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Surleymonkey

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  • Location
    Missouri
  • Interests
    Going pew pew
  • Occupation
    Epidemiology
  1. Going to agree with this. I can't count how many times I am stuck with teammates in the 10-19 range who don't know the mechanics. I am tired of seeing the phrase "I couldn't figure out how to pass the hutball" in matches. The lower levels need some bracket where they can figure the game out without penalizing other players. I'ts unrealistic to think someone at a higher level is on the same skill level as someone who just hit 10.
  2. I really hope this is added at some point, from both a PvE and a PvP standpoint. I'ts hard to konw where to anticipate damage if you can't see where the target is applying DPS. It makes healing far to reactionary to feel crisp and skillful. It's all spam and hope they randomly stop taking damage.
  3. I don't think i'ts so bad. Healing as sage, I feel like I do add a decent amount of value to my team. However, I do noticed I can get nuked easily and that I can't heal through players getting nuked by other certain classes (force lightning!). But, I think that is a balance issue that will get corrected soon. I notice others in this thread feel very similarly. Give it a bit more time for the level 50 brackets to fill.
  4. I have tried to skim the threads, but are you refering to lag itself or the delay of animation ques? I don't have any FPS or lag drops with warzones, but the animation ques stand out quite a bit. I often lose a valuable CD becuase of the animation que. The innate lag to the game also prevents and early button spam against an incoming enemy. I do hope boiware fix this because it's makes the game feel less crisp and less in my actual control.
  5. I heal as sage in warzones and it does feel a little as if DPS are favored as far as rewards. I look at the different rewards at the end of a round to compare if I can actually get the ones going to players who achieve more. I consistently come out with 4, but I cna't get anymore. Maybe this is something the devs can look at for future content patches =P
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