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monkgryphon

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  • Location
    Phoenix, AZ
  • Interests
    Gaming, Tabletop D&D
  • Occupation
    Electrician
  1. Really... they need to add that to the chart that explains what subs get vs. preferred and f2p.
  2. as far as I knew, f2p can join the queues for FPs.
  3. I am sorry for looking at this from both sides. I can't deny points made on either side. Also, I was agreeing with his point on people will click need regardless of dual spec being available. Before you make another post on this thread, please don't be so quick to jump on the offensive. This is a discussion board, not a debate board. Even so, I can change my mind.
  4. This just seems like a way to sell characters... also, where is this popular demand for this option?
  5. Make a bad reputation with your name, and need to reboot?
  6. I would submit this as a bug report, as it seems more like a bug, and isn't really a suggestion for the game.
  7. I wont deny that, especially since you can change specs with what is available now.
  8. The nod was your complimentary coins, party jawa, and for CEs a banner. How you view any of it is your own opinion, but they didn't have to give you anything, and it was for being a loyal subscriber. Sure they were buggy with delivery, but that is a minor issue, as the intent was still there.
  9. Go into My SWTOR at the top of this page. There should be options for all of that. Right now, you can only pick from a selection of avatars, and cannot have pictures in your signature.
  10. Thanks for not answering my questions. Obviously you are blinded by your passion behind your opinions.
  11. Do quests(including heroics), flashpoints, space missions, or warzones.
  12. Threatening to unsubscribe is a good way to just get ignored and not taken seriously one bit.
  13. A far as I knew some classes had abilities that you had to train in your AC trees that would do something similar to this. So adding this immunity would further disrupt the balance of the game.
  14. i. 1.) I fully support this suggestion, as it has been requested several times before. I wish this did exist. 2.) That sounds like a fun suggestion. A special color crystal that changes color each time you draw, or fire your weapons. I believe they need to make it so there are 2 crystals, a power crystal that holds the stat bonus, and a color crystal that has no stat bonus. 3.) I think there are tons of people that would love to have a phone app for crew skills. They could tie it in with the security key app. It was widely requested at launch, and even at the guild summit. ii. 1.) This would be very nice, both parts. I want to believe they are working on it, but ranked PVP was finally released right before a lot of lay-offs. So only time will show us what they had in store for ranked PVP. 2.) I like how Huttball is not pure player vs. player. They are coming up with some interesting ways to have a warzone, especially with the new Hypergate. I totally oppose being able to use materials, no matter how cheap or expensive they are in PVP, because then the rich or people with a lot more play time have a significant advantage. 3.) Speeder upgrades are something that would be nice, but not really necessary. You don't exactly use a speeder in Flashpoints or Operations or even War Zones. Customizations would be nice, but combat effectiveness isn't necessary. 4.) Some of us are hoping that the remodel/revamp of Ilum is going to bring this exact suggestion. 5.) Right now, the server populations are fine. Cross-server pvp isn't really needed. Those who PVP a lot flock to the PVP servers, and there's only a few of those. iii. 1.) A fine suggestion, but of course guild battles would have to have both side's consent. Plus this would be a massive undertaking of development. I do agree there needs to be more incentive to be in a guild. 2.) This would be nice, but only if it is a toggle for the guild leader. If he turns it on, anyone in the guild can create a character within the guild. If he turns it off, then it wont be in the guild at creation. Mainly because alts could fill the guild to capacity if there are lots of members. 3.) This is a fine suggestion. I think I've seen this requested quite a bit. 4.) I support this, but this sort of is counter productive. It would definitely help with power levelling. Let the low level tag a mob, then your high level smashes it. 5.) I believe a guild topic board, or bulletin board has been suggested quite a few times. Especially at the guild summit. We do have a message of the day, and you can also create a guild website. I know it's hard to get everyone to check the website out, but that shouldn't be the game's problem. That's a problem with people in general. A guild leader and officers can form lots of events, I've been apart of them within my own guild before. When Lost Island first came out, we had 3 groups race to finish it first on HM, the first day after the update. We didn't need a system in place for it. 6.) I never understood guild allies. If 2 or more guilds have the same interest, one should just absorb the membership of the others. I just don't see the point to remain separate. 2 leaders can come to an agreement, and both run the guild together. It's not like you would ally with someone you didn't trust, and the same goes for you wouldn't join a guild you didn't trust. 7.) Guild enemies is very counter-productive for the game and would just institute more griefing in the game. Especially on PVE servers. A brand new player joins a guild that has an enemy, then gets camped on Coruscant or Dromund Kaas. Sure he can ask for help from guild, they come help, but then the enemy guild has more members, so their camping goes unchecked. Then there are too many factors with your suggestion. If people want to PVP between guilds, they can create their own Dueling tournaments between the guilds. The mechanics are already there.
  15. I can agree to this. That way no one can spam the duel window on us if we just want to quest.
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