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johnadamswife

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  1. I agree but that's why I mentioned 1 viable tank. Another big problem is that healing is so weak that healers rely on not having to heal their tank. I get that some of the best players like 4 dps games but quite honestly this game should be always tank healer, like any other solo queue game like league and such. By having all of the games tank healer it makes it very clear what classes are over/under performing and allows the very very small dev team make changes faster. But in reality a good tank healer player is miles better than a great 4 dps player.
  2. 4 dps games exist, 3 dps healer games exist, 3 dps tank games exist. I get that some players don't enjoy tank/healer but that's what the game should be played as. 4 dps games are a complete joke. The game should be played with both tanks and healers. How do you expect a new ranked player to load into a 4 dps game, get tunneled by 4 people then die. It's just a complete joke. When you have no consistency in solo queue whether it be tank/healer to 4 dps it makes it impossible to balance correctly. Ex. Powertech, Lethality Operative. Those classes end up not being played much if at all in 4 dps games but in group ranked they are among the most broken classes. So this leaves powertech specifically needing a survivability buff in 4 dps games but not in tank healer. This renders the game completely out of balance. Also not to mention jugg tank is literally the only playable tank in any competitive game. PLEASE REMOVE 4 DPS GAMES, 3 DPS HEALER GAMES AND 3 DPS TANK GAMES - IF YOU CAN'T PLAY TANK HEALER, THEN DON'T PLAY
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