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Loknido

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    51
  • Joined

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Personal Information

  • Location
    da hood
  • Interests
    slapin ho's popin fools and 40 oz's
  • Occupation
    full time pimp
  1. Yea I decided to be out too, this is BS I can't believe i may be going back to WoW, unless anyone has a decent MMO. Main thing is I don't want to keep giving this game my money, they promised and can't deliver and IMO this was the final nail on the pvp coffin.
  2. I'm out too, see ya guys at the end of august!, hell i might just wait till 2.4 I know pvp'ers aren't going to be happy
  3. I just tried Carnage for first time yesterday and here are my thoughts (from PVP PoV): I LOVE IT! I was getting bored with rage it's basically the same thing, waiting for 3 stacks of shockwave, charge/obliterate for 100% crit, then smash after that it's all pretty much a rage dump. carnage is way more chaotic, i haven't really found a "rotation" besides using Massacre to get a higher chance to trigger slaughter, gore for the armor penetration, ravage when it's up and force scream on procs. I'll admit i'm not putting out as much damage up on the board like I did with rage but i can definitely down 1 person faster (healers) which makes it worth it IMO (whats the point of all that AoE damage if it just gets healed back up). Overall, I'm just having more fun.
  4. Players: "We want Character transfers!!!" BW: "We have plans to make transfers available next patch" Players: "FInally! what it's going to cost us money? this is an outrage!!" *more shots at the CM" You're finally getting what you want, soon, quit the ************ and be glad. What I'm wondering is how transfers will affect legacy, will it reset it to level 1 or allow you to keep it at the level it's at? I can see how that would be something they have to deal with that can cause issues. Either way the're finally giving people what they were asking for but again, there will be complaints.
  5. WAAAHHHH WAHHHH I have to use more than 3 buttons and pay attention to more than that little bar that goes up and down WAAHH WAHHH WAAAAAAH WAHHHHH I run with baddies.
  6. This is actually a really good idea I can get behind. I don't have a problem with credits, I'm rich like you wouldn't believe. Just putting in my 2 cents.
  7. This is something that makes sense, loading times are an issue to a lot of people already.
  8. The only thing i dislike about this WZ is the 6 sec cap, solo defending is stupid and yet everyone does it. As an assassin or Operative, it's so easy to cap if there's only 1 person defending the node.
  9. This won't get a response, they've been silent since patch release and if anyone does say anything it'll be along the lines of "things change". 2.2 needs to be really good.
  10. Yes, because Obviously 2 sabers = more damage than 1 duh!!
  11. This post made me laugh because every time I see this I turn around and focus on something else while I got 4 of my monkey team mates just standing still...waiting...
  12. http://www.swtor.com/community/showthread.php?p=4753951#post4753951
  13. Still need to fill in 2 more spots, starting HM OPS soon. Need 1 healer 1 DPS but anyone is welcome.
  14. It's too hard to heal everyone if they are spread out and the tank is getting wrecked, if you're going to take the damage anyways, be smart about it. What my healers have found is that it's easier to just have the melee, the healer and sometimes the ranged (except snipers since they can dps over 30m) stacked next to the tank. The smash isn't enough to kill you if you're topped off, once he smashes healer just drops AoE heals to get everyone back up and keeps focusing on tank. By next smash everyone is back up to full health and can take damage from the smash no problem.
  15. If you read my post i said I did not expect any new mats in the packs. But to include old useless crap like that is ridiculous.
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