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Razeth

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  1. no what a boring piece of a game. devs should be hanging their heads.
  2. Okay cool bud. Careface. Cya in like 9 months when you realize you've wasted your time too.
  3. wait wait you just now realized the problem with this game is the actual design of the game systems/reward systems and that it is basically a sad shell clone of WoW?
  4. There I said it. I'm sorry. I wanted this game to be sooooo amazing but instead it is a commendation farm fest that isn't even remotely challenging or fun at the end of the day. I honestly think whoever was responsible for end game content and story-line integration should rethink what time was put into. I have no doubt the game will continue on without me. But honestly whoever thought these dead feeling worlds, pushed out with vendors lined up in rows...what were you thinking! AHH Anyway reasons why my 15+ friends also all quit. 1. Boring; no endgame worth anything. 2. Several experiencing FPS issues that are not fixable because of the engine used. 3. World just feels dead, you made us all vested in our character' story then had absolutely no story at all related to end game. 4. HORRIBLE BUGS OF DOOM 5. I saw endless...ENDLESS discussion about how gear progression was BORING and badly designed, commendations? Really. This isn't 9 years ago, we are all TIRED OF COMMENDATION FARMING AND DAILIES AND THE SAME MODEL AS WOW. Anyway I hope this helps someone from EA/Bioware figure out what is going on in their game. Was semi-fun while it lasted. Amazing how a guild/group just all loses interest in something at the exact same time sometimes. Cheers
  5. My post with constructive compiled feedback was closed and the reason given was that they already have specific posts for "compiled feedback." Where on earth is this? I knew the mods were heavy handed but wow...closing constructive feedback threads (mods words not mine) because it wasn't posted in the "compiled feedback thread" what a joke. They aren't even stickied. So I am meant to search and find the specific compiled feedback thread that fits what I was talking about?
  6. Lets be honest you were just going to wipe on SOA all night anyway due to the rediculous bugs. Probably saving you true rage. What nice guys.
  7. I don't get it at this point; this game is great in so many aspects but there seems to be a literal disconnect between the leveling experience and the end game. The leveling experience is full of rich story, interesting twists etc, while the end game is the most boring thing I've ever seen. If it was just boring; that would be fine, at least we can progress and hopefully the next incarnation of end game content is more interesting...but it isn't just boring it is by far the most buggy content I have EVER seen. A little background; we did our very first normal mode eternity vault run last night. Here are the issues. Please keep in mind we consider this to be very late point to enter raiding considering how long the game has been out. Here is a summary of our experience 1. The normal mode is tuned to be so incredibly easy; it's almost funny. We cleared all the bosses except SOA without ever doing them in less then 30 minutes. 2. There is literally no story or interplay/connect between eternity vault and pretty much anything. What a bad design and disappointment after going through the leveling experience described above. 3. SOA is the most buggy fight I have ever seen. None of the bugs from the patch notes were fixed in the 1.1.2 patch as stated. We had the encounter reset when the tank went into the a mind trap 3 times last night, we had the floor not reform thus causing immediate wipes when we transitioned to jump down to the various platforms because the piece isn't there to slot in to jump too. SOA apparently now also deaggros after casting mind trap. 4. Buggy fight; boring; fine. At least spawn us like you do in regular instances near the boss encounter we wiped on (because of bugs). We spent at least an hour last night riding the speeder. 5. The loot system is like the nail in the coffin. It is HORRIBLE. It assigns loot to random people. Our Main tank had 2 relics assigned to him when he already has 2 epic relics that are better; and our off-tank has blue relics. Our marauder who has a single piece of columni; the boots; got columni boots assigned to him while our MT a jugg; doesn't have the boots. 6. Raiding aside for a moment; hardmodes are boring and D7 needs to be halved in length, no one runs it, ever. Whoever thought it would be a great idea to just recycle content ala Wow needs to be slapped. No one liked this in Wrath of the lich king but because the model made money apparently Bioware has adopted it. How has this game been out this long and the SOA fight is STILL buggy and all of these problems have not been fixed? Either a major content patch needs to happen incredibly soon definitively fixing the above issues or this game is going to be in the bargain bin. Anyway that is my harsh 2 cents after 1 night of raiding. I hope others post more about these issues because this sort of experience not only turns people off completely to the game but really pisses them off.
  8. here we go; i can't afford to go to gamestop or heck...go online and put $5 down towards a game; that then gets deducted from the cost...on a specified date 12/20. I mean you can even wait to go pick up your preorder and pay later I bet. Responsibility people; i mean lol.
  9. ROFL this dude is SO MAD he doesn't have early access. I'm in queue for 1.2 hours now. le sigh
  10. I had many complaints from beta; graphics look slightly better. I played a different class and am enjoying the game. So far queues seem to be the major problem; they obviously don't want to stress their servers.
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