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LordConnery

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  • Location
    Oklahoma City, OK
  • Interests
    Gaming, Programming, Blowing money on women
  • Occupation
    Full time computer geek
  1. I think you just took what I said out of proportion. Thanks for trolling though.
  2. NSSN worked fine for us. I feel your pain though guys.
  3. Well, if you're as good as you say, then I don't know what to tell you. I doubt there will ever be content that is to your liking. The current pace that mmos seem to use now is to make the content feel natural at your gear level. (Unless you're the current WoW, in which case it's faceroll blindfolded while pushing a wheel barrel full of loot). The issue I think a lot of the more dedicated raiders are having is the simple issue of gear steps not being needed. In a lot of ways, it takes the fun out of the game when you can go from hitting level 50, to wearing Tier 2 gear by means hardmode flashpoints. There is almost no reason to even do hardmode flashpoints when you can simply get a group of 8 people together and farm the operations for a couple weeks, then do hardmodes for Rakata, and be done with the current content. Once you're in Rakata, Nightmare really isn't that hard (it's not really that hard in Columi either, but you get the idea). They should have made the HM Flashpoints drop Tionese (Tier 1) and make the storylines for those Flashpoints the key for getting into the operations. Then from there operations require other operations to be completed. It's obviously more of a time sink, but it's how an MMO progresses with gear and challenge. Making everything open and pugable really kills the feel, and it's really what, in a lot of ways, killed WoW for many many people.
  4. The trash do need loots. Even epic pieces that are more rare etc. Credits would be nice too. Going through the trash in operations is really just an annoyance if anything.
  5. Seriously? Do what you want. Who cares if you lose affection. Give her a necklace afterwords... she'll forget about the killings.
  6. 5% on channeled abilities and casting time is nice. I think I'll keep it.
  7. Tested and Confirmed. It adds 5% to my activation time on Tech abilities.
  8. I see, but it says it uses 30 charges of combat support cylinder. Since I don't use that cylinder, that's pretty much useless to me since I never get any charges right? That is the way I understood it in other posts and dealings on sithwarrior.com as well. Though it's only 5%, that 5% adds up over the course of a battle. As far as dead times go, I crit very often. I don't necessarily have any way of knowing 100% how often it's up, but I will say that it's up every time I look at my buffs/debuffs. The 4% alacrity boost might be more effective since it's always up. Either way this is min/maxing and I doubt the margin is that great to begin with to really argue about.
  9. I don't know if your companion's mission stats have anything to do with them gathering in the real world. You can crit though as I have gathered blue money boxes and missions before from slicing.
  10. Right now Armstech and a few other crafting professions are not all that great. A few bioware high ups have even stated they'll be redoing them. If you would like to reroll to a different profession, then by all means. If patience isn't a virtue, then maybe that is your best bet for the time being.
  11. There is no special side. I choose the options that gain me the most money.
  12. This is my spec for Arsenal. http://www.torhead.com/skill-calc#300Mc0MZMIkrordokfzZc.1 I do crap tons of damage. I used to use pinning fire, but I've found the jet boost talent really helps when I'm shoving droids away while doing G4B3 in KP. I get to click the buttons! (also, I have a lvl 50 merc. Don't let my sig fool you!)
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