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dargor-

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  1. This thread is the Pariah of threads
  2. If thay didn't fix it after years of warzone they ain't gonna fix it for gsf
  3. Good idea, anything for more companion customisation
  4. No kidding, maybe if they hadn't wasted a ******** of ressources on the joke that is starfighter pvp (really, if you want space pvp go play star trek online or EVE, THATS how you do space pvp) I'm a Starfox fan and I love the retro feel of railroad space missions, but there was definitly room for more and/or improvement.
  5. Of course its "just the way it is" ... suggestions are meant to change how things are.... its the whole point
  6. So simple, yet so awesome. Let us pick what role we want each companion to have. Say I unlock Aric Jorgan, I should get to pick if I want him to specialize in: -DPS -Healing -Tanking Don't even need to make new talent builds, just re-use the existing ones from other companions and let us pick. More power to the player, more customization, more fun.
  7. GOd forbids you wouldn't feel like a special little snowflake.
  8. Here's an idea Don't be a cheap *** and shell out 15 bucks...
  9. Sorry pal, but 1.2 and whats been released of the rest is seriously underwhelming at best. I for one, stopped playing after they announced it, simply because I figured "Okay, so swtor's gonna need 8months to a year to be a decent MMO, see you back in 2013... maybe.
  10. Rofl, like races are even in the top 15 reasons people are leaving the ship:rolleyes:
  11. Honestly, I haven't played in a week now and I don't feel the need to log back in. Somehow promises of future patches that only fix a small number of problems can't seem to make me want to play this game. What really got to me tho, was the class unbalance. Playing anything but a vanguard/sorc/commando just feels like gimping yourself too much for it to be enjoyable in the end. Yes, even in PvE if you care remotely about being efficient to the best of your abilities it's an hopeless battle. The lack of core mmo features is also not helping, my sub isn't even out for a couple of weeks and I'm already looking to go back to either EQ2 or Rift. Because while this game promotes the illusion of choice, when you're actually playing as a min/maxer with some MMO experience, you realize there really isn't much choice at all, not on gameplay, not on classes, not on story.
  12. Wikipedia disagrees I also refuse to take into account G. Lucas's Bobajerking
  13. I'll most likely be playing either Rift or EQ2 by then. Probly will come back to swtor in 1 year or so, once they've fixed/released features
  14. Republic "mirrors" have to work twice as hard to prevent enemies from capping objectives, simply because most of their instants aren't instant at all. Thats reason # 84
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