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Trenyc

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  1. If you have a DoT on the target, its ticking will put you back in combat as well.
  2. As a healer, I don't recognize who's doing what unless they're: A) Frequently getting the ball and carrying it in to score. B) A tank who's guarding me. C) Someone who is sitting at and defending the same objective as me. D) A friend. That's usually only about 2 people per match unless there are a lot of people I know, and half the time, of the people I recognize, none are doing a particularly good job. If stats were hidden, I would virtually never vote for a DPSer, and it would be rare for me to vote for a healer. I'd probably just vote for friends all the time.
  3. Are you sure about this? I'd like to see the math.
  4. While I agree that he should read the post before criticizing, I have to ask: do you know what an anecdote is? Or an argument from fallacy?
  5. Tranquilizer puts you into combat. When Tranq wears off, the mob will come after you unless you're out of range. One odd thing I have noticed is that Mind Maze, the Shadow equivalent to Tranquilizer, doesn't have this effect. They can Mind Maze a mob, sneak past it, and go right on their merry ways. If Tranquilizer is bugged, I sure wish they'd fix it.
  6. Yeah, and there are more than 12 that are usable only in cover. Your point?
  7. Roots and slows don't affect resolve. I've seen people complain far too often about being chain-stunned when really they were just rooted.
  8. You take Sedatives for PvP? Tranq sucks in PvP because it breaks on damage and gives the target a full resolve bar. Ten seconds of 50% reduced damage is not worth a full resolve bar, let alone a full resolve bar and two points of your spec IMO. I'd say Scramble would be a better pick.
  9. I heal Soa twice a week as a Scoundrel. Nothing at all wrong with it.
  10. Many people have expressed concerns regarding extremely long wait times for Customer Service responses and inadequate or inappropriate responses if one is ever received. Is an effort being made to improve in this area, and, if not (or in the meantime), what should people do to seek help with in-game issues when the in-game support request system doesn't deliver?
  11. Hate to be the one to break this to you, but most adults act more like children than most children do. Right or wrong, what you call knee jerk reactions do in fact shape the direction in which an MMO provider's bottom line will move.
  12. Unfortunately, the translation of Power to Bonus Healing is utter garbage at about 0.17 per point. The translation of Power to Bonus Damage, on the other hand, is at a rate of about 0.23 per point. At these rates, the translation of Power to Bonus Damage is better than the translation of Power to Bonus Healing by about 35%. Beyond that, I don't know what the coefficients are for calculating the actual amount of healing your Bonus Healing stat contributes to your heals, but in practice that value seems to be very low. I've been trying to find someone who has done the math, as I don't have time to work out the coefficients, but since I can't find the math for Scoundrels, I've just been stacking Crit and Surge. This is partially because Power mods tend to come with Alacrity, which for my play style is essentially a wasted stat, but also I remain unconvinced that Power is at all worth taking except when your Crit and Surge are soft capped. I sort of hope I'm wrong, as a lot of our end-game PvP and PvE gear for Scoundrel Field Medics has Power and Alacrity on it, and I'm really not looking forward to having to farm the same two or three pieces over and over again just to get the mods.
  13. Well, since Triage doesn't remove Force effects and this is basically World of Sorc/Sagecraft, most of the time you can't even remove the DoT. Also sick of getting rooted by Force users and not having it count toward resolve. Rawr.
  14. Core spec is this: http://www.torhead.com/skill-calc#701MffrzGoRzsZ0cZh.1 Talents to consider are: Scramble (Sawbones) - great in PvP, not so great in PvE Med Screen (Sawbones) - useful in both PvP and PvE Black Market Mods (Dirty Fighting) - not that great IMO, as Alacrity doesn't benefit instants Dirty Escape (Dirty Fighting) - great in PvP, but not very useful at all in PvE
  15. Actually the post says "the commendations in Champion and Battlemaster bags."
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