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DarylMusashi

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  1. This isn't my first rodeo in the MMO world. I've played them all at one point or another. This game is dying faster than any of them ever. You can try and dream and wish, and hope all you want. Its over man. The next quarterly report will bear this out. I'd stake money on it if it were legal to do so.
  2. When the game started there were 41 US servers that were heavy, and now you yourself confirm just a "couple" heavy now. The game doesn't even have 750K active players IMO. We'll find out next quarterly report.
  3. No they don't. This game is breaking records for rate of fail. There will never be a major expansion. Get used to maintenance mode from here on out, continuous server merges down to the last 3 or 4. This game is already dead.
  4. I have a gut feeling that the real "shock value" will come when the next subscriber numbers are revealed. It sure does seem like the game is emptying out in a hurry. End game raiding is ironically the best feature the game has right now. PvP is unbearable for a number of reasons. I can't even enjoy soloing all the codex entries as has been suggested because there are so many problems with the Codex that you can't even complete one planet let alone the whole thing. Crafting in this game is weak. Too much RNG and Biochem or go home. End game raiding is all I have left in this game, but that won't last much longer.
  5. That's corporatism. The origins of capitalism predate the corporation concept. Capitalism isn't even really the proper term as that is a derogatory term created by Marxists. Free Market Economy is the proper term. You aren't forced to even participate if you don't want to under a pure free market.
  6. You've just discovered that George Lucas is a master of the force power called "Continuity Error".
  7. I've come to regard the most outlandish rumors about Lucas' next horrible idea as to be more than likely true. I won't be shocked if this rumor becomes reality.
  8. I hate the prequels, but liked SWG. It wasn't a perfect game, but I had fun in my time there.
  9. This post will be amended over time as new ideas come to light. These are a few changes to the Codex system that I would enjoy seeing implemented: 1) Organized differently. It should be simplified into the categories of Achievements and Planets. Place all non achievement categories into the respective planets of association. Rather than have a "bestiary" section, the planets would each have their own bestiary sub section as just one example. The other non achievement categories can all be folded into the planet categories. Each planet category would be expanded from what it is now to include each of these items. 2) Included in the planet categories above would be statistics on each planet such as total number of pve enemies defeated, stims used, times revived, distance traveled, credits made from vendors, looting, and quest rewards, taxis taken, etc. 3) Also included under each planet category above is a completed quest tracker. For example, I open up the Korriban category and can check on what quests I've completed there. Also include the total number of times repeating daily quests as part of both this feature and the stats feature listed at number 2 above. 4) PvP stats should also be included that list total PvP kills as well as wins in WZs, total number of WZs played, Ilum stats, etc. 5) A page that allows the player a few paragraphs of text to write a bio for their character which can be inspected by other players. This would be a big hit on RP servers. Other suggestions to come...
  10. Why would it really matter if the gear was just as good for the solo player? The solo player isn't going to take away your raid spot. Its also one more player with good gear if that player does decide to join a guild. I can't fathom any reason for limiting gear other than special snowflake status being reduced.
  11. I like this suggestion and support this as an option.
  12. Highly unlikely. It takes far too long to get the skills trained up, and then also afford all the upgrades unless you become the property of some mega corporation, but that still won't get you around the sheer time it takes to get the skills trained up. EVE pvp is nothing more than a griefer's paradise. If that is what you prefer then so be it, but the vast majority of MMO subscribers do not thus EVE is not a major player, and never has been.
  13. Well, maybe one day one of these games is going to finally do it right. Its a long shot, but one can hope.
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