a man I couldn't have. Difference was, I could switch over to a female agent all my problems would be solved. Not everyone could do that.
  12. I hope they are still watching this thread and I hope they read your post, I really do. I have complicated feelings on this subject. My husband is, coincidentally, trying to make a small sci-fi rpg in his spare time and we discuss topics like this every day. I'll put this part of the post in spoiler tags because it's only symbolically related to the topic. I don't know if Bioware cares about giving us an entertaining gaming/story experience. I wouldn't be surprised to find out, some day in the future, that they gave up caring and trying. But let's assume for now that they do care. How much of our misery could have been avoided if, when they were writing their stories, they ranked our happiness one notch above their artistic license? Or maybe the ability to empathize is the problem. If that is the case, perhaps Bioware should not surround themselves with voices and opinions that perfectly mirror their own. Examples of this problem presenting in the storytelling are numerous, for example: Things like this were what made kotfe a hideous and upsetting experience for me. I have one last point I'd like to make, quickly, because said husband is waiting for me to hurry up and finish this post so we can watch our show. I'm not perfect at what I'm asking Bioware to be better at. The Theronmancers have pointed out problems in the story that went over even my head, and I thought I was pretty vigilant about these things. But again, one person, or rather perspective, is not enough if your goal is to make your entire playerbase (or even the majority of it) happy. Happy paying playerbase.
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