Jump to content

Eviscerater

Members
  • Posts

    34
  • Joined

Reputation

10 Good
  1. Is this a rhetorical question? This is an MMO, so yes it is an endless grind. Otherwise players would quit and you wouldn't have anyone to play against.
  2. You must have played a very difference version of WoW than I ever did. I don't remember at any point in the history of WoW that there was even a remote sense of balance when it came to PvP.
  3. Only to an idiot would that arguement be dumb.
  4. Except after having been a paid customer i'm not limited to all the normal F2P limitations. Also If all there is is 5 additional levels to advance, then I don't need to worry about the limitations of being a f2p player as there isn't anything for me to take advantage of as a paying customer.
  5. The problem is people dont realize it isn't $9.99, it is $14.99 + $9.99 for a total of $24.98. It is actually cheaper to not be a subscriber and purchase the content. You know the content that was originally supposed to be supplied for free. Also I agree, there isn't enough to entice me into "pre" ordering the thing 4-6 months in advance. For a mere 5 day headstart, so what I can wait 5 days to not in an over crowded section of a map and take 99 times longer to complete something than it should.
  6. I've been bored since 3 months ago. Problems that caused this are: 1) Too many damn servers. BW made the mistake that all new MMO's are making they are making ENTIRELY too many servers at launch so people don't have to wait in queue. I personally don't give a crap if I have to wait for 20 mins for the first 2 weeks the game comes out, as long as when the newness wears off I am on a healthy server. 2) Poorly assigned servers for guilds that registered. My guild for example was put on a server that of the registered guilds was, 47 Republic and 234 Empire guilds. That is a huge faction imbalance before anyone even rolls a toon on a server at all. 3) Because of reason 1 there is a dire need for server mergers. It is taking far too long for them to do this. 4) BW made the HUGE mistake of overly catering to the casual player. So much so that both the 1st tier of PvE and PvP gear was not even ever used. In the case of PvP that gear does not even exist anymore. Making the game for casual players is fine, but you can only do that when you have the content in game to handle it. 5) Space is an utter joke, and I started numerous threads telling them to remove it from the game before release and introduce it in an Xpac or patch properly. Much like SWG did. 6) The utter lack of alien species. One of the biggest selling points to playing Star Wars is playing an alien race. In the current game you playing as either a blue human, red human, green human, a human with metal bits clinging to their face, or get this a human. Jawa, Wookie, Trandoshan, Droids, Ewoks, Gammoreans, and a plethora of other alien races should have all been consider before most of the current lot.
  7. Tell those people it isnt your fault. It's BW problem for making too many damned servers in the 1st place. I was assigned my server and as all servers at launch have a Queue time to get onto the server. BW made the gross mistake that all modern MMOs are making. That is limiting population on servers and making vastly too many servers. So what if people need to waiting to get into the game at launch, I would rather wait for 10-20 mins at launch to be on a healthy server after the 1st 30 days when 20% of the people quit. I cancelled my sub to the game because I play MMO's to play with get this other people. There are 56 people on my server at peak time. That is *********** pathetic, and BW is high if they think I am going to continue to pay them to do nothing. Yes I know I can reroll, but why should I reroll when I have 3 toons in full Rakata gear and Champion gear, when it isn't my fault they didn't provide the tools necessary to maintain a healthly server.
  8. Agreed, I can Tracer Missile Spam much better than that.!
  9. I agree, but i would rather have them just do two things that we could do in beta with commendations. 1) Exchange them in at a 2:1 ratio 2) Trade them.
  10. I'm missing the part where the OP gives future game developers any advice. All this was was another QQ thread about how he doesnt like the new stuff.
  11. All classes viability and usefulness has 100% to do with your teams composition and what niche you are needing to fill. Whether your class is considered OP or UP they are all viable when you are talking about constructed teams.
  12. Because, it doesnt actually make you a better player. There are MANY more things that you can be doing that DO NOT add to your dps meter, that actually constitute being a better player. DPS meters are nothing but a cancer, if you want to become a better player you need to start playing better. Not worry about whether or not you are hitting 1,2,4,2,3 in the proper millisecond.
  13. How does it take so many people so many toons to get just to legacy level 15-25? I had legacy lvl 37 just off one toon. I could have easily gotten to legacy level 50 had I cared to try. I am currently at legacy level 43 and can add a level a day w/o even trying. I am really disappointed in what they are offering and for the prices they are releaseing it for. About 30% of what they are offering as part of the "legacy system" are things that should have been in the game as a free launch feature. The legacy system is nothing more than a money sink that they needed to implement so as to control the economy in some form or fashion. They could have spent more time on making all of the crafting professions equally useful to take and not solve it the poor mans way by just nerfing the one worthwhile profession into the ground. Most of the features that are even remotely intriguing aren't even coming out until patch 1.3 or later and there is no expected date for those. What did they say they want to release 1 per quarter. So another 3 months before you seen any of that, I find myself hard pressed to care to continue playing throughout the summer.
  14. I would say this is more an issue in Alderaan than huttball. There needs to be MORE incentive to stand gaurd at a captured point that has no action going on at it. I can not tell you the sheer amount of times I have seen a team 2 cap and then EVERYONE abandons one of the points cuz they have the brilliant idea of capping the third, just to have someone walk up uncontested 10 seconds after they leave. Defending points should be worth more than taking them. You will get all of the other medals if you are actually defending the points, cuz the enemy then needs to come to you to take them.
  15. That's probably because on your server they are barely more than 2 people on the server at any given time. I know this because I play on that server and am deciding to reroll on a more robust server.
×
×
  • Create New...