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Xeon

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  1. Agreed, I see schematics drop on no-crit mission returns.
  2. Yes, I had the same problem. Switched to NaN and could not change it after that.
  3. I think that pretty much sums it up. They said (probably hoped) to get more mod-able armor into the game, but fell short of that goal. I hope they answer what happened with those plans, either here or in the QA this week.
  4. Or just buy the green or blue Augments off the GTN and RE them
  5. I can't agree more! I've unsub'd just to send that message loud and clear. Combat Medic's were already underpowered, these changes listed in 1.2 just push them further down the hole. I said as much in my unsub notes.
  6. Your subscription has been cancelled. 100% because of the 1.2 nerfs to Combat Medics.
  7. If the above does happen, you can drag Jindo back into the hallway you enter from. Be sure to be far enough back and you will be out of missile range.
  8. A friend and I tried the same at level 40ish as well. Same thing happened. He would 1 shot for over 8k After a few wipes, we gave up and did the world boss on Tatooine instead.
  9. I paid 100k for for orange heavy armor bracers. Money well spent!
  10. Yeah, it seems like Esseles HM is a DPS timer. If your DPS is high enough (and you interrupt Head Shot) then it's fairly straight forward. If your DPS is not high enough then it's pretty much impossible to beat the enrage timers. Has anyone done Esseles HM with 3 DPS and 1 Healer?
  11. Each class has their own set of mod'able bracers and belts. http://www.torhead.com/items/catg/2/subcatg/3/mods/eq/1/and/augments/eq/1/and/slot/6 That search on torhead.com shows the belts There are 3 level ranges, 10-20, 20-30 and 30-40 If you are searching for them, Champs have highest % drop rate, followed by Elite, Strong and then normal. Happy Hunting!
  12. They are random loot drops at the 10-20 level range. There is a set for each level range: TD-17A Talon 10-20 RD-17A Phalanx 20-30 TD-17A Colossus 30-40 If you want the Talon items, head back to the earlier worlds.
  13. Pro-Tip! I've always been keeping my CSC at 30 for the +3% heal bonus... Guess I need to change tactics.
  14. Looks like each class has at least a couple (to cover the different level ranges, 10-20, 30-40 and 40-50) This TORhead search will show all the mod'able orange belts: http://www.torhead.com/items/catg/2/subcatg/3/augments/eq/1/and/mods/eq/1/and/name/belt/sort/name,-basequality From what I've read the belt and bracers are all random world drops. Given the level spread, they should be available on each set of worlds. Champions have the highest % chance to drop orange gear, so that would be the target of choice, but Elite, etc also have a smaller % chance.
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