Im sorry but you really must be bad, everything was made easier for us in 1.2. Ill go down the list.
1 medpac per fight? wrong, ill explain. Think about the fight that you are in, when you will have some down time to be able to pop ur vanish, this pops you out of combat and resets the medpac timer, boom you can use it again.
Dont know about you but my DS fully buffed and in rakata gear it crits upwards of 400 per tick. We still crit like theres no tomorrow, not as much as before 1.2 but its not as bad as you are making it out to be. Sometimes you will crit 10times in a row, sometimes you wont, its called RNG
And you are complaining abouth e changed to Kolto Cloud? are you fing nuts? the changes are awesome, while it doesnt heal as much per tick, it ticks a hell of a lot faster now and the overall healing the ability does is buffed.
And before you say "but the new instances and ops" ive done them, story mode Explosive Conflict isnt a big deal at all cleared it first day 1.2 came out. Working on hard mode now, have Zorn and Toth down, and should have the tanks down tonight.