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  1. The KDYards are great for leveling DPS - there's finally a non-pvp multi-player activity you can engage in quickly. There are a few (dev easy) fixes that can make this more fun. While the reputation for the long grind reward is fine, levling dps would really like a chance at gear they can use for completing the flashpoint. It was great that the first time we did it, the mission gave us an lockbox with the potential for cool gear appropriate to our lvl. Why only reward this once. If DPS (or healers) is using this feature to satisfy the weekly group finder mission, why not at least have it be a weekly reward, better a completion reward. Why not add in a flashpoint daily quest with the reward - something where lvling characters can use the flashpoint at the -chance- to acquire gear. It's fine that's its random and we might have to sell it to get the gear we want. Also, it would be great for professions if 'skinning' the bodies wasn't limited to lvl 55 requirements. I'm guessing this would take a bit more coding then giving us a lock box for completion but allow the corpses to be skinned at lvl 1 skill level and reward at the appropriate skill level. This is a great first step in providing accessible pve group content to lvl'ing characters but until additional tactical flashpoints are added, it would be great if we were rewarded like normal flashpoints - even if it's only for the final boss.
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