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wtfimblue

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  1. That's what cartel market lightsabers are for...?
  2. Burning slices could just be baked on to ravage and blade barrage. Admittedly, blade barrage only feels good as concentration sentinel since the dot effectively doubles the damage.
  3. Meh. I like the new animation. At least it isn't new ravage. Blade barrage's damage is mostly fixed by going concentration for burning slices.
  4. MMOs that have to maintain pve and pvp balance will are unlikely to ever dare to do this, especially after this many years. Single player rpgs such as skyrim are really what you're looking for. Give it up.
  5. 1: Better class balance 2: More Ops 3-12: Playable nautolan race
  6. Still waiting on the overdue nautolan. I would at least give BW money for nautolan before FF14 takes me again.
  7. If I may hijack for a second here, I'd like clarification on burning slices/bloody slashes. The damage displayed on the tooltip is per stack of the DoT, yes? Meaning the DoT will actually do 3 times the damage after 3 hits of blade barrage/ravage, right?
  8. It's looking like the 5.0 changes are in favor of concentration/rage. Burning slices being given to concentration/rage make up for much of blade dance/ravage's lost damage while being instant. Intercessor/interloper giving extra focused burst autocrits, and much needed focus the spec seemed occasionally starved of.
  9. I guess I'm not the only one that noticed having two abilities that eat 3 focus as combat is making focus management noticeably harder? Losing a 3 sec channel that did over twice the damage of blade barrage also doesnt help either.
  10. Yeah I noticed it too. No impact noise at times has me thinking ive missed every time.
  11. I wouldn't call 2 years 'recent'. But yes, as always, I support playable nautolan. Even if this is the 4th or 5th thread I remember on this subject recently.
  12. That's not the way to convince anyone a class is balanced. Not agreeing or disagreeing with the OP. It's just that your post was super weak.
  13. I'd settle for getting playable nautolans at all at this point. It has been two years since Togruta. I threw money at togruta and cathar when I came back a few months ago. I'd gladly do so again for nautolan.
  14. Don't give them ideas, please. A month ago, defiant vented lightsaber costs like 50% more than that on jedi covenant.
  15. They barely do a thorough job recycling faces tbh. Humans have over 20 actual face structure-changing options, and twi'lek have 3 per body shape with each one using 3-4 texture setups to simulate shadows from facial features. On that note, they could always use the already-existing facial structures in game, and use some shadowing to create the illusion of alternate faces like they did with twi'lek. There is the option of nautolan facial structure being left to 1-2 options per gender. After seeing them in game so much, it is hard to picture their faces being much different than that. Oddly enough they did decide to use an original model for togrutas' heads rather than what already existed on npcs, so... hard to tell how lazy they want to be. Much of the work has been done already 5 years ago. As far as I've seen, the only thing I haven't seen in game from nautolans is clear emotional expression in the face during cutscenes... actually, scratch that; I guess everything they need to make playable nautolan happen is pretty much already there.
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