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Christenn

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  1. Not sure where else to ask this, so I thought I'd try here. I've been away from the game for 5 months now, so I'm trying to read up on the changes to pvp. I wanted to play my guardian in defense spec in pvp. Here are my three questions: 1. In some places in the pvp forum here, people say 46/46/46 blues are better than the 69/63/61 purples combo. Is this true? 2. I've also read that shield/absorb face a harsh DR and defense is mostly useless. So, for any tanking class, is it better to just skip all defense/shield/absorb and stack main stat and endurance? 3. If you go 46/46/46 blues or 69/63/61 purples, what ear/implant is allowed?
  2. Currently testing ideas posted below... Will be back soon with new suggestions!
  3. Is it possible to spread the armaments around the entire battlefield rather than just at central? I play a Republic character on Mind Trick server, which is heavy sith, and there are too many sith at every hour of the day farming the armaments at central. We cannot ever finish our daily and weekly while they have no problem finishing it. Thus, they have all the pvp gear and we cannot get any. A simple solution would be to spread armaments all around the battlefield so that small Republic forces could still accomplish their daily and weekly pvp. Perhaps place two at each capture post so the action will be spread around at all the posts rather than the sith dominating and farming just the central post. Is this possible?
  4. PvP needs a 40+ section to balance it out. Also, Sith classes are out-of-balance. Just check the logs of what side wins PvP matches and you'll clearly see what needs to be fixed. We are paying a lot of money for this game and appreciate all the hard work that has gone into it thus far. However, please let us know that you are going to address our concerns so we don't get frustrated. Trying the PvP missions you get at lvl 10 isn't much fun when we get insta-killed by a lvl 50.
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