Everyone plays differently i like to use slicing for flashpoints due to shortcuts and thats always nice to avoid a bunch of mobs and i find the lockboxes while out doing quests to be a fantastic way of getting credits, but i find myself using them as i get them sure i can stay one level and endlessly send out my companions for credits but if your leveling your cost of abilities repairs and medpacks/stims and what not, easily gets pricy if anything its a good way to stay a little on top of that after each level i tend to have around 20-30k credits left as a slicer, on my non slicer classes im forced to go on level after level building up enough creds to buy the bare minimum skills (the ones i constantly use) but by that time i normally have more abilities to learn and its a real struggle. Then agian i never bothered much with my synthweaving as a profit gain i used it mainly for myself the same as slicing made the armor i could use and moved on but even that costs creds and that adds more salt to the wounds. I like it how it is now and i dont see how it could still be getting this much debate over... Working as Intended.