Jump to content

zImperium

Members
  • Posts

    291
  • Joined

Reputation

10 Good

Personal Information

  • Location
    Orlando, FL
  • Interests
    Gaming
  • Occupation
    Engineer - American Safety Council
  1. Not very many people know me, but I've met a lot of you, and I've enjoyed this server the most. You all have been great, and probably the most friendly server out of all of them. For the foreseeable future, I will be permanently leaving. Quick TL;DR: Game has become a chore, and promises are hyped up a bunch, but they were almost like half-truths; they are going to release things, but they seem half-assed. If you want more in-depth: -------- Why are you leaving? Ultimately, I'm finding SW:TOR a chore now. I come home to relax, have fun and unwind from the stress that is work. I thought I would be excited for a chance to participate in the Rakghoul event that I missed the first time around, and I never logged in for it. I thought I would be excited to finish off the Gree, and do a bunch of PvP to get all of the achievements, and all I did was the base stuff. Heck, at the bare minimum I was supposed to get enough tokens on multiple characters so that I could get a few Gree weapons. Only thing I got was the Holiday Mount. Also, SW:TOR is full of a bunch of broken promises. The 3 question thing was a joke; the fact that we never got a second round of questions was proof of that (all of the groups probably had 250 questions to ask). Like SW:TOR, Starfighter was a rushed gimmick that should still be in development. Its an utter wreck of balance. Its shallow, and it should have never been pushed out of development as fast as it did. Did you see that "now we're doing the 3-week development cycle" thing in the blog post? They down-played it as "we want higher quality patches." However, knowing development, they probably finally realized that they can't push out patches as fast. Its taken them two years to realize this. Its positive, but it also means that they don't have the framework and personnel to handle a rapid development cycle. Meanwhile, two weeks ago, Warframe pushed out a content patch, and six hot fixes, and this week they pushed out an entirely new gun and three hotfixes. If you've ever been a developer, you know how crazy that sounds. Honestly, I think TOR might stick around for another year, but I can't see EA allowing the game to proceed further than three years without a severe influx of new players. Not to mention my life IRL has been...incredible lately. Its partially thanks to you all helping me out when my life was **** in November. I was able to stave off complete depression thanks to you all encouraging me, and I thank you all. Lately, I've met some great friends that I have a DnD group every Saturday/Sunday. I've met this great woman, that I spent Valentine's Day with. In March, I'm financially stable enough that moving is just something I have to do in March, rather than it being a questionable time. At work, I'm doing great, and I have lots of things to do. I fit in at work, with my friends, and I'm actually happy for myself. Is this in relation to your health? Meh, kind of. I'm getting headaches while playing SW:TOR, but a majority is the lengthy answer above. What are you going to play after SW:TOR? I'm playing Warframe now and I'm loving it. Its mindless (almost), yet it has a depth and complexity that I'm finding very soothing to my calculating side. I'm already Mastery Rank 7. If you're ever playing, look me up, my Steam Name and Warframe Name is 'Imper1um'. Can I have your stuff? Sorry, I'm keeping my account as-is. I might log in every now and then when something interesting comes along. At the most, I might log in for a day to randomly raid if possible. Would you be available in the future? No. This is a 100% leave. I don't have any plans on coming back, either.
  2. http://imgur.com/4nwhS8y I have hit 18035 Achievement Points. Whoo!
  3. I get plenty of those during GS, so I'm basically facepalming a lot with people on both sides smacking into walls and such.
  4. No 3d Radar. Only 2d, which is garbage. The outer circle shows things, but, since the Edge UI Triangles don't increase/decrease depending on distance, which makes it a problem if things are not on screen; enemies 50km away are the same size triangles as an enemy right on your six.
  5. Well, if you're interested, myself and a bunch of other people that could talk to you will be on Mumble tonight about 6-7p ET.
  6. Simperium did get a rename to Liex. Everything else, I actually liked the name of, so I'm not concerned with changing it.
  7. Thanks! and Quoted. Yeah, I saw plenty of matches where it was 8v8 instead of 12v12...although, I preferred the 8v8.
  8. I never played a match against Republic (and I only played on Mebell, which is Republic). I'm going to go with, because of how the Match's Lore plays out when you enter into the match, you will never experience a Same match. Although, they kind of fixed that with Novare Coast (making it a training simulation), so I'm going to say...maybe. Any other regulators experience a Same-faction match?
  9. Yes, full WZ Chat (/ops). You can do full /whispers if you need to.
  10. Once Bombers were pretty much Nixxed, I didn't see this in much of my matches. Usually, 3 caps lasted a few seconds, but, since a very limited set of people had access to Bombers, and Bombers never got Ship Reqs (and Fleet Reqs were hard to get), and everyone had their equipment reset, I barely saw this problem. The first two weeks I played, Bombers were in full force, and it was whoever had the bombers set up their turrets first that won.
  11. 1. Snipers! And Killing Snipers in secret. 2. DEATH FROM ABOVE! and...Below. 3. One of the maps has a very tight corners in the middle of an asteroid, which makes for some visceral gameplay inside it. Sucks with Minelayers/Dronelayers, though. 4. Lag wasn't too much an issue. 5. Once they pretty much nerfed and then made bombers go away, the game's play was quite interesting and fun.
  12. Each match gave me 20-45k Credits/Match. I didn't play <55, but I think people were saying that you got EXP just like in PvP WZ/Arenas.
  13. you need to reverse this, and this is kind of incorrect. Ship -> Fleet (1 Ship : 1 Fleet, 1 CC : 10 Fleet Reqs) Fleet -> Ship (1 Fleet : 1 Ship, 0 CC Cost) Basically, you don't convert Fleet to ship Reqs, just if you don't have enough Ship Reqs to purchase something, you can use the remainder of your Fleet Reqs as a 1:1 Ship Reqs.
  14. Its only for Ship -> Fleet. Its also not necessary. You can enough Fleet comms anyways, but getting the Ship -> Fleet conversion is quite interesting. I wish I could do that with Unranked -> Ranked comms.
  15. You cannot convert it, but you can spend it exactly like Ship Reqs. See my above example.
×
×
  • Create New...