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metalfenix

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10 Good

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    Caracas, Venezuela
  1. First thing I thought, the cover nerf, it's too much for the dps trees of scoundrels (maybe it was intended for sawbones). Bioware should add a talent, maybe un the upper part of both dps trees, that allows cover to have the same effects before the nerf.
  2. One with poor dps skills, that's for sure
  3. I see 3 main problems with Commando/merc healers. 1) Very tight ammo/heat management. I don't ask for the god mode of 1.0, but something among the lines of diagnostic scan of scoundrels, maybe getting a bit of ammo everytime a hammershot crits? and some free heals to deal with the interrupt hell on PvP, maybe by lowering to half the Cooldown of bacta infusion. I don't ask to be instant, but the current cooldown is looong. 2) Most of the skills can (and will) be interrupted. Since people learned to interrupt, casting classes are at loss on PvP, and some PvE fight with intense knockbacks and interrupts. and we are not very mobile healers, the only heal we can throw at the moment on the run, is kolto bomb and bacta infusion. 3) in Ops, we could use an AoE stronger skill, or at least, a HoT like kolto probe that can be casted on various members of the group.
  4. Male Imperial agent, hands down. Wicked hot british accent, followed close by Male Sith warrior. On the pub side all the voices seem so generic to me (I haven't played consular though).
  5. People were asking this for some time, so well done bioware!
  6. I'm all up for it. when I get to grind obroan someday with my scoundrel, I'll get a set for my merc/mando healers when they become viable, or better yet, I may level one from zero again, only by PvP.
  7. I actually wanna play and do something on the battlefield instead of going to medcenter every 10 seconds of fight. So my bet is to buff the other two healing classes to scouperative level (mercmando healers need a complete re-design. Since people learned to interrupt, it's been a hell for these classes, and ammo/heat management does not help).
  8. Scoundrel healer without guard = dead meat unless the opponent don't grow a brain and don't focus the healer with at least 2 dps.
  9. let me guess, another case of an operative healer outhealing 4 dps focusing on them? if those were smash maras/sents, well, I am happy
  10. And that's the core of the problem. The PvP population is already small, to add a faction imbalance issue to the mix.
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