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kyrinthic

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  1. Not everyone is 50. some people enjoy the trip there instead of rushing it. Make an alt or something, theres plenty of people in the low to mid level worlds.
  2. Each level of might hilt is bought in the trainer, basically one new one ever 20 skill points. You want to keep your skill up. While a person can buy a new hilt with commendations, an artificer can keep up with the newest blue, if not purple hilt every 2 levels, and generally be ahead of the curve for weapon damage. You can also make nice color crystals with +crit and whatnot, as well as enhancements at higher levels. Overall, at level 50, you will be abie to get better than you can make, but for the trip, the skill will let you be better equipped on average. General rule of thumb is to not make new hilts once you have REed the upgraded recipe, unless you are planning to use them. If you still need skillups after REing purple might hilt 3 or whatever, RE the resolve one, someday you might make an alt that can use it. After that, always move to the next tier, no point staying to RE every recipe early on, just get the one you are likely to use and move up the tree.
  3. Dont forget to account for how you will come by the rare materials for biochem without diplomacy.
  4. I just got a pair of differently named blue bracer recipes for synthweaving at 120, with the same ammount of will/end stats. Its kinda silly.
  5. you can turn on 'use operation pane for groups' which basically lets you use the raid windows in groups. these windows are movable, but dont show companions.
  6. I think I bought a lightsaber with drumond kaas commendations that had an orange crystal, but dont hold me to that.
  7. mostly true. The quality of the mods in the armor is what will give you stats in either case.
  8. they seriously bug the crap out of me too. I turn the volume way down and pray the subtitles are sufficient.
  9. XP for not playing isnt as impossible as it sounds. Look at EVE for example. All exp comes in at a steady rate. Advancement of skills is roughly equal across characters, but knowing how to fly well, how to make money and afford the ships and gear your skills allow, all require good play. This allows people the not be able to rush too far ahead of the curve, while still feeling like their accomplishments have meaning. Of course thats just one method, and not without its problems too, its a very different game after all. Or EQ used AA points. If everyone gets to level cap easily, but then the hardcore farm out a levels worth of exp for a single point of what amounts to another talent tree with finite or situation benefits, there is a smaller gap between the two types of player, while still maintaining a desire to play for the player possessed of more free time. Just some sample ideas that have worked in other games.
  10. Valid concern. Gamebreaking is a stretch, but it needs to be fixed. As the other guy said, most valid thing on the list. This exist, one in 4-5 nodes were like this before the fix. Now its 1 in 10. Its a minor inconvenience, far from gamebreaking. As the other guy said, huh? You need actual bugs not random blanket statements of opinion. I see load screens when I zone or log into a new area. This has been happening since I started playing MMOs, it still happens in every MMO out there. How is this a bug, nevermind gamebreaking? Again, what video cards are having these problems? All games out there have some issues like this, how widespread they are is the real factor. most people do not see this, and specific video cards havent been pinpointed, and most of the problems seen are fixed with a driver update. Could it be better? Sure. Is it gamebreaking that they sometimes dont do exactly what you want? No. Annoying, yes. Gamebreaking? No. You have a list of annoyances and minor bugs at best. The delay issue at the top is the only one that really stands to be a big issue, and even then its more of an issue in PVP than PVE, which is a smaller segment of the population. This is I believe the only game launch I have been in with no server crashes or unexpected downtime. The longest queue I have had was 5 minutes, and I was playing from the pre-release. Not to say there werent issues, and that these issues affect others more than they did me. But to say it wasnt an incredibly smooth launch for a game this size is just silly.
  11. I noticed that too. I think I got a set of bracers for light armor when I got legs for heavy and medium.
  12. I support anything that increases awareness of security keys and the likelihood of people having them. I have worked in tech support (not of an mmo), and telling people 'its not our fault you keep randomly googling **** sites' does not make for a happy customer. I have dealt with hacked accounts, both mine once, and a many friends, its no fun, and the security key is amazingly effective at preventing it. If I had a say, that thing would be included in the box for every copy of the game sold. So hell, put more, better stuff on the vendor, I'm cool with that.
  13. 8 character slots. 8 classes. 8 stories to see. not a coincidence. Make all of em
  14. Slicing profit should not, and should never have been, in the missions. Missions should pay for themselves so you can skill up off of them, but not run a huge profit. If I am doing say synthweaving, I need crystals. I can run archaeology missions to get them but I will go broke doing that. Archaeology is meant to be used to collect ground spawns to craft with. The missions are added so you can push to the next level if you didnt collect enough ground spawns, or effectively buy a few extra components while doing group content. You were never meant to be effective or solvent with a gathering skill from missions alone. Slicing makes money from collecting ground spawns, as it should. You will turn a tidy profit if you hit those. You will not, and should not turn the same tidy profit by leveling alts to 10 then skilling their slicing to cap and cycling them around every half hour. This isnt how any other crew skill works, it should not be encouraged. There are three types of skills, slicing is a gathering skill, not a mission skill. Go out and gather with it, you will make money.
  15. I hate self bumping, but I was hoping there would be a little discussion on my thoughts, so here I am.
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