Jump to content

salamanderx

Members
  • Posts

    155
  • Joined

Reputation

10 Good
  1. If there is any one class that makes me want to say imbalanced, its the operative. I can mark him as the healer so people help, interrupt everything he does, cc him with everything I got, and hes still yanking heals out the wazoo; keeping himself and his teammates up. With another healer on the team, forget about it. Most my team gives up and just lets them sit there healing... its so futile. Theres no other class no matter how skilled the player I cant win over, though it can go either way. I dont know if I want to say overpowered, but all I can do is try to stop them and slow them down from getting to the main battle, there is no way in heck to kill them. And I eat marauders for lunch.
  2. Yea Operatives are very tough to kill, since their hot can keep up with dps class (with guard esp.), and are instant cast so interrupts are useless.
  3. Although I encourage you guys to get us more dps etc, I'm still topping the damage charts in the 10-49 matches. I had to change my spec for the changes but I have 90% armor penetration on my HIB, and have most of the add ons for stock strike too. Ive gone with specializing in a few attacks rather than spreading out too much. I think the major thing is that I always run ion cell, since the key to doing more damage is staying alive to do it. I'm not saying this to brag etc, I really think that BW wont be boosting us so you'd better adapt and I'll help if possible. Oh yea, should mention I'm playing vangard, not commando btw.
  4. Lets separate the people that want an unfair advantage (gear based) with those who want a fair (skill based) fights and create separate war zone queues. LOL. Make everyone happy.
  5. You have to run ion cell now, at least ive found. Thats the only option. I do fine as long as my build allows for this.
  6. I agree with ion cell, tried a few builds in pvp and I melt far too quickly with any other cell running, so its just a given. Even still I seem to die faster than 1.2 but thats due to overall changes affecting everyone (or a bug!). Shields with some assault for the missle and I seem to do alright. But yea, to me theres no point running anything but run ion cell or might as well play a commando since the tankiness aspect to the class seems non-existent.
  7. Don't stop... Believing.... Ohhh... uhh...ahhhhhhhhhhhh!
  8. only if the person playing the queen is daft.
  9. Innovating will serve SWTOR much better than chasing WoW's coat tails. There are so many ways you could come up with a group or raid finder system that would be cooler than anything out there.
  10. naw... the shop only provides convenience items. Fluff and xp gain enhancers etc, stuff you dont need to compete or win, they've made this policy clear. Not that I think swtor is in any danger either, pretty sure you could call it a massive success already. It just doesnt fill the pvp void, so its apples and oranges anyway.
  11. I just want to say I think swtor is a great game for what it is, a pve game. What I'll be getting guild wars 2 for is a pvp game. I didnt really enjoy GW1 (tried it a bit, like WoW just didnt do it for me), but they are tossing the old formula out almost completely and adopting the DAOC formula. Also the PVE in GW2 does actually sound cool, public quests were A LOT of fun in warhammer, mostly because you meet so many people. In swtor 9/10 people are solo, same as any game. Public quests let you solo with other people which builds community like it should. Making them dynamic is a great pve concept too, I think rift did this also (never played), but gives you a sense that you are fighting FOR something, and not just doing quest a, b, c.. Voice acting is cool in SWTOR also, they really did a great job there. But the story I want is the story of how our realm defeated realm X by rallying the guilds for a massive 2 prong simultaneous attack on their towers and suppy trains, and then once they were diverted a third force (mostly comprised of that somewhat elitist guild we all hate but came through this time), hidden in the forest, quickly set up siege weapons and assualted their fortress for a surprise 11th hour victory... which will be remembered for months to come! This to me is what MMO's are for.
  12. Aha! But in GW2 everyone is bolstered in the world pvp areas, so there is no such thing!! And gear is much less effective compared to skill. This is what I am talking about, GW2 gets PvP right. Everyone is in to world pvp areas specifically to support the realm against enemy realms, so any ganking is just part of the play. PvE happens in protected areas, and only if you dont feel like leveling in pvp.
  13. I enjoy Swtor, its a great game. But the pvp is not fleshed out, playing warzone maps isnt pvp thats going to keep me. GW2 has large scale pvp, and a 3 realm system which is pretty much essential to keep one side from dominating. Also the fact that the realms change every 2 weeks and you guarantee that you wont get mass migrations due to a side dominating. This hasnt been done since daoc and even if GW2 isnt perfect, at least when it comes to world pvp they alone at this time show they "get it". I enjoy both games (at least what i know of GW2!) , and this post is a fine place to discuss GW2, its very much in topic. edit: comparing the two is a little apples and oranges too. GW2 was built from the ground up centered on pvp while swtor is definately pve centered with huge resources in storyline. But I'm saying pvp is what is going to keep me long term once the story runs out.
  14. Definately looking forward to GW2... PVP players paradise, especially if you come from daoc. I've enjoyed swtor however, and if they revamped pvp to feel truly like a war in the server I will stick around some time (lookin at you Ilum ). As it is I feel little to no sense of community so its pretty easy to pull the plug with few misgivings.
×
×
  • Create New...