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Odarim

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  1. Yes, me and a few guildies had this happen to us. We had 5 of us that qued and got EV but when we finished none of us got our comms.
  2. A few of us in our guild did this last night and did not receive our comms. Are you supposed to have to do them both? We qued with 5 and got ev, completed it with no issues, but still no comms at the end.
  3. I can confirm this issue is still there. We had all trash respawn in ECHM last night.
  4. We are all synced to the same key. I'm fairly certain everyone else is up to date, I'll double check on friday with our next raid. It only seems to happen on fights like Toth and Zorn or the tanks when we have the groups split. The Toth and Zorn fight is what's making it look like a proximity thing because when the tanks switch and I have to run around to heal, the other group shows up as new dps on the pop-up. And their dps stops being added when we a fully split again. It's not that they don't ever show up. I agree it makes no sense with the way the data is obtained, it shouldn't be happening. It's highly unlikely that it could be a network issue, as they all show up on every fight where the groups aren't split. I'll make sure everyone is up to date and post an update this weekend.
  5. We've been using this parser for a little over a week now, and I'm curious as to why people being too far away are not counted in the parse. If it's reading the combat log and then syncing them then why does for example: On the Toth and Zorn fight, only one of our groups dps is showing up in the parse. I cant see anything from the group on the other mob. Shouldn't distance and even zone you're in be irrelevant?
  6. I'll disagree with this, you can actually disarm 2 mines with each kit if your guy in the tower is quick enough to turn them yellow. We do it with only 2 droids being summoned.
  7. This is the primary reason macros should never be in any game ever. If you don't have the skill to compete, then get back in the kitchen and make me a sandwich, because you clearly do not understand what it means to compete.
  8. Source? NVM found it at the top of the page home page lol.
  9. Absolutely not! If anything it is still too easy. If a casual raiding guild can clear it in I'd say the 1st month then it is too easy. They are going in the right direction, but we of actual skill still require more of a challenge.
  10. You may be interested in the following link. http://www.swtor.com/community/devtracker.php
  11. I don't know if it's intended or not, but am i supposed to be able to confirm my own kill postings? I would think the fact that I posted it would be me vouching for the kill. And can people take back there disputes? Say if a link is broken and they dispute it, but then I fix the link.
  12. We ran EV HM 8 man last night and everything seemed to be happening faster. Way more green aoe's on the 1st level and the lightning balls on levels 2 and 3 were definitely spawning way faster. I'd say at least twice as fast. Also on one pull killing the lanterns on the way down failed to remove his buff as well (we always kill them all, just to be safe).
  13. The right most column of the who tab is a drop down and has guild listed there for sorting, but I don't know about just /who a guild name.
  14. Guild Ship Guild Leveling Ability to customize My ship (inside and out, or maybe even ability to buy other ships) Collectables (ie EQ2 and Rift, (a massive amount of them and not the paltry amount you see with the datacrons)) And most importantly...a global chat channel (server wide) that could be used for, I don't know, looking for a group.
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