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LordAposno

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  1. Do not take phase walk away. Please leave it the way it is. That skill is incredibly useful to shadow tanks. There is literally no reason to remove that skill. I would recommend a thorough reconsideration on removing the skill. I vote leave the skill as is.
  2. I appreciate your reply, I really hope its bad luck. 500 credits on balmora on one lockbox, honestly thats trivial when you consider one UW mission brings in metal than you can sell for a few thousand credits, and thats cheap and at level one of the skill. And yes I have done this on my alt. Slicing really has nothing like that. Mission skills when they were dropping, if you received the right one, did in fact make a profit.
  3. Any post that start with *sigh* is full of fail. Its you, you are super awesome. You win at video games, pat yourself on the back. Be sure to come out of your mother's basement every now and then for fresh air.
  4. I am not calling for slicing to go back to the old days of money machine, I would like it more in line with the other professions. Currently the other skills provide multiple products for sale. Slicing produces one item; augments. Mission skills are not guaranteed to drop. As a matter of fact the drop rate has gotten even lower. The other crew skills allow you to actually pick what product you are going to get, which in turn will sell on the GTN. lockbox missions were over-nerfed. They should bring in some kind of profit. They don't. It doesn't have to be excessive, just somewhat profitable, they way it was advertised. Give us more drops, better profit return. Right now slicing is useless.
  5. First of all, no you do not make a ton of cash. This is completly relevant to your server and server economy. Mission skill drops sell for 5k max, on my server. Augments can go from 1k to 15k, depending on type, and quality. 15k is rare. And they don't always sell. If comparing to wow, its like you go and pick a frost lotus but instead you loot nothing and end up dropping 200g on the ground.
  6. GTN and local server economy will make a huge difference. My post was never on the GTN, but on the ridiculous nerf to lockbox missions.
  7. I could definitively say the same about you. My findings are the same for me and my brother in law who plays on my server. They are the same results for every slicer I have spoken to in my guild. from my experience slicing has been nerfed to the ground. Your results seem as a fantasy to me. From my experience I can not fathom how you earned so much from slicing. Even the luckiest slicers in my guild have no where near that success. Every in game person has had varying experiences, but the consensus is that slicing is no longer profitable. If you read throughout the thread you will notice many people claim to have made a profit, while others are reporting their losses. I expect half the people claiming that they are making so much money are lying because these are the same people that cried nerf when slicing was a magic money machine. I am neither lying nor falsifying data. I am merely making a post so the devs can take another look at slicing and correct the knee jerk over-nerfing they did to the profession. From my own experiences I can not see how slicing is remotely profitable. In this situation I will believe my own experiences to what you have stated as your results. They seem utterly impossible in the post-nerf world of slicing. I hope you are not lying in order to nerf slicing again. I run the bountiful or Rich lockbox missions. My results have been posted, I stand by my posts. Believe what you will.
  8. I really really wish it was a lie. Truly I do. It's just not me, read through the thread many people are having similar results. Many people ingame of dropped slicing because if its ineffectiveness. My results are completely contrary to your post. But I am not the only one having similar failures. What level are you and what is your affection level on your companions? Maybe that has something to do with it?
  9. That would be great if the drops were reliable. the only drop I have received last week was a diplomacy mission drop, and that sells for very little or has to be vendored.
  10. The difference is with TH you have other options than just lockbox missions. You can do gemstone missions or companion gifts. Gemstones can sell for big $$. Slicing only has lockboxes that are more fail than anything else and augments. TH has choices.
  11. That's the problem. Its not profitable now. It has been over-nerfed. The missions come back at a loss, the lockboxes are few and the amount has been greatly reduced. The other missions only produce augments which are not that profitable. Slicing needs a big buff. Give us more product missions or make the mission payouts profitable again. Your opinion is based on the old slicing. Mine is based on actual experience.
  12. On your server, maybe. On mine they sell average 4-6k. The mission skills drop rate has been drastically lowered.
  13. Do you actually think there are that many nodes out there? There are not that many nodes. The other night on balmorra I was able to see and loot about 5 to 6 slicing nodes. Average payout 644 credits. Biggest payout 900 credits. that was during about a two hour play session. Total profit about 4200. the night before only one lockbox was available, yielded 742 credits. Two hour play session. Slicing is less profitable than all the other gathering skills.
  14. Now I know that you are lying. ROFL. Wow you overplayed your hand. There is no way any real slicer will believe this. Next time this happens provide screen shots. A level 5 mission will never crit that high. Not even in the magic money machine days. ROFL.
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