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Krorne

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  • Location
    Colorado Springs, CO
  • Homepage
    http://www.azalus.net
  1. If the Community Team, or a Dev could answer--is/are there plans to allow use of a joystick or are we stuck with the keyboard/mouse?
  2. WTH?!!! I don't see any servers when I log in, period?!!!! Doesn't even give me the option to repair?!!
  3. I'm glad that they are in. But like many, I yearn for epic open world PvP. Alas Mr Hickman was very honest, and I appreciate it, in saying that this game is just no going to be an open world type PvP game. I just find that disappointing that we will not be able to mimic epic battles from the films or create our own. But I digress... I will certainly try them out (the arenas) and look forward to diving into another PvP experience. I hope that at some point we will see 8v8 & maybe even 16v16. Sorry to seem a bit negative, but I will give it a shot--I just hope that the rest of the PvP community will as well..........
  4. Courtney, Thank you for taking the time to post in the forums. I and many others really appreciate when you and the community team do so. However, I will reserve the right to disagree with your statement about the Gree event taking a step forward in terms of open world PvP. While the daily's themselves were entertaining and profitable (world boss looks cool--haven't done it yet), this is not the PvP we're looking for..... I stated in another forum of the apparent disconnect of what open world PvP is---between what BioWare thinks vs. what many PvP folks expect (sorry, but we do not want PvE mixed with our PvP). Quite frankly, keep it simple--give us PvP XP for killing opposite faction (similar to what was once on Ilum), regardless of the planet period. I garantee you that the PvP community at large will take care of the rest. While the Ilum "project" was a noble effort, I feel that you guys simply put too much thought (and time) into this aspect, given all of the other technical asperations/challenges you all had at launch. Doing the simple thing would have given you guys time to add more substance to PvP later on down the road (PvP objectives, true battle grounds, bounty-hunting--yeah I know . Oh well just my two cents, hope this isn't taken as an attack. On a positive note, the changes on the PTS thus far for 2.0 are excellent. But please for the sake of the PvP community and even those with the slightest of interest, please, please, please, have the dev team move open world PvP up on "the big wall of crazy." Currently WZ's (though a nice diversion) & Ilum are not going to hold the complete interest of PvP centric folks....... Thanks for your time...........
  5. Haven't had a chance to do it yet, but world boss seems pretty cool & the daily's are cool......But this is far from any PvP upgrade/revamp that I think most people were looking for. I just don't understand the disconnect between the PvP developers and PvP'ers in this game. Man sometimes you just gotta keep it simple---give us PvP XP for killing players of the opposite faction, end of story (something like they had in the first place on the planet, just make it that way on every planet). The players will take care of the rest, until BioWare can come up with ways to build/add depth to the system. IMO they keep trying to build a house without starting with its foundation. Not trying to flame anyone, just IMO, BioWare you're trying to hard..................
  6. Not first!!! Eh--not sure if I can really comment though until I see it play out on TS. Seems to me that now a target can get stun locked by the group...?
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