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Arstechnica

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  1. What if those stats where placed into other items like implants? This way you are swapping out less items. Just needs to be looked at b/c clearly they have given us the ability to have one character play multiple roles yet you are having to carry more items, maybe this is what they want, but I dont think so.
  2. Would it be a better idea to have only 2 armor classes i.e., Force armor and Tech armor for Tank Healer or DPS characters? This way your character can make the switch to healer, tank or dps without having to carry and level up 2 or 3 different armor sets? Or is the idea of having 2-3 sets of armor intended for one player with the ability to possibly have 3 different roles?
  3. Either for free or sell through the cartel, I don’t care. I need another chance $$$$
  4. I dont see Powersurge icon in the ability list. It is set as an Active icon, even when I select it to modify the ability; in the loadouts, it is not showing up on the abilities list. Anyone else have this issue?
  5. Suggestion - Make Ambush instant upon entering cover. How - This ability can be unlocked via tactical, implant or load out.
  6. Well, the other DPS sets look (IMO) less attractive. The only set that looks interesting is The Notorious set, it gives power surge a 2nd charge, granting 10% AP for 6 secs - cant occur more than 1 once a minute. So, the Apex set looks good because everything else looks so bad. I am trying to get it myself, best way is to just buy it from that vendor that comes and goes. The Apex set uses vague terms like "more effective" which needs more clarification. People hide insecurities with obscurities.
  7. I love doing Dailies with the many droid companion available on the cartel market. I believe most of them have some sort of weapon slot that you can add color crystal and a weapon tuning. This weapon isn't actually visible on the droid, it is rather implied but since you can modify the color of the droids blaster, please consider allowing the weapon tuning to show its effect as well.
  8. In the up coming 6.0 Mercenary Changes, Set Bonus and Tactical Items (PTS), all Mercs get access to a tactical called "Missile Blastback" Description reads: Missile Blast knocks its target back and refunds some heat. Might I suggest some tweaks to this Tactical. Current range of Missile Blast is 30 m. There needs to be a specified distance of the knock back, I would suggest decreasing the range of Missile Blast to lets say 10 m but be more specific to the distance of its knock back, lets say 10 m or give it an even longer knockback but also a cool down. I think the cool down is a must in either case.
  9. Please consider the activation of Priming Shot to trigger the insta cast of Fusion Missile. Basically the mercenary will be allowed to choose which ability to instacast: Tracer Missile or Fusion Missile. This request comes with the possible future 6.0 update of Fusion Missile spreading Heat Signature. Personally I am a huge fan of the Fusion Missile visible animation look, very class iconic. Currently I am stuck using Power Surge to instacast Fusion Missile but 6.0 looks to be encouraging the use of Fusion Missile as part of a secondary rotation. Thank you for reading!
  10. Sell player houses on the Cartel that allows individuals to plant a house on a planet.
  11. Some of the naming needs to be looked at and given more thought. 1. Maim - which throws a vibro knife for a 10 m range 5 sec stun. To stick with the Sniper feel, perhaps a renaming would be something related to a particular round that would mimic the short range 5 sec stun. Examples: Frangible Round, Point Blank, Double Tap, Magnetic Round.
  12. Would be really cool if we could purchase any faction aligned ship as long as you met certain criteria. Has to be previously unlocked via story Complete the class story line
  13. Please move the Legacy Stronghold storage downstairs next to the Guild Storage and Personal storage.
  14. I imagine this is how I will find out the game is no longer live. Will be in a SM KP trying to heal ppl and... lost connection to server. No warning.
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