Jump to content

AKfourtyseven

Members
  • Posts

    651
  • Joined

Reputation

10 Good

2 Followers

  1. I wonder what excuse people will use for not doing ranked now that the gear gap will be non-existent.
  2. No... The only way you are hitting 8k is for all of the following to be present: Set bonus for +10% damage after leap (lots of effort if you are a Sent...) All mods swapped for high power mods (+39 WH or better) All Enh swapped for low end high power (+27 end/41 power WH or better) Might 26 armourings in belt and bracers, or better The person you are hitting to be a Sorc/Sage &/or with less expertise than you (prob 1.1k or less) Even then, you may need wz adrenal. Edit: Anyway, they just need to put focus./smash back to how it was before and everything is fixed
  3. Yeah i get you. It is how the game is going currently, but i personally dislike classes being needed for only 1 spec, or even worse, 1 skill. Right now, Sorc/Sage is good either as healer, or needed for the bubble skill itself. Marauder/Sent is needed for speed boost only. I hate anything that forces people into a particular spec, I hope the game develops that each class, regardless of spec can bring something thats essential, but different. High hopes, i know, but still!
  4. Normally, im not into name dropping, but... Pwny was doing just fine before the bubble change and id still pick him without the bubble.
  5. LOL.. Full lightning... See, now buffs to full lightning is what people should be campaigning for, because bubble or not, full 31pt lighting is a joke as a DPS spec.
  6. Yeah, it still stuns anyone around you if you remove the buff from yourself lol I did it quite a few times in ranked earlier this week, just to see how useful it was as a peel. You are right about having to be more careful not to break bubbles though, its a major counter to currently heavy melee teams. Hell, im guessing thats exactly why they havent changed its resolve value.
  7. Yeah, in that regard I dont disagree with you at all. Currently the game is too heavily biased towards melee and this makes the impact of bubbles even bigger- Our VGs hate it especially. So yes, its good to counter the currently bias in the game. Does that mean its actually correct that the bubble has a hands-down mechanical advantage when it comes to stun duration per resolve filled? Id argue no.
  8. But Feta... Every other stun in the game of that duration gives more resolve. Come on, we all noticed the huge difference when this went live. Like I said, its just a case of putting things on an even level. The bubble itself is not the problem, its how many of them you can eat before full resolve. Trust me, for anyone who doesnt have CC immunity, its a joke (Also, yes you can try to not break bubbles, but then whats to stop somebody, like me, walking next to you and popping it deliberately, straight after you get out of the stun for popping the bubble on the sage?...)
  9. Say what you want, but anyone who seriously plays ranked knows the impact the bubble change has had on the game. To be more specific, the fact the bubble is now a stun, but only fills resolve like its a mezz. Instead of just trying to protect what they have, it would be better if people just accepted facts. Force bubble as it is now is overpowered, because its currently in a state that is effectively bugged. Once it fills resolve how its meant to be, the total time stunned in warzones will drop dramatically.
  10. But a "casual" does not need optimised WH. So my statement still stands, that casual players belong in normal warzones, which we have. If you want gear faster? Thats an entirely different debate. And if all you care about is grinding gear, then do ranked, get stomped and just collect your comms. The real issue here is too many people are scared to do ranked because they got stomped, so they are playing god in 4 man premades in normal warzones and making it harder for people to gear up. On my server there are numerous guilds who we never see in ranked anymore, but roll deep in normal premades.
  11. We already have a queue for casuals.. Its called "normal warzones". I really dont understand
  12. There arent enough teams on servers for proper match-making. On our server, there are often only a handful of teams playing ranked. If a new team happens to decide they want to try it out, like happened tonight? They will get stomped every single game by the top teams, because those are the only teams left actively doing ranked. We need cross-server and we need it soon. Thats the only way new and developing teams will face fair competition.
  13. No it doesnt make you a bad player. Sadly, for you, it does mean that even if you are a fantastic player, in certain circumstances, you will contribute less than a terrible player in full augmented, optimised WH. Gear matters when you are talking recruit-->WH. The main thing however, is this was a normal wz, where people are meant to earn their gear. If you dont want to team with undergeared players? Play ranked... Thats something half of those people will never do however, because then they'd get destroyed and have no excuse.
  14. Its only one-sided if they can do it and you cant. In theory you both can, the only thing preventing it is skill. There are some issues with PvP, but its not "one-sided". Some players are better than others, end of story. For me, the biggest issue with PvP right now is the sorc/sage bubble and it only granting half the resolve it should.
×
×
  • Create New...