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Kaelano

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  1. Make sure no one in your raid is flagged for pvp. Don't "form up" at the boss and give people advanced warning of your intention. Organize at a distance and travel to it together. Past this, as long as you hit the thing first, the only thing others can possibly do is help you kill it... ...UNLIKE the belsavis world boss where a competing group can kill your adds and make the world boss enrage, which is annoying and from my understanding, griefing, since they're interfering with your pulled encounter...
  2. Well just for you, I'll put in a recommendation that you get loot in the mail, just for sitting on empire fleet. I'm sorry the game troubles you to do things like zone and work cooperatively. I know this is unjustifiable and mean.
  3. I agree with the context but I find the cartoon itself sophomoric. Wish you'd picked a better example instead of letting memes from the "armpit of the internet" represent your views. Yes, you know what I'm saying.
  4. This post made me laugh. Thank you.
  5. Didn't even think about it til i read this thread. I can confirm jerky recipe, 300 bio, dropped from snowblind. Guess we know what to do with it now.
  6. First night after 1.2 release. Log on 3:32 AM. 1 person on republic fleet. /who 50 reveals 3 online. Usually our server does ok. Even off-peak will have "someone" around. Peak between ops and warzones is in the realm of 50-90 50s. So what happened? Everyone burnt out on first day rush? Saving their online time for the weekend? Very odd to me with 1.2 release, the place is actually more desolate.
  7. Easter eggs to unlock naked female Nautolan and Twi'lek models.
  8. columi isn't the same as champion. there are HUNDREDS of points difference in stats.
  9. This is actually a good question I've asked before in other games. The best conclusion I've drawn is that the "8 hours of maintenance" isn't actually what's required to update the data, but rather a period of time wherein there's some amount of "testing" by the dev team to make sure they didn't catastrophically destroy something in the code with the update. In other words, it may take them 30-45 minutes to update data, some number of hours to check their work, and if something's wrong they still have a few hours to create some "fix" before we all download some potentially corrupted version. Honestly, this is a guess, but it makes sense. Anyone else have an opinion?
  10. Being subject to knockback adverse effects at all in this encounter IS EVIDENCE YOU DON'T KNOW WHAT YOU'RE DOING AND DON'T CARE TO FIND A BETTER WAY. It is working as intended.
  11. Normal mode EV or KP acceptable gear is 47+blues. Hard mode ops or hard mode fp's acceptable gear is "T1" equiv, or by the numbers, a set of orange gear with a bunch of armoring/enh/mod/crystal/barrel from level 50 dailies and a couple decent relics. If you care to be good at the game you can do with a little less. Don't tell me otherwise, I see it every day. People participate well in hard modes with 45+ blues. It's raid awareness and timing. The "numbers" (dps, healing, damage mitigation) are there. Now, some people can be dressed in full columi and be completely freakin worthless in hard or nightmare mode ops. Bear this in mind. You don't "need" to grind much gear to put yourself in the progression. If you think you "need" battlemaster or whatever to do the pve, you're admitting you need to be overgeared to perform.
  12. This is not a sandbox game. Saying certain aspects are "sandboxy" because you're given some narrow options in character development is an attempt to redefine the concept. If all toons started "skilless" and, as you wandered you "picked up" and used skills you want your toon to have, it could be considered "sandbox". For good examples of this check out Fallen Earth or Darkfall, altho neither reached much more acclaim than "niche titles". The Secret World, an upcoming title from Funcom is sandboxy in this respect. Skyrim, while not a mmo is an example of "sandbox", also. There are games the have some "profession and progression restrictions", but allow you to manifest buildings, items and other things in the "world". A good example to which I'm looking forward is Archeage. If you want a "REAL" sandbox, I supposed minecraft is the purest example. I appreciate the creation and artistic value of it, but to me, it's not much fun to play.
  13. Yes, currently, proportionately, Blizzard is "failing". They are bleeding customer subscriptions very quickly, Pandaria lacks gamers' advance enthusiasm, Diablo3 (While I'm going to love it) isn't going to sustain such a now-massive organization, and "Titan" is too far "out" (away?) to grant any investment speculation. It doesn't particularly make me happy to say Blizzard is in trouble, considering I really enjoy my b2p starcraft 2. Did you hear there will be no Blizzcon this year? Just saying you used a bad example.
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